Player Matchup

Cerberus
Cerberus
LangetManmanw
Cerberus
Level 29
God Stats
2W - 2L
1,476 SR
Queue Stats
37W - 31L
1,651 Elo+
Solo
Danzaburou
Danzaburou
Solosoti
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
XxItsmePekoraxX
Ymir
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
184W - 87L
1,567 Elo+
Solo
Chaac
Chaac
Ymir44465
Chaac
Level 28
God Stats
4W - 3L
1,285 SR
Queue Stats
133W - 99L
1,669 Elo+
Solo
Raijin
Raijin
gime-baby5
Raijin
Level 26
God Stats
7W - 6L
1,763 SR
Queue Stats
38W - 26L
1,715 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,620 Elo+

VS

Team Averages
Level 16
1,634 SR
1,577 Elo+
Ratatoskr
Ratatoskr
Murdock507
Ratatoskr
Level 22
God Stats
5W - 3L
1,780 SR
Queue Stats
37W - 32L
1,648 Elo+
Party 1
Yemoja
Yemoja
ProCreed
Yemoja
Level 4
God Stats
17W - 16L
1,707 SR
Queue Stats
116W - 111L
1,549 Elo+
Party 1
Sol
Sol
Schumeli
Sol
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 104L
1,603 Elo+
Party 1
Chaac
Chaac
hi18t
Chaac
Level 12
God Stats
1W - 4L
1,458 SR
Queue Stats
97W - 102L
1,427 Elo+
Party 1
Xbalanque
Xbalanque
i-fckd-up
Xbalanque
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
17W - 16L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LangetManmanw
Cerberus
9
1 / 1 / 2
5,494
549
4,049
7,019
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Solosoti
Danzaburou
8
0 / 2 / 1
4,852
485
3,099
4,981
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 0 / 0
6,503
650
7,368
4,185
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Ymir44465
Chaac
12
4 / 0 / 1
6,722
672
3,455
5,696
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
gime-baby5
Raijin
11
2 / 0 / 2
6,147
615
3,895
4,429
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Murdock507
Ratatoskr
7
0 / 3 / 1
4,567
457
1,644
6,555
1,802
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ProCreed
Yemoja
8
0 / 1 / 2
4,940
494
1,944
4,137
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,017
502
3,160
7,117
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
hi18t
Chaac
7
0 / 4 / 0
4,259
426
1,460
6,705
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
i-fckd-up
Xbalanque
8
2 / 3 / 0
4,758
476
4,576
7,628
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
13
Kills
2
3
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
LangetManmanw
Cerberus
1
1
2
2
L
Ratatoskr
Murdock507
Ratatoskr
0
3
1
0.17
L
Yemoja
ProCreed
Yemoja
0
1
2
1
L
0
2
0
0
W
Danzaburou
Solosoti
Danzaburou
0
2
1
0.25
W
6
0
0
6
W
Chaac
Ymir44465
Chaac
4
0
1
4.5
W
Raijin
gime-baby5
Raijin
2
0
2
3
L
Chaac
hi18t
Chaac
0
4
0
0
L
Xbalanque
i-fckd-up
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
12,784
26,310
Taken
32,142
11,301
Mitigated
10,474
9,133
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
LangetManmanw
Cerberus
4,049
96
159
2,776
7,019
3,152
0
1,301
5,718
18,091
0
L
Ratatoskr
Murdock507
Ratatoskr
1,644
486
0
2,122
6,555
1,802
0
2,821
3,734
0
20,413
L
Yemoja
ProCreed
Yemoja
1,944
286
415
1,966
4,137
1,576
0
1,651
2,486
5,792
0
L
3,160
625
0
3,856
7,117
1,988
0
2,495
4,622
27,510
0
W
Danzaburou
Solosoti
Danzaburou
3,099
988
0
769
4,981
1,352
0
753
4,228
0
21,952
W
7,368
3,106
0
3,087
4,185
2,927
0
0
4,047
32,516
3,266
W
Chaac
Ymir44465
Chaac
3,455
745
0
1,757
5,696
2,389
0
1,485
4,186
0
46,528
W
Raijin
gime-baby5
Raijin
3,895
365
0
585
4,429
1,481
0
1,565
2,864
36,319
0
L
Chaac
hi18t
Chaac
1,460
450
0
1,658
6,705
3,471
0
4,871
1,834
0
9,635
L
Xbalanque
i-fckd-up
Xbalanque
4,576
1,408
0
3,701
7,628
1,637
0
3,177
4,451
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
23,541
326
Minions Killed
196
0
Camps Cleared
0
956,240
Distance Traveled
865,626
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,494
549
33
3
0
178,330
2
L
Ratatoskr
4,567
457
52
5
0
219,998
0
L
Yemoja
4,940
494
10
1
0
172,016
4
L
Sol
5,017
502
60
6
0
158,558
0
W
Danzaburou
4,852
485
37
4
0
178,079
4
W
Ymir
6,503
650
83
8
0
193,575
5
W
Chaac
6,722
672
103
10
0
227,338
3
W
Raijin
6,147
615
70
7
0
178,918
0
L
Chaac
4,259
426
17
2
0
178,238
0
L
Xbalanque
4,758
476
57
6
0
136,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role