Player Matchup

Baron Samedi
Baron Samedi
Jakeflow
Baron Samedi
Level 129
God Stats
14W - 0L
1,934 SR
Queue Stats
477W - 348L
1,633 Elo+
Party 2
Jing Wei
Jing Wei
Mimmick35
Jing Wei
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
242W - 176L
1,617 Elo+
Party 2
Osiris
Osiris
hillshaveeyes123
Osiris
Level 14
God Stats
3W - 3L
1,587 SR
Queue Stats
6W - 6L
1,830 Elo+
Party 2
Team Averages
Level 62
1,674 SR
1,693 Elo+

VS

Team Averages
Level 67
1,512 SR
1,298 Elo+
Amaterasu
Amaterasu
CristianSM072
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Didmissmate
Baron Samedi
Level 29
God Stats
2W - 3L
1,536 SR
Queue Stats
34W - 89L
1,194 Elo+
Party 1
Yemoja
Yemoja
FreeCuddle4U
Yemoja
Level 27
God Stats
5W - 17L
1,500 SR
Queue Stats
16W - 66L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jakeflow
Baron Samedi
17
7 / 2 / 14
12,745
750
23,658
19,752
9,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Mimmick35
Jing Wei
17
10 / 3 / 9
13,584
799
15,377
15,049
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 6 / 10
11,663
686
11,284
15,447
13,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CristianSM072
Amaterasu
15
4 / 4 / 5
11,257
662
11,279
21,816
15,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Didmissmate
Baron Samedi
13
3 / 14 / 6
10,770
634
12,163
20,263
10,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
4 / 5 / 6
11,952
703
9,776
17,246
12,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
23
Kills
11
11
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CristianSM072
Amaterasu
4
4
5
1.63
L
Baron Samedi
Didmissmate
Baron Samedi
3
14
6
0.43
L
Yemoja
4
5
6
1.4
W
Baron Samedi
Jakeflow
Baron Samedi
7
2
14
7
W
Jing Wei
Mimmick35
Jing Wei
10
3
9
4.83
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,319
Damage
33,218
50,248
Taken
59,325
28,956
Mitigated
37,757
18,453
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CristianSM072
Amaterasu
11,279
2,827
0
3,971
21,816
15,348
0
9,642
11,624
10,939
43,485
L
Baron Samedi
Didmissmate
Baron Samedi
12,163
773
1,411
2,986
20,263
10,387
171
6,578
13,349
27,468
0
L
Yemoja
9,776
852
1,041
2,073
17,246
12,022
155
6,411
10,429
26,336
0
W
Baron Samedi
Jakeflow
Baron Samedi
23,658
2,100
3,448
8,439
19,752
9,648
1,264
9,805
9,947
67,781
0
W
Jing Wei
Mimmick35
Jing Wei
15,377
13,358
0
4,672
15,049
5,870
545
7,392
7,657
0
69,628
W
11,284
2,628
0
1,894
15,447
13,438
570
6,858
8,589
791
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
33,979
181
Minions Killed
136
0
Camps Cleared
0
887,996
Distance Traveled
798,998
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,257
662
76
4
0
347,694
2
L
Baron Samedi
10,770
634
38
2
0
215,692
2
L
Yemoja
11,952
703
22
1
0
235,612
0
W
Baron Samedi
12,745
750
70
4
0
267,728
7
W
Jing Wei
13,584
799
93
5
0
313,872
0
W
Osiris
11,663
686
18
1
0
306,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role