Player Matchup

Kuzenbo
Kuzenbo
Bronze III
ImYourKittyCat
Kuzenbo
Bronze III
Level 62
God Stats
1W - 1L
1,919 SR
Queue Stats
2W - 2L
1,600 MMR
Party 1
Achilles
Achilles
Bronze III
Korii_uwu
Achilles
Bronze III
Level 102
God Stats
0W - 2L
1,129 SR
Queue Stats
12W - 26L
1,465 MMR
Party 1
Scylla
Scylla
Silver I
Mlgjonytan
Scylla
Silver I
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 144L
1,504 MMR
Party 3
Da Ji
Da Ji
Silver II
SIideBy
Da Ji
Silver II
Level 106
God Stats
12W - 24L
1,360 SR
Queue Stats
139W - 144L
1,551 MMR
Party 3
Neith
Neith
Gold IV
YOULETMEBANGYOU
Neith
Gold IV
Level 98
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 26L
1,527 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,482 SR
1,529 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,445 SR
1,529 MMR
Sylvanus
Sylvanus
Gold III
AncientTactics_
Sylvanus
Gold III
Level 105
God Stats
2W - 2L
1,195 SR
Queue Stats
90W - 99L
1,502 MMR
Party 2
Loki
Loki
Gold III
AyostevoYT
Loki
Gold III
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
120W - 131L
1,549 MMR
Party 2
Osiris
Osiris
Bronze III
BMTHorror
Osiris
Bronze III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,534 MMR
Solo
Vulcan
Vulcan
Bronze III
Slr HamToasty
Vulcan
Bronze III
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
278W - 286L
1,534 MMR
Solo
Medusa
Medusa
Gold III
mattman41200
Medusa
Gold III
Level 81
God Stats
97W - 80L
1,530 SR
Queue Stats
491W - 478L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,443
370
2,393
9,175
5,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Korii_uwu
Achilles
9
0 / 7 / 0
4,955
413
3,085
9,316
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Mlgjonytan
Scylla
10
1 / 3 / 3
6,006
501
6,098
6,137
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
SIideBy
Da Ji
10
5 / 4 / 1
6,577
548
4,176
8,431
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,460
455
4,252
7,059
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Cu ChulainnSetAphroditeNemesisIzanami

VS

Bans
ApolloGuan YuArtioPersephoneErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 1 / 10
6,396
533
4,725
8,517
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
6 / 2 / 4
6,792
566
2,784
5,682
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
BMTHorror
Osiris
14
8 / 0 / 4
7,988
666
10,203
8,163
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 3 / 2
6,427
536
4,256
4,342
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
5 / 1 / 5
6,990
583
6,126
6,255
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
24
24
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
10
7
W
6
2
4
4
W
Osiris
BMTHorror
Osiris
8
0
4
10
L
0
6
0
0
L
Achilles
Korii_uwu
Achilles
0
7
0
0
L
Scylla
Mlgjonytan
Scylla
1
3
3
0.83
L
Da Ji
SIideBy
Da Ji
5
4
1
1.38
W
3
3
2
1.33
L
1
4
1
0.38
W
Medusa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,004
Damage
28,094
40,118
Taken
32,959
16,238
Mitigated
16,631
9,093
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,725
1,290
624
3,449
8,517
4,011
21
2,150
6,313
14,972
0
W
2,784
324
0
2,657
5,682
1,548
0
604
5,010
0
21,335
W
Osiris
BMTHorror
Osiris
10,203
3,288
0
2,885
8,163
6,974
0
1,478
6,347
0
52,569
L
2,393
1,137
188
1,237
9,175
5,054
50
2,649
6,526
13,521
0
L
Achilles
Korii_uwu
Achilles
3,085
1,456
0
1,998
9,316
4,542
0
1,256
8,060
0
18,621
L
Scylla
Mlgjonytan
Scylla
6,098
888
0
1,629
6,137
1,805
659
3,121
3,016
31,481
0
L
Da Ji
SIideBy
Da Ji
4,176
995
0
1,966
8,431
2,869
0
1,342
7,089
0
22,257
W
4,256
1,586
0
879
4,342
1,247
326
2,282
1,799
33,865
0
L
4,252
1,763
0
2,075
7,059
1,968
208
613
6,446
0
24,780
W
Medusa
6,126
2,655
0
1,552
6,255
2,851
695
1,536
4,696
0
37,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
34,593
206
Minions Killed
300
0
Camps Cleared
0
1,076,659
Distance Traveled
1,121,330
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,396
533
11
1
0
213,218
1
W
Loki
6,792
566
42
4
0
238,431
1
W
Osiris
7,988
666
100
8
0
238,060
0
L
Kuzenbo
4,443
370
12
1
0
224,158
3
L
Achilles
4,955
413
33
3
0
215,961
0
L
Scylla
6,006
501
61
5
0
205,129
2
L
Da Ji
6,577
548
50
4
0
236,075
0
W
Vulcan
6,427
536
81
7
0
204,666
1
L
Neith
5,460
455
50
4
0
195,336
3
W
Medusa
6,990
583
66
6
0
226,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role