Player Matchup

Hades
Hades
AllLuvComp
Hades
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,176 Elo+
Party 3
Apollo
Apollo
Mc Starskey
Apollo
Level 109
God Stats
11W - 7L
1,500 SR
Queue Stats
194W - 156L
1,444 Elo+
Solo
Sobek
Sobek
PassMeThatCat
Sobek
Level 159
God Stats
7W - 3L
1,595 SR
Queue Stats
90W - 79L
1,559 Elo+
Solo
King Arthur
King Arthur
ScourgeSnake4U
King Arthur
Level 89
God Stats
10W - 9L
1,501 SR
Queue Stats
105W - 122L
1,548 Elo+
Solo
Bakasura
Bakasura
Sir Drama o
Bakasura
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 48L
1,137 Elo+
Party 3
Team Averages
Level 113
1,519 SR
1,373 Elo+

VS

Team Averages
Level 116
1,482 SR
1,600 Elo+
Sylvanus
Sylvanus
Chingus78
Sylvanus
Level 140
God Stats
1W - 3L
1,411 SR
Queue Stats
23W - 20L
1,514 Elo+
Party 2
Olorun
Olorun
CreamyThiccSauce
Olorun
Level 109
God Stats
6W - 3L
1,720 SR
Queue Stats
207W - 189L
1,703 Elo+
Party 1
Eset
Eset
Go_Peanut
Eset
Level 126
God Stats
4W - 8L
1,512 SR
Queue Stats
610W - 475L
1,778 Elo+
Party 1
Apollo
Apollo
ShysteRebel
Apollo
Level 89
God Stats
8W - 12L
1,426 SR
Queue Stats
126W - 119L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
ThyPrototypeG
Sun Wukong
Level 116
God Stats
3W - 6L
1,339 SR
Queue Stats
151W - 149L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
3 / 1 / 7
7,736
516
6,220
9,863
5,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
3 / 3 / 6
8,140
543
4,706
9,170
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 3 / 10
8,421
561
8,307
13,218
12,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ScourgeSnake4U
King Arthur
15
3 / 1 / 5
8,802
587
11,430
13,696
9,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Sir Drama o
Bakasura
16
7 / 1 / 4
9,254
617
6,688
9,063
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chingus78
Sylvanus
10
2 / 2 / 1
6,337
422
5,063
10,428
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 1
7,909
527
5,613
12,361
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
13
2 / 5 / 2
7,737
516
6,744
10,441
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
2 / 3 / 2
7,664
511
7,552
8,494
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
ThyPrototypeG
Sun Wukong
11
0 / 5 / 1
6,302
420
6,313
11,856
10,775
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
8
9
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
3
1
7
6.5
L
Sylvanus
Chingus78
Sylvanus
2
2
1
1.25
L
2
5
1
0.5
L
Eset
2
5
2
0.6
W
Apollo
3
3
6
2
W
4
3
10
3
W
King Arthur
ScourgeSnake4U
King Arthur
3
1
5
5.5
L
Apollo
2
3
2
1
W
Bakasura
Sir Drama o
Bakasura
7
1
4
9
L
Sun Wukong
ThyPrototypeG
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
31,285
55,010
Taken
53,580
33,861
Mitigated
30,204
19,157
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
6,220
616
220
4,929
9,863
5,117
0
3,654
6,184
42,793
0
L
Sylvanus
Chingus78
Sylvanus
5,063
2,007
791
2,665
10,428
8,527
308
4,359
5,871
17,018
3,395
L
5,613
2,670
139
3,704
12,361
4,173
0
1,958
9,878
53,410
0
L
Eset
6,744
794
576
813
10,441
3,769
0
5,491
4,580
46,333
0
W
Apollo
4,706
2,786
0
2,973
9,170
3,223
1,137
2,399
6,771
0
43,361
W
8,307
1,076
0
4,840
13,218
12,177
131
5,045
8,173
27,023
0
W
King Arthur
ScourgeSnake4U
King Arthur
11,430
1,121
0
4,137
13,696
9,921
29
3,370
9,811
5,706
54,668
L
Apollo
7,552
4,499
0
2,042
8,494
2,960
596
2,879
5,605
0
44,149
W
Bakasura
Sir Drama o
Bakasura
6,688
5,180
0
2,058
9,063
3,423
1,050
2,335
6,703
0
64,344
L
Sun Wukong
ThyPrototypeG
Sun Wukong
6,313
1,478
0
2,414
11,856
10,775
0
1,403
10,453
0
27,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
35,949
449
Minions Killed
372
0
Camps Cleared
0
1,403,367
Distance Traveled
1,242,902
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,736
516
82
5
0
234,585
2
L
Sylvanus
6,337
422
29
2
0
241,145
6
L
Olorun
7,909
527
109
7
0
250,129
0
L
Eset
7,737
516
97
6
0
247,430
3
W
Apollo
8,140
543
102
7
0
264,409
3
W
Sobek
8,421
561
27
2
0
268,972
4
W
King Arthur
8,802
587
117
8
0
306,045
1
L
Apollo
7,664
511
92
6
0
249,380
2
W
Bakasura
9,254
617
121
8
0
329,356
5
L
Sun Wukong
6,302
420
45
3
0
254,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role