Player Matchup

Ah Puch
Ah Puch
Inrang-Y
Ah Puch
Level 12
God Stats
9W - 5L
1,500 SR
Queue Stats
138W - 125L
1,424 Elo+
Solo
Neith
Neith
Niahara
Neith
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
195W - 369L
1,506 Elo+
Party 2
Izanami
Izanami
PbandSam
Izanami
Level 28
God Stats
30W - 49L
1,381 SR
Queue Stats
262W - 422L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
nashdaddy85
Jing Wei
Level 17
God Stats
43W - 12L
1,827 SR
Queue Stats
68W - 32L
1,561 Elo+
Solo
King Arthur
King Arthur
viinyll
King Arthur
Level 8
God Stats
6W - 7L
1,484 SR
Queue Stats
11W - 13L
1,578 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,491 Elo+

VS

Team Averages
Level 28
1,630 SR
1,619 Elo+
Olorun
Olorun
Fs22
Olorun
Level 3
God Stats
1W - 2L
1,728 SR
Queue Stats
2W - 3L
1,697 Elo+
Party 1
Aphrodite
Aphrodite
RedFox2657
Aphrodite
Level 68
God Stats
0W - 1L
1,801 SR
Queue Stats
14W - 12L
1,697 Elo+
Party 1
Thor
Thor
Yarkus
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 1
Cerberus
Cerberus
pT K4pi7897
Cerberus
Level 14
God Stats
1W - 2L
1,602 SR
Queue Stats
15W - 20L
1,305 Elo+
Solo
Izanami
Izanami
thederp3000
Izanami
Level 38
God Stats
1W - 4L
1,520 SR
Queue Stats
3W - 7L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Inrang-Y
Ah Puch
20
10 / 3 / 32
15,711
1,209
46,795
16,947
6,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Niahara
Neith
20
7 / 10 / 21
14,125
1,087
18,724
22,530
10,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
PbandSam
Izanami
20
6 / 9 / 23
13,478
1,037
26,951
22,237
8,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
nashdaddy85
Jing Wei
20
20 / 2 / 21
16,717
1,286
41,568
13,753
5,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
viinyll
King Arthur
20
3 / 9 / 30
13,514
1,040
14,343
39,752
36,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fs22
Olorun
20
3 / 10 / 22
13,570
1,044
20,883
33,567
16,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
RedFox2657
Aphrodite
20
7 / 7 / 19
14,179
1,091
23,194
32,370
29,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Yarkus
Thor
19
2 / 15 / 21
12,377
952
14,035
30,879
14,029
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
pT K4pi7897
Cerberus
19
5 / 9 / 14
12,703
977
14,526
35,361
21,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
thederp3000
Izanami
20
16 / 6 / 11
15,539
1,195
33,236
24,635
10,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
120
46
Kills
33
33
Deaths
47
127
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Olorun
Fs22
Olorun
3
10
22
1.4
W
Ah Puch
Inrang-Y
Ah Puch
10
3
32
8.67
W
Neith
Niahara
Neith
7
10
21
1.75
W
Izanami
PbandSam
Izanami
6
9
23
1.94
L
Aphrodite
RedFox2657
Aphrodite
7
7
19
2.36
L
Thor
Yarkus
Thor
2
15
21
0.83
W
Jing Wei
nashdaddy85
Jing Wei
20
2
21
15.25
L
Cerberus
pT K4pi7897
Cerberus
5
9
14
1.33
L
Izanami
thederp3000
Izanami
16
6
11
3.58
W
King Arthur
viinyll
King Arthur
3
9
30
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,381
Damage
105,874
115,219
Taken
156,812
67,109
Mitigated
92,479
17,036
Healing
48,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Fs22
Olorun
20,883
13,564
1,768
11,417
33,567
16,395
0
12,632
20,935
50,751
0
W
Ah Puch
Inrang-Y
Ah Puch
46,795
1,300
403
7,865
16,947
6,092
0
11,186
5,761
72,405
0
W
Neith
Niahara
Neith
18,724
7,711
0
2,122
22,530
10,300
0
9,950
12,580
0
41,129
W
Izanami
PbandSam
Izanami
26,951
18,521
0
0
22,237
8,946
0
13,213
9,024
0
46,046
L
Aphrodite
RedFox2657
Aphrodite
23,194
2,689
9,746
14,842
32,370
29,577
0
10,230
22,140
41,090
0
L
Thor
Yarkus
Thor
14,035
4,524
1,793
1,401
30,879
14,029
0
9,253
21,626
0
22,599
W
Jing Wei
nashdaddy85
Jing Wei
41,568
31,808
0
660
13,753
5,307
0
8,782
4,971
0
59,092
L
Cerberus
pT K4pi7897
Cerberus
14,526
994
216
4,879
35,361
21,492
0
7,972
27,389
26,409
0
L
Izanami
thederp3000
Izanami
33,236
29,507
0
2,855
24,635
10,986
0
6,708
17,927
0
78,320
W
King Arthur
viinyll
King Arthur
14,343
3,835
0
5,986
39,752
36,464
0
15,472
24,280
0
36,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,545
Gold Earned
68,368
237
Minions Killed
271
3
Camps Cleared
4
1,175,998
Distance Traveled
1,088,922
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,570
1,044
71
5
1
196,306
1
W
Ah Puch
15,711
1,209
68
5
0
240,484
1
W
Neith
14,125
1,087
42
3
1
209,065
3
W
Izanami
13,478
1,037
49
4
1
207,124
0
L
Aphrodite
14,179
1,091
39
3
1
245,556
0
L
Thor
12,377
952
12
1
0
214,370
0
W
Jing Wei
16,717
1,286
36
3
1
285,540
0
L
Cerberus
12,703
977
23
2
0
216,422
1
L
Izanami
15,539
1,195
126
10
2
216,268
0
W
King Arthur
13,514
1,040
42
3
0
233,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role