Player Matchup

Hercules
Hercules
Ypsil0n
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
cocowarre
Hachiman
Level 6
God Stats
3W - 1L
1,472 SR
Queue Stats
7W - 13L
1,332 Elo+
Party 2
Thor
Thor
iKillYou909
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,649 Elo+
Party 1
Ra
Ra
nonono0
Ra
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
27W - 18L
1,592 Elo+
Party 1
Ymir
Ymir
poelee
Ymir
Level 7
God Stats
6W - 7L
1,389 SR
Queue Stats
7W - 16L
1,267 Elo+
Party 2
Team Averages
Level 15
1,511 SR
1,468 Elo+

VS

Team Averages
Level 30
1,501 SR
1,338 Elo+
Nemesis
Nemesis
ByPabloXx16
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,465 Elo+
Party 3
Ymir
Ymir
ErMiguelon
Ymir
Level 4
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 3
Sun Wukong
Sun Wukong
Heelot
Sun Wukong
Level 8
God Stats
9W - 3L
1,327 SR
Queue Stats
114W - 105L
1,106 Elo+
Party 4
Danzaburou
Danzaburou
PsicosisS
Danzaburou
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 56L
1,465 Elo+
Party 3
Agni
Agni
SupahDuwpah
Agni
Level 8
God Stats
1W - 1L
1,678 SR
Queue Stats
27W - 39L
1,069 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ypsil0n
Hercules
13
5 / 0 / 0
7,430
675
3,805
5,526
2,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
cocowarre
Hachiman
8
0 / 1 / 1
4,728
430
2,308
4,217
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 1
6,041
549
1,594
5,828
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 1 / 2
7,415
674
3,701
3,168
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
poelee
Ymir
8
1 / 0 / 1
4,850
441
2,347
5,279
3,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByPabloXx16
Nemesis
8
0 / 3 / 0
4,880
444
256
6,277
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
5,302
482
1,938
4,824
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Heelot
Sun Wukong
7
1 / 3 / 0
4,554
414
1,811
3,779
1,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
PsicosisS
Danzaburou
9
0 / 1 / 1
5,113
465
3,741
6,280
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 6 / 1
5,012
456
3,498
5,900
1,645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
15
Kills
2
2
Deaths
16
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ByPabloXx16
Nemesis
0
3
0
0
L
0
3
1
0.17
L
Sun Wukong
Heelot
Sun Wukong
1
3
0
0.33
L
Danzaburou
PsicosisS
Danzaburou
0
1
1
0.5
L
1
6
1
0.25
W
Hercules
Ypsil0n
Hercules
5
0
0
5
W
Hachiman
cocowarre
Hachiman
0
1
1
0.5
W
2
0
1
2.5
W
7
1
2
8
W
Ymir
poelee
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,755
Damage
11,244
24,018
Taken
27,060
9,883
Mitigated
9,064
7,667
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ByPabloXx16
Nemesis
256
58
0
2,088
6,277
1,774
0
669
5,608
0
19,598
L
1,938
863
0
555
4,824
1,994
0
1,587
3,237
7,472
0
L
Sun Wukong
Heelot
Sun Wukong
1,811
635
0
113
3,779
1,876
0
0
3,779
0
10,542
L
Danzaburou
PsicosisS
Danzaburou
3,741
1,085
0
3,298
6,280
1,775
156
1,746
4,534
0
36,901
L
3,498
632
270
692
5,900
1,645
48
2,046
3,854
17,346
0
W
Hercules
Ypsil0n
Hercules
3,805
1,342
0
681
5,526
2,932
112
264
5,137
0
34,168
W
Hachiman
cocowarre
Hachiman
2,308
1,925
0
1,830
4,217
1,093
560
772
3,445
0
12,294
W
1,594
460
0
2,925
5,828
1,692
0
853
4,975
0
28,404
W
3,701
923
113
924
3,168
933
121
1,731
1,437
35,829
0
W
Ymir
poelee
Ymir
2,347
506
222
972
5,279
3,233
312
1,816
3,463
12,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
24,861
262
Minions Killed
197
0
Camps Cleared
0
909,831
Distance Traveled
889,951
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,880
444
49
4
0
154,372
0
L
Ymir
5,302
482
13
1
0
193,201
0
L
Sun Wukong
4,554
414
14
1
0
187,313
1
L
Danzaburou
5,113
465
72
7
0
164,430
1
L
Agni
5,012
456
49
4
0
190,635
3
W
Hercules
7,430
675
82
7
0
178,131
3
W
Hachiman
4,728
430
29
3
0
161,116
1
W
Thor
6,041
549
64
6
0
157,143
0
W
Ra
7,415
674
69
6
0
224,386
0
W
Ymir
4,850
441
18
2
0
189,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role