Player Matchup

Terra
Terra
 
Terra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
RockinJoker
Neith
Level 108
God Stats
2W - 10L
1,258 SR
Queue Stats
437W - 690L
1,354 Elo+
Party 1
Hercules
Hercules
cumminsPWR1989
Hercules
Level 69
God Stats
18W - 45L
1,153 SR
Queue Stats
453W - 762L
1,306 Elo+
Party 1
Team Averages
Level 91
1,304 SR
1,387 Elo+

VS

Team Averages
Level 58
1,498 SR
1,332 Elo+
Eset
Eset
ThePromiseSon
Eset
Level 60
God Stats
63W - 84L
1,386 SR
Queue Stats
68W - 103L
1,246 Elo+
Solo
Neith
Neith
XxStolenAcesxX
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,131 Elo+
Party 2
Chaac
Chaac
xBEASTCLOWNx16
Chaac
Level 67
God Stats
33W - 26L
1,609 SR
Queue Stats
309W - 345L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
3 / 5 / 2
10,441
614
8,063
15,261
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 4
9,626
566
10,413
17,293
6,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
1 / 3 / 2
9,355
550
4,328
20,436
16,917
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
10,743
632
15,736
10,414
10,752
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 2 / 9
9,808
577
9,582
9,187
3,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 3
11,064
651
15,757
18,703
19,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
5
2
0.8
L
1
3
4
1
W
5
5
4
1.4
W
0
2
9
2.25
L
Hercules
1
3
2
0.67
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
41,075
52,990
Taken
38,304
36,637
Mitigated
33,625
27,177
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,063
1,159
5,532
5,022
15,261
13,263
0
3,814
11,447
24,101
0
L
10,413
5,142
1,227
7,707
17,293
6,457
836
4,059
13,234
0
58,141
W
15,736
3,008
2,019
2,148
10,414
10,752
379
1,882
8,532
38,333
0
W
9,582
3,290
0
2,886
9,187
3,381
1,898
2,626
6,561
0
41,580
L
Hercules
4,328
776
1,243
6,446
20,436
16,917
150
8,495
11,941
0
17,686
W
15,757
3,547
0
9,841
18,703
19,492
756
4,191
14,512
704
62,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
31,615
141
Minions Killed
161
0
Camps Cleared
0
875,243
Distance Traveled
810,034
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,441
614
33
2
0
306,050
1
L
Neith
9,626
566
80
5
0
286,055
2
W
Eset
10,743
632
32
2
0
220,617
1
W
Neith
9,808
577
60
4
0
269,328
0
L
Hercules
9,355
550
28
2
0
283,138
1
W
Chaac
11,064
651
69
4
0
320,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role