Player Matchup

Fenrir
Fenrir
BlueFace100z
Fenrir
Level 5
God Stats
1W - 1L
1,619 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Janus
Janus
carlos_25025
Janus
Level 119
God Stats
3W - 3L
1,250 SR
Queue Stats
98W - 95L
1,614 Elo+
Party 1
Thor
Thor
oNoITZPHILLY
Thor
Level 3
God Stats
2W - 4L
1,186 SR
Queue Stats
105W - 102L
1,190 Elo+
Solo
Neith
Neith
pachuli-2006
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
ray-zor05
Kuzenbo
Level 27
God Stats
1W - 3L
1,713 SR
Queue Stats
93W - 92L
1,508 Elo+
Solo
Team Averages
Level 32
1,454 SR
1,509 Elo+

VS

Team Averages
Level 16
1,681 SR
1,459 Elo+
Chaac
Chaac
AboutJacob042
Chaac
Level 22
God Stats
17W - 11L
1,857 SR
Queue Stats
66W - 61L
1,602 Elo+
Solo
Danzaburou
Danzaburou
FUNGUSxAMONGUS
Danzaburou
Level 18
God Stats
30W - 17L
1,640 SR
Queue Stats
81W - 65L
1,557 Elo+
Solo
Ares
Ares
LoneWanderer OD
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,192 Elo+
Party 2
Zeus
Zeus
UGTB
Zeus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 37L
1,394 Elo+
Party 2
Discordia
Discordia
UltimateSig6
Discordia
Level 17
God Stats
19W - 3L
1,908 SR
Queue Stats
62W - 43L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 3 / 0
5,208
473
2,485
6,980
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
6,049
550
3,568
4,700
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 6 / 0
4,136
376
2,304
7,107
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 7 / 2
4,518
411
1,735
6,079
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ray-zor05
Kuzenbo
9
2 / 3 / 1
5,831
530
3,435
8,135
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,564
688
6,161
8,830
4,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
FUNGUSxAMONGUS
Danzaburou
11
9 / 2 / 3
7,349
668
10,164
7,537
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 1
5,466
497
323
5,085
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
UGTB
Zeus
9
2 / 2 / 1
5,638
513
1,366
6,967
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Discordia
UltimateSig6
Discordia
10
1 / 0 / 1
5,936
540
2,733
3,913
1,210
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
18
19
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
Fenrir
1
3
0
0.33
W
Danzaburou
FUNGUSxAMONGUS
Danzaburou
9
2
3
5.25
W
0
1
1
0.5
W
Zeus
UGTB
Zeus
2
2
1
1.25
W
Discordia
UltimateSig6
Discordia
1
0
1
1.5
L
1
0
1
1.5
L
0
6
0
0
L
0
7
2
0.14
L
Kuzenbo
ray-zor05
Kuzenbo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
20,747
33,001
Taken
32,332
14,388
Mitigated
13,953
4,882
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,161
2,011
0
3,903
8,830
4,781
1,375
0
8,430
0
39,430
L
Fenrir
2,485
600
0
1,744
6,980
1,937
0
1,076
5,824
0
18,674
W
Danzaburou
FUNGUSxAMONGUS
Danzaburou
10,164
5,657
0
3,784
7,537
2,290
201
3,748
3,789
0
34,271
W
323
32
0
339
5,085
2,888
142
1,075
4,010
8,331
0
W
Zeus
UGTB
Zeus
1,366
448
270
3,308
6,967
2,784
0
133
6,834
35,575
0
W
Discordia
UltimateSig6
Discordia
2,733
206
0
1,678
3,913
1,210
330
2,047
1,866
28,863
0
L
3,568
283
0
393
4,700
1,148
41
1,239
3,121
30,802
0
L
2,304
483
0
325
7,107
3,001
0
243
6,864
0
8,671
L
1,735
1,299
0
422
6,079
1,350
247
296
5,761
0
9,462
L
Kuzenbo
ray-zor05
Kuzenbo
3,435
1,548
0
1,998
8,135
6,952
0
978
7,009
19,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
31,953
158
Minions Killed
281
0
Camps Cleared
0
1,068,038
Distance Traveled
953,075
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,564
688
78
7
0
204,958
1
L
Fenrir
5,208
473
41
4
0
225,724
0
W
Danzaburou
7,349
668
64
6
0
187,882
1
W
Ares
5,466
497
15
1
0
183,439
0
W
Zeus
5,638
513
62
6
0
174,349
0
W
Discordia
5,936
540
62
6
0
202,447
4
L
Janus
6,049
550
59
5
0
231,812
0
L
Thor
4,136
376
9
1
0
203,897
0
L
Neith
4,518
411
18
2
0
184,667
0
L
Kuzenbo
5,831
530
31
3
0
221,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role