Player Matchup

Thoth
Thoth
Gold IV
DevinOreo
Thoth
Gold IV
Level 108
God Stats
0W - 4L
1,740 SR
Queue Stats
43W - 41L
1,549 MMR
Solo
Chaac
Chaac
Gold IV
ELIANTL
Chaac
Gold IV
Level 84
God Stats
5W - 9L
1,512 SR
Queue Stats
81W - 102L
1,554 MMR
Solo
Nemesis
Nemesis
Gold IV
IRuleXIII
Nemesis
Gold IV
Level 158
God Stats
12W - 10L
1,218 SR
Queue Stats
68W - 60L
1,550 MMR
Party 1
Anhur
Anhur
Gold IV
Riuk98
Anhur
Gold IV
Level 160
God Stats
1W - 7L
1,500 SR
Queue Stats
356W - 353L
1,552 MMR
Solo
Athena
Athena
Gold V
SunlitSentia
Athena
Gold V
Level 160
God Stats
5W - 6L
1,617 SR
Queue Stats
40W - 31L
1,552 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,517 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,565 SR
1,541 MMR
Tyr
Tyr
Gold IV
FragileJony
Tyr
Gold IV
Level 139
God Stats
15W - 17L
1,700 SR
Queue Stats
439W - 433L
1,542 MMR
Solo
Chiron
Chiron
Gold II
Suiit
Chiron
Gold II
Level 115
God Stats
25W - 23L
1,623 SR
Queue Stats
94W - 87L
1,551 MMR
Solo
Scylla
Scylla
Silver I
cameronmcd
Scylla
Silver I
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,558 MMR
Solo
Cabrakan
Cabrakan
Gold II
elcrackyohan
Cabrakan
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
smithtiger25
Yemoja
Gold IV
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
209W - 206L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DevinOreo
Thoth
16
2 / 3 / 2
10,508
457
4,338
9,390
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
ELIANTL
Chaac
16
1 / 7 / 1
10,719
466
11,173
22,559
27,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
IRuleXIII
Nemesis
19
6 / 2 / 3
12,074
525
16,075
20,486
10,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Riuk98
Anhur
19
0 / 5 / 2
11,245
489
11,545
23,824
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
16
1 / 3 / 2
10,344
450
4,779
16,585
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouCthulhuJanusSetTsukuyomi

VS

Bans
Nu WaCerberusFenrirApolloHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 9
13,227
575
12,222
22,572
25,928
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Suiit
Chiron
19
6 / 2 / 5
13,482
586
16,096
16,032
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
cameronmcd
Scylla
19
4 / 3 / 7
13,111
570
10,396
9,565
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
elcrackyohan
Cabrakan
20
9 / 3 / 6
13,327
579
20,191
16,131
12,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
16
0 / 1 / 8
11,683
508
6,155
19,687
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
20
20
Deaths
10
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
DevinOreo
Thoth
2
3
2
1
L
Chaac
ELIANTL
Chaac
1
7
1
0.21
W
1
1
9
5.5
L
Nemesis
IRuleXIII
Nemesis
6
2
3
3.75
L
Anhur
Riuk98
Anhur
0
5
2
0.2
W
Chiron
Suiit
Chiron
6
2
5
4.25
L
Athena
1
3
2
0.67
W
Scylla
cameronmcd
Scylla
4
3
7
2.5
W
Cabrakan
elcrackyohan
Cabrakan
9
3
6
4
W
Yemoja
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,910
Damage
65,060
92,844
Taken
83,987
66,098
Mitigated
70,485
22,994
Healing
40,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DevinOreo
Thoth
4,338
293
0
1,803
9,390
3,374
0
4,133
4,989
69,152
0
L
Chaac
ELIANTL
Chaac
11,173
1,530
0
6,874
22,559
27,956
994
8,075
14,152
0
66,338
W
12,222
2,003
0
9,152
22,572
25,928
505
704
21,293
0
78,360
L
Nemesis
IRuleXIII
Nemesis
16,075
7,257
0
1,809
20,486
10,760
0
7,407
12,758
0
106,806
L
Anhur
Riuk98
Anhur
11,545
3,544
0
10,275
23,824
8,805
700
6,662
16,998
0
94,928
W
Chiron
Suiit
Chiron
16,096
5,865
1,249
8,201
16,032
5,063
9,882
796
15,236
0
107,161
L
Athena
4,779
1,921
0
2,233
16,585
15,203
0
9,120
7,205
31,965
0
W
Scylla
cameronmcd
Scylla
10,396
660
434
3,480
9,565
3,507
3,924
2,593
6,745
89,266
0
W
Cabrakan
elcrackyohan
Cabrakan
20,191
1,782
0
4,115
16,131
12,777
2,346
2,628
13,359
87,615
0
W
Yemoja
6,155
3,070
6,146
7,545
19,687
23,210
1,478
3,652
15,869
34,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,890
Gold Earned
64,830
643
Minions Killed
646
0
Camps Cleared
0
2,081,764
Distance Traveled
2,248,434
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,508
457
140
6
0
358,360
8
L
Chaac
10,719
466
126
5
0
373,003
4
W
Tyr
13,227
575
149
6
0
528,384
6
L
Nemesis
12,074
525
152
7
0
513,865
6
L
Anhur
11,245
489
168
7
0
390,388
6
W
Chiron
13,482
586
160
7
0
403,851
3
L
Athena
10,344
450
57
2
0
446,148
5
W
Scylla
13,111
570
167
7
0
419,912
5
W
Cabrakan
13,327
579
120
5
0
454,402
3
W
Yemoja
11,683
508
50
2
0
441,885
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role