Player Matchup

Geb
Geb
AnkhTomato
Geb
Level 28
God Stats
2W - 5L
1,570 SR
Queue Stats
41W - 45L
1,497 Elo+
Party 1
Merlin
Merlin
DoctorDeathXXV
Merlin
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 121L
1,505 Elo+
Party 1
Susano
Susano
MrCowboyGator
Susano
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 93L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
SentientFordF150
Sun Wukong
Level 47
God Stats
3W - 10L
1,497 SR
Queue Stats
51W - 57L
1,544 Elo+
Solo
Heimdallr
Heimdallr
TheHervisDaubeny
Heimdallr
Level 47
God Stats
30W - 14L
1,711 SR
Queue Stats
119W - 117L
1,521 Elo+
Party 1
Team Averages
Level 36
1,556 SR
1,519 Elo+

VS

Team Averages
Level 71
1,415 SR
1,493 Elo+
Bastet
Bastet
GiggleTube
Bastet
Level 124
God Stats
6W - 3L
1,273 SR
Queue Stats
241W - 230L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
KillswitchAaron
Kukulkan
Level 102
God Stats
2W - 4L
1,520 SR
Queue Stats
138W - 122L
1,481 Elo+
Party 3
Medusa
Medusa
KissMyAxepunk
Medusa
Level 19
God Stats
12W - 9L
1,537 SR
Queue Stats
81W - 61L
1,525 Elo+
Party 3
Achilles
Achilles
Warden Spector
Achilles
Level 24
God Stats
13W - 12L
1,618 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 2
Mercury
Mercury
jacobb400
Mercury
Level 88
God Stats
1W - 4L
1,128 SR
Queue Stats
146W - 120L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,653
465
1,886
7,781
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
5,934
593
1,133
5,041
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
4,648
465
1,837
6,929
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
SentientFordF150
Sun Wukong
10
1 / 3 / 1
5,823
582
4,960
8,253
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
7
0 / 4 / 0
4,388
439
4,367
7,560
1,505
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GiggleTube
Bastet
10
4 / 0 / 4
5,829
583
6,724
6,040
1,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
12
5 / 1 / 2
6,892
689
4,897
2,028
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 5
5,600
560
4,699
5,766
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
10
3 / 2 / 2
5,778
578
4,982
6,757
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
jacobb400
Mercury
11
2 / 0 / 4
6,097
610
2,414
6,350
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
16
16
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
3
0
0.33
W
Bastet
GiggleTube
Bastet
4
0
4
6
W
Kukulkan
5
1
2
6
W
2
0
5
4.5
L
0
3
0
0
L
Sun Wukong
SentientFordF150
Sun Wukong
1
3
1
0.5
L
Heimdallr
0
4
0
0
W
Achilles
3
2
2
2
W
Mercury
jacobb400
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
23,716
35,564
Taken
26,941
13,670
Mitigated
10,532
9,414
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,886
283
0
504
7,781
3,762
27
845
6,936
11,193
0
L
1,133
284
0
890
5,041
1,771
0
2,267
2,774
28,857
0
W
Bastet
GiggleTube
Bastet
6,724
1,185
467
742
6,040
1,574
0
377
5,663
0
27,689
W
Kukulkan
4,897
623
0
0
2,028
661
378
623
1,309
42,780
0
W
4,699
1,924
383
3,947
5,766
1,644
0
1,336
4,430
0
24,738
L
1,837
62
87
2,384
6,929
1,863
0
1,485
5,419
0
19,450
L
Sun Wukong
SentientFordF150
Sun Wukong
4,960
1,355
0
2,955
8,253
4,769
17
300
7,603
0
26,690
L
Heimdallr
4,367
2,907
0
2,594
7,560
1,505
83
0
7,560
0
19,963
W
Achilles
4,982
1,699
0
928
6,757
4,721
0
0
6,382
0
21,361
W
Mercury
jacobb400
Mercury
2,414
1,278
0
978
6,350
1,932
0
557
5,738
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
30,196
243
Minions Killed
297
0
Camps Cleared
0
932,830
Distance Traveled
1,090,127
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,653
465
21
2
0
192,697
1
L
Merlin
5,934
593
71
7
0
179,349
3
W
Bastet
5,829
583
45
5
0
240,973
1
W
Kukulkan
6,892
689
89
9
0
191,918
4
W
Medusa
5,600
560
47
5
0
202,646
0
L
Susano
4,648
465
46
5
0
215,122
0
L
Sun Wukong
5,823
582
69
7
0
174,435
3
L
Heimdallr
4,388
439
36
4
0
171,227
0
W
Achilles
5,778
578
43
4
0
199,323
2
W
Mercury
6,097
610
73
7
0
255,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role