Player Matchup

Izanami
Izanami
Drunkest Fish
Izanami
Level 29
God Stats
29W - 17L
1,696 SR
Queue Stats
128W - 84L
1,663 Elo+
Party 1
Khepri
Khepri
Glass Kneez
Khepri
Level 45
God Stats
6W - 7L
1,460 SR
Queue Stats
121W - 74L
1,662 Elo+
Party 1
Anubis
Anubis
rissm31
Anubis
Level 18
God Stats
9W - 0L
1,500 SR
Queue Stats
26W - 6L
1,638 Elo+
Party 1
Team Averages
Level 31
1,552 SR
1,654 Elo+

VS

Team Averages
Level 39
1,504 SR
1,479 Elo+
Cthulhu
Cthulhu
Azazel_de_Salaza
Cthulhu
Level 13
God Stats
4W - 8L
1,511 SR
Queue Stats
20W - 36L
1,351 Elo+
Solo
Chaac
Chaac
BROCK DA BULL
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 64L
1,566 Elo+
Party 2
Mercury
Mercury
mccreemy sauce
Mercury
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 116L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
6 / 3 / 1
13,213
734
12,700
12,966
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
15
1 / 1 / 6
12,438
691
4,803
11,313
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
rissm31
Anubis
13
0 / 8 / 6
10,551
586
6,399
11,125
7,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,362
465
0
0
0
17
5 / 3 / 6
11,855
659
15,155
17,881
20,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 5 / 5
11,930
663
15,116
14,773
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
7
Kills
12
12
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
5
3
6
2.67
W
Izanami
6
3
1
2.17
W
Khepri
1
1
6
4
L
7
5
5
1.9
W
Anubis
rissm31
Anubis
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
30,271
35,404
Taken
32,654
28,270
Mitigated
26,849
8,015
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
15,155
3,582
123
5,016
17,881
20,229
0
7,403
10,478
0
46,138
W
Izanami
12,700
8,446
0
4,590
12,966
6,969
1,528
8
12,783
0
90,252
W
Khepri
4,803
427
0
2,316
11,313
14,093
171
0
11,131
33,714
0
L
15,116
7,296
0
51
14,773
6,620
0
3,923
10,850
0
63,195
W
Anubis
rissm31
Anubis
6,399
1,062
0
1,109
11,125
7,208
385
0
10,900
20,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
32,147
209
Minions Killed
115
0
Camps Cleared
0
870,225
Distance Traveled
678,850
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,362
465
0
0
0
0
0
L
Chaac
11,855
659
51
3
0
320,946
4
W
Izanami
13,213
734
141
8
0
296,296
0
W
Khepri
12,438
691
39
2
0
308,688
4
L
Mercury
11,930
663
64
4
0
357,904
2
W
Anubis
10,551
586
29
2
0
265,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role