Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
McGee03
Danzaburou
Level 29
God Stats
16W - 21L
1,576 SR
Queue Stats
373W - 384L
1,456 Elo+
Solo
Neith
Neith
XxGiankarloxX
Neith
Level 19
God Stats
21W - 21L
1,527 SR
Queue Stats
41W - 47L
1,386 Elo+
Solo
Bellona
Bellona
j0lss
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo
Hades
Hades
xBan7
Hades
Level 20
God Stats
5W - 4L
1,617 SR
Queue Stats
40W - 43L
1,357 Elo+
Party 1
Team Averages
Level 20
1,544 SR
1,364 Elo+

VS

Team Averages
Level 20
1,555 SR
1,484 Elo+
Cabrakan
Cabrakan
Aceplayer147
Cabrakan
Level 27
God Stats
19W - 24L
1,698 SR
Queue Stats
205W - 266L
1,376 Elo+
Solo
Chaac
Chaac
Khraben
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Mercury
Mercury
PhDRichardFinger
Mercury
Level 9
God Stats
7W - 6L
1,390 SR
Queue Stats
160W - 139L
1,477 Elo+
Solo
Anhur
Anhur
ovoPlutoXo
Anhur
Level 24
God Stats
22W - 15L
1,719 SR
Queue Stats
112W - 56L
1,682 Elo+
Solo
Hel
Hel
talgumi
Hel
Level 15
God Stats
12W - 10L
1,467 SR
Queue Stats
89W - 81L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 1
7,608
476
5,756
14,602
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
McGee03
Danzaburou
13
0 / 2 / 1
8,176
511
4,726
8,674
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 0
7,841
490
7,157
10,381
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
j0lss
Bellona
4
0 / 4 / 1
5,046
315
884
4,066
1,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
xBan7
Hades
12
1 / 5 / 2
7,028
439
8,959
12,421
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aceplayer147
Cabrakan
13
0 / 1 / 7
7,150
447
4,120
8,522
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Khraben
Chaac
14
3 / 1 / 0
8,228
514
5,688
9,096
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
7 / 1 / 4
9,265
579
8,359
11,948
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
15
5 / 1 / 1
8,664
542
8,779
7,837
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
14
2 / 2 / 4
8,098
506
6,740
8,491
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Cabrakan
Aceplayer147
Cabrakan
0
1
7
3.5
W
Chaac
Khraben
Chaac
3
1
0
3
L
Danzaburou
McGee03
Danzaburou
0
2
1
0.25
W
7
1
4
9
L
2
3
0
0.67
L
Bellona
j0lss
Bellona
0
4
1
0.13
W
Anhur
5
1
1
5.5
W
Hel
2
2
4
2
L
Hades
xBan7
Hades
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
33,686
50,144
Taken
45,894
17,556
Mitigated
23,887
13,920
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,756
1,819
0
3,630
14,602
5,128
0
2,928
11,624
0
34,391
W
Cabrakan
Aceplayer147
Cabrakan
4,120
369
0
325
8,522
6,349
96
1,307
7,191
23,016
0
W
Chaac
Khraben
Chaac
5,688
662
0
3,797
9,096
5,403
530
0
9,046
0
41,051
L
Danzaburou
McGee03
Danzaburou
4,726
1,576
0
3,798
8,674
3,227
0
0
8,674
0
42,406
W
8,359
4,292
0
1,750
11,948
4,495
0
1,474
10,474
0
57,902
L
7,157
3,411
0
4,025
10,381
2,522
0
1,083
9,123
0
44,757
L
Bellona
j0lss
Bellona
884
179
0
185
4,066
1,848
0
365
3,676
0
3,383
W
Anhur
8,779
5,678
0
3,835
7,837
4,124
1,256
592
7,180
0
56,954
W
Hel
6,740
742
2,062
3,352
8,491
3,516
710
5,586
2,905
43,143
0
L
Hades
xBan7
Hades
8,959
233
68
2,214
12,421
4,831
714
6,159
6,187
38,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
41,405
315
Minions Killed
384
0
Camps Cleared
0
1,302,669
Distance Traveled
1,502,623
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,608
476
64
4
0
357,587
0
W
Cabrakan
7,150
447
41
3
0
314,809
4
W
Chaac
8,228
514
79
5
0
289,482
4
L
Danzaburou
8,176
511
100
6
0
292,448
1
W
Mercury
9,265
579
87
5
0
347,961
2
L
Neith
7,841
490
83
5
0
275,139
0
L
Bellona
5,046
315
5
0
0
110,733
0
W
Anhur
8,664
542
91
6
0
266,944
3
W
Hel
8,098
506
86
5
0
283,427
4
L
Hades
7,028
439
63
4
0
266,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role