Player Matchup

Izanami
Izanami
Drakowa
Izanami
Level 17
God Stats
41W - 39L
1,542 SR
Queue Stats
44W - 42L
1,566 Elo+
Solo
Thanatos
Thanatos
OniKirby
Thanatos
Level 39
God Stats
42W - 25L
1,658 SR
Queue Stats
63W - 40L
1,779 Elo+
Party 1
Ymir
Ymir
PrincessJxo
Ymir
Level 21
God Stats
57W - 33L
1,711 SR
Queue Stats
68W - 47L
1,812 Elo+
Party 1
Artemis
Artemis
Zealousx
Artemis
Level 49
God Stats
11W - 7L
1,623 SR
Queue Stats
67W - 50L
1,690 Elo+
Party 1
Nemesis
Nemesis
liltoddlerlol
Nemesis
Level 5
God Stats
7W - 6L
1,430 SR
Queue Stats
9W - 7L
1,676 Elo+
Party 1
Team Averages
Level 26
1,593 SR
1,705 Elo+

VS

Team Averages
Level 24
1,627 SR
1,669 Elo+
Ares
Ares
BuzzardGizzard
Ares
Level 29
God Stats
25W - 8L
1,617 SR
Queue Stats
195W - 156L
1,646 Elo+
Solo
Agni
Agni
Deservedly15
Agni
Level 4
God Stats
40W - 34L
1,892 SR
Queue Stats
75W - 57L
1,791 Elo+
Solo
Hercules
Hercules
Heaven1820
Hercules
Level 29
God Stats
2W - 0L
1,464 SR
Queue Stats
12W - 6L
1,645 Elo+
Solo
Hou Yi
Hou Yi
LeComte-Dantes
Hou Yi
Level 46
God Stats
3W - 0L
1,438 SR
Queue Stats
35W - 40L
1,581 Elo+
Party 2
Thor
Thor
Lithinator408
Thor
Level 13
God Stats
11W - 14L
1,724 SR
Queue Stats
11W - 17L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drakowa
Izanami
17
4 / 12 / 8
11,660
1,060
17,406
22,454
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
OniKirby
Thanatos
17
7 / 6 / 7
12,024
1,093
9,979
14,860
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 4 / 9
10,282
935
9,024
20,898
16,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Zealousx
Artemis
17
3 / 9 / 9
11,218
1,020
16,588
19,906
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
16
1 / 6 / 10
10,335
940
6,170
16,018
6,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

60

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 20
13,575
1,234
15,362
21,367
25,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
10 / 4 / 16
12,687
1,153
24,725
9,116
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Heaven1820
Hercules
19
6 / 2 / 21
11,827
1,075
16,707
16,765
21,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

18
6 / 2 / 17
11,598
1,054
17,628
10,501
5,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 23
12,286
1,117
11,721
8,762
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
134
16
Kills
37
37
Deaths
16
43
Assists
97
Player
Kills
Deaths
Assists
KDA
W
10
6
20
3.33
W
10
4
16
4.5
L
Izanami
Drakowa
Izanami
4
12
8
0.67
W
Hercules
Heaven1820
Hercules
6
2
21
8.25
W
6
2
17
7.25
W
5
2
23
8.25
L
Thanatos
OniKirby
Thanatos
7
6
7
1.75
L
1
4
9
1.38
L
Artemis
Zealousx
Artemis
3
9
9
0.83
L
Nemesis
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,167
Damage
86,143
94,136
Taken
66,511
48,591
Mitigated
61,639
12,342
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,362
994
0
0
21,367
25,572
0
3,475
17,892
23,281
0
W
24,725
1,202
0
0
9,116
4,196
0
573
8,543
47,227
0
L
Izanami
Drakowa
Izanami
17,406
12,359
0
3,105
22,454
9,836
0
9,182
13,122
0
57,743
W
Hercules
Heaven1820
Hercules
16,707
3,102
0
4,078
16,765
21,736
0
2,699
14,066
596
27,234
W
17,628
8,963
0
3,712
10,501
5,729
0
1,044
9,457
0
45,265
W
11,721
2,347
0
456
8,762
4,406
0
1,233
7,529
0
20,832
L
Thanatos
OniKirby
Thanatos
9,979
1,598
0
4,770
14,860
6,149
0
6,094
8,741
0
17,405
L
9,024
1,970
736
948
20,898
16,951
0
8,873
11,858
19,471
0
L
Artemis
Zealousx
Artemis
16,588
7,195
657
1,582
19,906
8,740
0
11,056
8,700
0
33,644
L
Nemesis
6,170
2,484
0
544
16,018
6,915
0
5,478
10,390
0
16,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
61,973
181
Minions Killed
186
8
Camps Cleared
5
1,019,295
Distance Traveled
1,009,372
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,575
1,234
13
1
1
191,415
0
W
Agni
12,687
1,153
58
5
0
184,818
0
L
Izanami
11,660
1,060
86
8
1
169,693
0
W
Hercules
11,827
1,075
31
3
1
250,929
0
W
Hou Yi
11,598
1,054
68
6
1
174,318
0
W
Thor
12,286
1,117
16
1
2
207,892
2
L
Thanatos
12,024
1,093
14
1
2
241,215
1
L
Ymir
10,282
935
27
2
0
182,683
0
L
Artemis
11,218
1,020
33
3
4
202,214
1
L
Nemesis
10,335
940
21
2
1
223,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role