Player Matchup

Danzaburou
Danzaburou
Kobzan
Danzaburou
Level 128
God Stats
20W - 13L
1,436 SR
Queue Stats
155W - 176L
1,560 Elo+
Solo
Ra
Ra
OjolocoBuddy
Ra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 77L
1,277 Elo+
Party 1
Ares
Ares
SopaDDeVeneno
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,479 SR
1,446 Elo+

VS

Team Averages
Level 55
1,579 SR
1,413 Elo+
Thanatos
Thanatos
Kargo
Thanatos
Level 56
God Stats
2W - 0L
1,775 SR
Queue Stats
11W - 6L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
geddaslayer
Baron Samedi
Level 26
God Stats
2W - 0L
1,254 SR
Queue Stats
18W - 10L
1,487 Elo+
Party 2
Sobek
Sobek
masken02
Sobek
Level 82
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 5L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kobzan
Danzaburou
12
6 / 5 / 4
9,632
741
10,798
15,043
4,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 8 / 7
8,535
657
8,027
10,768
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 5 / 8
9,552
735
10,449
16,182
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kargo
Thanatos
14
8 / 6 / 8
11,127
856
11,210
12,808
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
geddaslayer
Baron Samedi
15
7 / 2 / 10
10,520
809
17,506
12,148
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
masken02
Sobek
13
3 / 3 / 14
9,816
755
5,690
13,077
12,313
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
11
Kills
18
18
Deaths
11
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Kargo
Thanatos
8
6
8
2
L
Danzaburou
Kobzan
Danzaburou
6
5
4
1.6
L
2
8
7
0.69
L
3
5
8
1.4
W
Baron Samedi
geddaslayer
Baron Samedi
7
2
10
6
W
Sobek
masken02
Sobek
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
34,406
41,993
Taken
38,033
25,089
Mitigated
22,626
11,223
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Kargo
Thanatos
11,210
2,643
0
7,170
12,808
4,462
886
5,133
7,559
0
33,519
L
Danzaburou
Kobzan
Danzaburou
10,798
6,241
0
5,039
15,043
4,688
152
7,592
7,157
0
37,475
L
8,027
293
1,603
1,389
10,768
3,366
17
5,266
5,279
32,813
0
L
10,449
364
0
3,192
16,182
17,035
0
9,381
6,323
24,284
0
W
Baron Samedi
geddaslayer
Baron Samedi
17,506
1,179
3,167
5,983
12,148
5,851
450
7,192
4,830
57,691
0
W
Sobek
masken02
Sobek
5,690
466
0
2,570
13,077
12,313
102
6,165
6,657
12,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
31,463
142
Minions Killed
136
0
Camps Cleared
0
619,596
Distance Traveled
763,512
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,127
856
40
3
0
240,807
1
L
Danzaburou
9,632
741
61
5
0
203,652
1
L
Ra
8,535
657
58
4
0
197,815
0
L
Ares
9,552
735
23
2
0
218,129
5
W
Baron Samedi
10,520
809
86
7
0
242,195
3
W
Sobek
9,816
755
10
1
0
280,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role