Player Matchup

Janus
Janus
Erick3691
Janus
Level 18
God Stats
4W - 3L
1,646 SR
Queue Stats
33W - 26L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
MarcoIous
Heimdallr
Level 97
God Stats
0W - 4L
1,255 SR
Queue Stats
126W - 117L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
censarin
Sylvanus
Level 89
God Stats
8W - 11L
1,170 SR
Queue Stats
350W - 350L
1,626 Elo+
Party 2
Bellona
Bellona
diegoanana
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mj2400
Tsukuyomi
Level 104
God Stats
3W - 4L
1,666 SR
Queue Stats
167W - 145L
1,546 Elo+
Party 2
Team Averages
Level 66
1,447 SR
1,559 Elo+

VS

Team Averages
Level 57
1,623 SR
1,464 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
PhantomBoy352
Osiris
Level 47
God Stats
19W - 8L
1,900 SR
Queue Stats
229W - 240L
1,497 Elo+
Party 3
Nemesis
Nemesis
RoyalDoyle
Nemesis
Level 43
God Stats
49W - 52L
1,474 SR
Queue Stats
441W - 453L
1,454 Elo+
Solo
Geb
Geb
matutesibarro025
Geb
Level 30
God Stats
9W - 12L
1,573 SR
Queue Stats
132W - 144L
1,455 Elo+
Party 3
Chaac
Chaac
ultragenculle
Chaac
Level 39
God Stats
25W - 32L
1,668 SR
Queue Stats
130W - 144L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Erick3691
Janus
15
2 / 10 / 3
9,847
469
7,302
14,874
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
MarcoIous
Heimdallr
13
6 / 3 / 2
9,341
445
8,196
12,467
4,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
censarin
Sylvanus
18
5 / 0 / 8
11,905
567
9,379
13,508
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
diegoanana
Bellona
15
0 / 2 / 2
9,356
446
8,368
13,746
14,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
mj2400
Tsukuyomi
18
5 / 2 / 2
11,117
529
13,278
14,961
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
9 / 6 / 3
11,378
542
16,927
23,576
10,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 2 / 1
10,748
512
10,607
13,505
14,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
RoyalDoyle
Nemesis
17
4 / 2 / 2
10,556
503
6,375
12,798
8,312
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 3 / 1
6,566
313
1,533
4,463
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 5 / 1
10,687
509
7,146
20,540
11,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
18
Kills
16
17
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
6
3
1.75
L
Janus
Erick3691
Janus
2
10
3
0.35
L
Heimdallr
MarcoIous
Heimdallr
6
3
2
2.33
W
1
2
1
0.75
W
Nemesis
RoyalDoyle
Nemesis
4
2
2
2.5
L
Sylvanus
censarin
Sylvanus
5
0
8
9
L
Bellona
diegoanana
Bellona
0
2
2
0.5
W
0
3
1
0.17
L
Tsukuyomi
mj2400
Tsukuyomi
5
2
2
3
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,523
Damage
42,588
69,556
Taken
74,882
47,333
Mitigated
45,823
25,128
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,927
9,852
0
11,758
23,576
10,090
3,536
8,890
14,268
0
65,366
L
Janus
Erick3691
Janus
7,302
837
243
2,931
14,874
4,916
676
113
14,721
52,544
0
L
Heimdallr
MarcoIous
Heimdallr
8,196
4,556
0
4,934
12,467
4,554
1,588
221
12,134
0
46,652
W
10,607
4,035
0
4,347
13,505
14,853
368
1,910
11,572
0
67,922
W
Nemesis
RoyalDoyle
Nemesis
6,375
2,064
0
1,112
12,798
8,312
0
1,473
11,325
0
83,494
L
Sylvanus
censarin
Sylvanus
9,379
2,463
2,611
5,824
13,508
16,162
46
540
12,782
40,543
0
L
Bellona
diegoanana
Bellona
8,368
2,287
0
2,646
13,746
14,321
918
0
13,746
0
46,608
W
1,533
36
0
0
4,463
1,164
315
1,351
3,054
7,748
0
L
Tsukuyomi
mj2400
Tsukuyomi
13,278
3,603
0
5,939
14,961
7,380
0
243
14,640
0
90,916
W
7,146
2,132
0
9,206
20,540
11,404
333
2,512
17,982
0
70,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
49,935
502
Minions Killed
485
0
Camps Cleared
0
1,801,620
Distance Traveled
1,667,901
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,378
542
115
5
0
345,562
0
L
Janus
9,847
469
121
6
0
329,492
2
L
Heimdallr
9,341
445
82
4
0
265,539
1
W
Osiris
10,748
512
122
6
0
407,377
5
W
Nemesis
10,556
503
128
6
0
414,181
4
L
Sylvanus
11,905
567
66
3
0
375,664
2
L
Bellona
9,356
446
94
4
0
379,183
0
W
Geb
6,566
313
6
0
0
190,424
4
L
Tsukuyomi
11,117
529
139
7
0
451,742
0
W
Chaac
10,687
509
114
5
0
310,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role