Player Matchup

Discordia
Discordia
Silver I
Hyist
Discordia
Silver I
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
MaxamanxD
Cthulhu
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
TommahG
Erlang Shen
Gold V
Level 87
God Stats
4W - 2L
1,911 SR
Queue Stats
30W - 38L
1,351 MMR
Solo
Anhur
Anhur
Gold V
Zwot
Anhur
Gold V
Level 116
God Stats
19W - 22L
1,500 SR
Queue Stats
298W - 304L
1,327 MMR
Solo
Khepri
Khepri
Silver IV
arishooter98
Khepri
Silver IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,582 SR
1,436 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,481 SR
1,335 MMR
Sun Wukong
Sun Wukong
Silver IV
AAspen
Sun Wukong
Silver IV
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 123L
1,358 MMR
Solo
Yemoja
Yemoja
Bronze IV
AegonOP
Yemoja
Bronze IV
Level 65
God Stats
7W - 11L
1,370 SR
Queue Stats
95W - 114L
1,181 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
ArgonautRL
Xing Tian
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
JSultan
Janus
Silver I
Level 89
God Stats
1W - 2L
1,509 SR
Queue Stats
10W - 16L
1,317 MMR
Solo
Neith
Neith
Silver III
tucker997
Neith
Silver III
Level 69
God Stats
2W - 3L
1,527 SR
Queue Stats
15W - 22L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hyist
Discordia
16
0 / 1 / 11
10,125
482
14,646
7,746
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MaxamanxD
Cthulhu
18
1 / 1 / 1
11,418
544
8,543
19,206
21,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
TommahG
Erlang Shen
18
4 / 3 / 9
11,434
544
13,532
16,412
11,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Zwot
Anhur
19
23 / 1 / 4
13,608
648
22,119
11,418
5,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
15
1 / 1 / 16
10,476
499
6,062
17,570
20,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
DanzaburouScyllaSetTsukuyomiNu Wa

VS

Bans
PersephoneCu ChulainnApolloCupidHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AAspen
Sun Wukong
16
0 / 3 / 1
9,700
462
9,175
17,391
13,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
AegonOP
Yemoja
14
0 / 7 / 6
8,939
426
5,863
18,624
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
ArgonautRL
Xing Tian
14
1 / 5 / 3
8,607
410
5,434
19,469
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
JSultan
Janus
16
5 / 4 / 1
10,058
479
11,272
13,600
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
tucker997
Neith
16
1 / 10 / 1
9,481
451
6,441
16,070
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
29
Kills
7
7
Deaths
29
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AAspen
Sun Wukong
0
3
1
0.17
L
Yemoja
AegonOP
Yemoja
0
7
6
0.43
L
Xing Tian
ArgonautRL
Xing Tian
1
5
3
0.5
W
Discordia
Hyist
Discordia
0
1
11
5.5
L
Janus
JSultan
Janus
5
4
1
1.38
W
Cthulhu
MaxamanxD
Cthulhu
1
1
1
1.5
W
Erlang Shen
TommahG
Erlang Shen
4
3
9
2.83
W
Anhur
Zwot
Anhur
23
1
4
25
W
Khepri
1
1
16
9
L
Neith
tucker997
Neith
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,902
Damage
38,185
72,352
Taken
85,154
62,539
Mitigated
39,569
25,276
Healing
21,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AAspen
Sun Wukong
9,175
2,433
0
4,770
17,391
13,247
501
8,629
7,863
0
68,201
L
Yemoja
AegonOP
Yemoja
5,863
1,271
1,397
2,935
18,624
12,153
0
6,310
11,858
29,702
0
L
Xing Tian
ArgonautRL
Xing Tian
5,434
312
0
5,762
19,469
6,960
0
4,986
14,154
63,368
0
W
Discordia
Hyist
Discordia
14,646
603
0
3,027
7,746
3,033
811
4,334
3,210
66,427
0
L
Janus
JSultan
Janus
11,272
807
0
3,362
13,600
4,093
0
5,514
7,823
60,071
0
W
Cthulhu
MaxamanxD
Cthulhu
8,543
1,004
869
8,069
19,206
21,462
581
1,648
17,516
77,476
0
W
Erlang Shen
TommahG
Erlang Shen
13,532
6,751
0
2,890
16,412
11,356
1,060
6,947
8,421
0
96,984
W
Anhur
Zwot
Anhur
22,119
12,560
0
5,076
11,418
5,759
5,081
1,360
10,058
0
84,843
W
Khepri
6,062
389
392
4,953
17,570
20,929
627
7,503
9,783
32,672
0
L
Neith
tucker997
Neith
6,441
3,574
0
3,559
16,070
3,116
0
1,841
14,205
0
53,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,061
Gold Earned
46,785
555
Minions Killed
501
0
Camps Cleared
0
2,085,503
Distance Traveled
1,864,991
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,700
462
134
6
0
355,950
3
L
Yemoja
8,939
426
36
2
0
373,319
4
L
Xing Tian
8,607
410
99
5
0
373,747
4
W
Discordia
10,125
482
113
5
0
394,058
4
L
Janus
10,058
479
130
6
0
402,020
2
W
Cthulhu
11,418
544
169
8
0
447,089
6
W
Erlang Shen
11,434
544
122
6
0
413,158
4
W
Anhur
13,608
648
114
5
0
424,138
3
W
Khepri
10,476
499
37
2
0
407,060
3
L
Neith
9,481
451
102
5
0
359,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role