Player Matchup

Ymir
Ymir
Pickmin4
Ymir
Level 18
God Stats
14W - 8L
1,500 SR
Queue Stats
110W - 112L
1,488 Elo+
Party 1
Anubis
Anubis
Smurferoo420xXx
Anubis
Level 24
God Stats
8W - 1L
1,728 SR
Queue Stats
120W - 86L
1,462 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheButtStallionn
Tsukuyomi
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 15L
1,625 Elo+
Party 3
Ullr
Ullr
ayychriz
Ullr
Level 32
God Stats
5W - 2L
1,542 SR
Queue Stats
88W - 90L
1,539 Elo+
Party 1
Horus
Horus
bigflouger
Horus
Level 23
God Stats
22W - 17L
1,511 SR
Queue Stats
133W - 119L
1,514 Elo+
Party 1
Team Averages
Level 23
1,556 SR
1,526 Elo+

VS

Team Averages
Level 18
1,568 SR
1,619 Elo+
Ymir
Ymir
Azabache7u7
Ymir
Level 22
God Stats
13W - 9L
1,596 SR
Queue Stats
59W - 57L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
ImInfinity
Nu Wa
Level 13
God Stats
1W - 1L
1,416 SR
Queue Stats
58W - 63L
1,713 Elo+
Party 2
Set
Set
KayDurk
Set
Level 25
God Stats
16W - 15L
1,587 SR
Queue Stats
39W - 45L
1,556 Elo+
Solo
Artemis
Artemis
Lepichule
Artemis
Level 3
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 3L
1,708 Elo+
Solo
Achilles
Achilles
brayan7w7
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 0 / 8
6,577
598
2,964
5,369
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 3 / 2
7,429
675
7,986
7,851
3,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
12
4 / 1 / 2
6,636
603
4,723
6,238
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
11
11 / 0 / 3
7,107
646
10,976
6,921
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
9
0 / 0 / 1
5,566
506
3,296
4,856
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
4,842
440
3,178
11,425
3,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
11
2 / 5 / 1
5,958
542
5,616
7,734
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
9
1 / 3 / 2
5,647
513
3,727
7,765
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Lepichule
Artemis
7
0 / 7 / 0
4,343
395
1,881
7,307
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
brayan7w7
Achilles
10
0 / 1 / 0
5,527
502
2,833
6,253
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
23
Kills
4
4
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Nu Wa
2
5
1
0.5
L
Set
1
3
2
0.67
L
Artemis
Lepichule
Artemis
0
7
0
0
W
Ymir
3
0
8
7
W
5
3
2
2
W
Tsukuyomi
4
1
2
5
W
Ullr
11
0
3
12.5
W
Horus
0
0
1
0.5
L
Achilles
brayan7w7
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,945
Damage
17,235
31,235
Taken
40,484
12,379
Mitigated
13,927
14,789
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,178
316
99
381
11,425
3,832
0
2,378
9,047
14,238
0
L
Nu Wa
5,616
1,455
0
750
7,734
1,744
0
5,849
1,885
31,851
0
L
Set
3,727
1,230
0
3,374
7,765
2,419
0
2,052
5,713
0
28,471
L
Artemis
Lepichule
Artemis
1,881
1,408
0
778
7,307
1,549
0
671
6,636
0
9,062
W
Ymir
2,964
935
0
1,289
5,369
2,367
387
2,297
2,977
12,088
0
W
7,986
535
0
4,410
7,851
3,861
1,484
3,218
4,428
46,853
0
W
Tsukuyomi
4,723
808
0
3,116
6,238
1,957
0
686
5,443
0
32,618
W
Ullr
10,976
4,457
0
2,981
6,921
2,012
1,457
1,781
5,048
0
38,378
W
Horus
3,296
1,129
142
2,851
4,856
2,182
0
302
4,220
0
18,590
L
Achilles
brayan7w7
Achilles
2,833
375
0
2,355
6,253
4,383
824
0
5,953
0
23,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
26,317
268
Minions Killed
218
0
Camps Cleared
0
988,655
Distance Traveled
920,434
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,842
440
23
2
0
181,618
1
L
Nu Wa
5,958
542
56
5
0
180,429
2
L
Set
5,647
513
66
6
0
203,140
2
L
Artemis
4,343
395
23
2
0
150,683
0
W
Ymir
6,577
598
17
2
0
188,436
1
W
Anubis
7,429
675
95
9
0
169,482
3
W
Tsukuyomi
6,636
603
72
7
0
218,396
1
W
Ullr
7,107
646
50
5
0
193,248
2
W
Horus
5,566
506
34
3
0
219,093
4
L
Achilles
5,527
502
50
5
0
204,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role