Player Matchup

Sylvanus
Sylvanus
Ibiso
Sylvanus
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 55L
1,172 Elo+
Party 1
Kali
Kali
MinimalKnight76
Kali
Level 78
God Stats
3W - 4L
1,307 SR
Queue Stats
82W - 102L
1,382 Elo+
Party 4
Skadi
Skadi
THE WAFFLEHOUZE
Skadi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 53L
1,143 Elo+
Party 1
Nu Wa
Nu Wa
XxsmokeblazexX8
Nu Wa
Level 13
God Stats
6W - 14L
1,306 SR
Queue Stats
7W - 16L
1,271 Elo+
Party 4
Chaac
Chaac
lvcianito_king
Chaac
Level 47
God Stats
7W - 3L
1,500 SR
Queue Stats
329W - 366L
1,563 Elo+
Solo
Team Averages
Level 50
1,423 SR
1,306 Elo+

VS

Team Averages
Level 43
1,632 SR
1,460 Elo+
Baron Samedi
Baron Samedi
HennyChicken17
Baron Samedi
Level 64
God Stats
31W - 23L
1,500 SR
Queue Stats
138W - 131L
1,390 Elo+
Party 2
Discordia
Discordia
Jordannoriegaa
Discordia
Level 28
God Stats
4W - 1L
1,763 SR
Queue Stats
27W - 30L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shmeeple Fancy
Cu Chulainn
Level 46
God Stats
7W - 4L
1,800 SR
Queue Stats
43W - 38L
1,519 Elo+
Party 2
Thanatos
Thanatos
jlmj1114
Thanatos
Level 36
God Stats
7W - 15L
1,581 SR
Queue Stats
97W - 136L
1,462 Elo+
Solo
Anhur
Anhur
sSTRANGE_TAM3R
Anhur
Level 39
God Stats
4W - 3L
1,518 SR
Queue Stats
17W - 18L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ibiso
Sylvanus
16
1 / 4 / 3
10,070
420
14,514
21,744
23,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 10 / 0
9,490
395
6,856
23,146
11,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 10 / 0
10,577
441
11,905
21,608
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 7 / 0
8,631
360
7,441
14,461
5,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
0 / 6 / 0
8,526
355
9,451
18,578
15,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HennyChicken17
Baron Samedi
18
5 / 0 / 10
12,257
511
15,329
15,639
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Jordannoriegaa
Discordia
20
8 / 1 / 7
13,106
546
26,710
14,851
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Shmeeple Fancy
Cu Chulainn
19
2 / 0 / 3
12,153
506
6,685
9,242
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
jlmj1114
Thanatos
18
14 / 2 / 4
12,418
517
12,628
19,042
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 2 / 8
11,560
482
15,239
19,612
7,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
5
Kills
37
37
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HennyChicken17
Baron Samedi
5
0
10
10
L
Sylvanus
Ibiso
Sylvanus
1
4
3
0.63
W
Discordia
Jordannoriegaa
Discordia
8
1
7
11.5
L
1
10
0
0.1
W
Cu Chulainn
Shmeeple Fancy
Cu Chulainn
2
0
3
3.5
L
3
10
0
0.3
L
0
7
0
0
W
Thanatos
jlmj1114
Thanatos
14
2
4
8
L
0
6
0
0
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,167
Damage
76,591
99,537
Taken
78,386
63,702
Mitigated
43,973
22,710
Healing
42,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HennyChicken17
Baron Samedi
15,329
1,321
4,476
8,825
15,639
14,801
267
5,233
9,693
64,895
0
L
Sylvanus
Ibiso
Sylvanus
14,514
2,851
1,412
4,431
21,744
23,425
204
7,911
13,691
42,872
0
W
Discordia
Jordannoriegaa
Discordia
26,710
1,815
0
1,954
14,851
5,887
2,060
4,215
10,241
103,389
0
L
6,856
2,430
0
7,030
23,146
11,643
690
9,094
13,421
0
42,897
W
Cu Chulainn
Shmeeple Fancy
Cu Chulainn
6,685
1,540
0
2,964
9,242
7,806
2,185
795
8,070
0
64,766
L
11,905
5,821
296
4,985
21,608
7,566
389
8,377
13,183
0
64,601
L
7,441
1,996
0
563
14,461
5,928
776
7,245
6,802
42,047
0
W
Thanatos
jlmj1114
Thanatos
12,628
4,851
0
16,274
19,042
7,638
0
3,985
14,892
0
76,005
L
9,451
1,087
0
3,993
18,578
15,140
0
7,983
9,876
0
42,195
W
15,239
7,589
0
8,349
19,612
7,841
632
6,225
12,833
0
56,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,294
Gold Earned
61,494
389
Minions Killed
603
0
Camps Cleared
0
1,846,062
Distance Traveled
2,133,849
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,257
511
102
4
0
397,619
1
L
Sylvanus
10,070
420
58
2
0
369,448
0
W
Discordia
13,106
546
187
8
0
426,813
0
L
Kali
9,490
395
55
2
0
401,201
0
W
Cu Chulainn
12,153
506
135
6
0
427,378
2
L
Skadi
10,577
441
126
5
0
329,244
2
L
Nu Wa
8,631
360
70
3
0
328,226
0
W
Thanatos
12,418
517
90
4
0
491,935
0
L
Chaac
8,526
355
80
3
0
417,943
0
W
Anhur
11,560
482
89
4
0
390,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role