Player Matchup

Zeus
Zeus
BigNumbiesOnly
Zeus
Level 115
God Stats
23W - 12L
1,248 SR
Queue Stats
278W - 275L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChenteFlow
Kumbhakarna
Level 111
God Stats
3W - 4L
1,521 SR
Queue Stats
69W - 71L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
Eaa1012
Ao Kuang
Level 108
God Stats
7W - 9L
1,685 SR
Queue Stats
478W - 426L
1,671 Elo+
Party 2
Medusa
Medusa
Killoer
Medusa
Level 104
God Stats
17W - 14L
1,500 SR
Queue Stats
305W - 263L
1,621 Elo+
Party 2
King Arthur
King Arthur
Nerhu
King Arthur
Level 143
God Stats
28W - 33L
1,914 SR
Queue Stats
530W - 484L
1,564 Elo+
Party 2
Team Averages
Level 116
1,574 SR
1,594 Elo+

VS

Team Averages
Level 108
1,606 SR
1,631 Elo+
Arachne
Arachne
AndroFruna
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 104L
1,706 Elo+
Party 1
Nike
Nike
Rhaegön
Nike
Level 141
God Stats
9W - 7L
1,701 SR
Queue Stats
209W - 172L
1,599 Elo+
Party 1
Persephone
Persephone
eduxlux
Persephone
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
262W - 234L
1,579 Elo+
Solo
Danzaburou
Danzaburou
hgygn1
Danzaburou
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
686W - 673L
1,571 Elo+
Solo
Cthulhu
Cthulhu
krizzu32
Cthulhu
Level 84
God Stats
14W - 16L
1,828 SR
Queue Stats
126W - 109L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,467
622
3,126
3,165
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ChenteFlow
Kumbhakarna
11
2 / 1 / 6
6,516
543
3,072
8,469
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Eaa1012
Ao Kuang
12
8 / 0 / 2
7,288
607
6,002
8,044
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Killoer
Medusa
11
5 / 2 / 2
6,603
550
5,019
5,661
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Nerhu
King Arthur
13
3 / 3 / 2
7,444
620
10,022
13,054
5,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndroFruna
Arachne
11
1 / 3 / 0
6,159
513
3,370
7,560
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
2 / 4 / 1
6,580
548
5,361
10,718
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
eduxlux
Persephone
12
2 / 3 / 0
6,953
579
3,325
5,038
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hgygn1
Danzaburou
8
0 / 6 / 1
5,503
459
4,251
7,881
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
krizzu32
Cthulhu
9
1 / 3 / 2
5,736
478
4,179
7,732
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
6
6
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
AndroFruna
Arachne
1
3
0
0.33
W
1
0
5
3.5
W
Kumbhakarna
ChenteFlow
Kumbhakarna
2
1
6
5
W
Ao Kuang
Eaa1012
Ao Kuang
8
0
2
9
W
Medusa
Killoer
Medusa
5
2
2
3
W
King Arthur
Nerhu
King Arthur
3
3
2
1.33
L
Nike
2
4
1
0.63
L
Persephone
eduxlux
Persephone
2
3
0
0.67
L
Danzaburou
hgygn1
Danzaburou
0
6
1
0.08
L
Cthulhu
krizzu32
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
20,486
38,393
Taken
38,929
16,705
Mitigated
19,740
15,285
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AndroFruna
Arachne
3,370
1,654
0
1,955
7,560
4,281
0
1,415
6,145
0
35,789
W
3,126
0
0
1,967
3,165
933
457
696
2,442
50,893
0
W
Kumbhakarna
ChenteFlow
Kumbhakarna
3,072
916
0
1,329
8,469
4,431
0
1,886
6,551
17,695
0
W
Ao Kuang
Eaa1012
Ao Kuang
6,002
1,241
0
5,275
8,044
2,918
205
1,173
6,748
25,668
0
W
Medusa
Killoer
Medusa
5,019
2,572
0
1,474
5,661
2,755
440
2,590
2,977
0
36,832
W
King Arthur
Nerhu
King Arthur
10,022
1,429
0
5,240
13,054
5,668
96
958
11,607
0
49,901
L
Nike
5,361
430
0
2,919
10,718
8,370
0
2,194
8,524
0
32,526
L
Persephone
eduxlux
Persephone
3,325
448
0
544
5,038
1,499
0
2,482
2,374
38,211
0
L
Danzaburou
hgygn1
Danzaburou
4,251
1,346
0
463
7,881
2,415
0
3,359
4,522
0
25,385
L
Cthulhu
krizzu32
Cthulhu
4,179
931
0
1,016
7,732
3,175
0
2,553
5,163
17,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
30,931
402
Minions Killed
328
0
Camps Cleared
0
1,163,632
Distance Traveled
1,160,964
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,159
513
79
7
0
243,035
3
W
Zeus
7,467
622
130
11
0
230,106
4
W
Kumbhakarna
6,516
543
22
2
0
222,782
4
W
Ao Kuang
7,288
607
52
4
0
254,229
1
W
Medusa
6,603
550
93
8
0
226,611
3
W
King Arthur
7,444
620
105
9
0
229,904
1
L
Nike
6,580
548
69
6
0
236,260
2
L
Persephone
6,953
579
95
8
0
241,957
4
L
Danzaburou
5,503
459
55
5
0
198,617
1
L
Cthulhu
5,736
478
30
3
0
241,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role