Player Matchup

Chaac
Chaac
Brokencherrystem
Chaac
Level 26
God Stats
0W - 4L
1,649 SR
Queue Stats
38W - 51L
1,459 Elo+
Party 1
Zeus
Zeus
GoldTurtle8667
Zeus
Level 21
God Stats
24W - 21L
1,439 SR
Queue Stats
43W - 46L
1,463 Elo+
Solo
Mercury
Mercury
Matty Swags
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,710 Elo+
Solo
Danzaburou
Danzaburou
RowdyMarlin
Danzaburou
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 8L
1,218 Elo+
Party 1
Cthulhu
Cthulhu
fooxhovnds
Cthulhu
Level 29
God Stats
7W - 10L
1,440 SR
Queue Stats
101W - 102L
1,505 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,471 Elo+

VS

Team Averages
Level 37
1,437 SR
1,480 Elo+
Thor
Thor
CDaddyFreakout
Thor
Level 22
God Stats
22W - 17L
1,580 SR
Queue Stats
65W - 42L
1,474 Elo+
Party 2
Thanatos
Thanatos
Gain Garbo
Thanatos
Level 21
God Stats
31W - 26L
1,444 SR
Queue Stats
355W - 350L
1,462 Elo+
Solo
Cthulhu
Cthulhu
H1bachi
Cthulhu
Level 106
God Stats
1W - 0L
1,306 SR
Queue Stats
62W - 56L
1,536 Elo+
Party 2
The Morrigan
The Morrigan
Zelocity
The Morrigan
Level 17
God Stats
10W - 11L
1,500 SR
Queue Stats
37W - 54L
1,452 Elo+
Party 2
Izanami
Izanami
wint3rs97
Izanami
Level 18
God Stats
12W - 16L
1,355 SR
Queue Stats
94W - 99L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 3
11,327
944
16,975
28,865
25,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 7 / 0
10,203
850
6,088
7,845
2,733
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Matty Swags
Mercury
17
3 / 12 / 2
11,459
955
4,819
20,151
8,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
RowdyMarlin
Danzaburou
15
0 / 4 / 1
9,953
829
4,430
10,361
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
fooxhovnds
Cthulhu
17
2 / 9 / 4
11,014
918
16,611
38,076
36,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 18
12,149
1,012
12,346
9,801
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Gain Garbo
Thanatos
18
7 / 6 / 16
12,125
1,010
13,324
11,915
6,987
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
H1bachi
Cthulhu
20
8 / 1 / 25
13,907
1,159
17,771
16,181
16,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Zelocity
The Morrigan
20
19 / 0 / 16
15,429
1,286
30,645
11,302
5,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wint3rs97
Izanami
19
4 / 2 / 23
12,482
1,040
21,713
9,108
3,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
139
9
Kills
41
41
Deaths
9
10
Assists
98
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
3
0
18
12
W
Thanatos
Gain Garbo
Thanatos
7
6
16
2.5
L
2
7
0
0.29
W
Cthulhu
H1bachi
Cthulhu
8
1
25
20.5
L
Mercury
Matty Swags
Mercury
3
12
2
0.33
L
Danzaburou
RowdyMarlin
Danzaburou
0
4
1
0.13
W
The Morrigan
Zelocity
The Morrigan
19
0
16
27
L
Cthulhu
fooxhovnds
Cthulhu
2
9
4
0.44
W
Izanami
wint3rs97
Izanami
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,923
Damage
95,799
105,298
Taken
58,307
78,114
Mitigated
37,217
9,845
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,975
4,281
0
5,263
28,865
25,789
0
12,552
16,313
0
47,981
W
12,346
1,409
0
368
9,801
4,454
0
4,896
4,830
0
17,890
W
Thanatos
Gain Garbo
Thanatos
13,324
7,879
0
3,624
11,915
6,987
0
3,251
8,564
0
20,990
L
6,088
1,335
63
294
7,845
2,733
0
5,200
2,645
13,621
0
W
Cthulhu
H1bachi
Cthulhu
17,771
1,747
1,007
6,334
16,181
16,779
0
5,526
10,380
47,133
0
L
Mercury
Matty Swags
Mercury
4,819
3,763
0
0
20,151
8,922
0
7,829
12,322
0
17,593
L
Danzaburou
RowdyMarlin
Danzaburou
4,430
2,400
0
226
10,361
3,783
0
7,423
2,938
0
21,854
W
The Morrigan
Zelocity
The Morrigan
30,645
7,078
330
1,173
11,302
5,309
0
4,496
6,706
49,855
0
L
Cthulhu
fooxhovnds
Cthulhu
16,611
1,567
438
3,561
38,076
36,887
0
15,412
22,664
48,310
0
W
Izanami
wint3rs97
Izanami
21,713
13,775
0
279
9,108
3,688
0
4,530
4,428
0
45,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
66,092
177
Minions Killed
222
10
Camps Cleared
6
877,536
Distance Traveled
1,195,313
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,327
944
66
6
2
219,561
1
W
Thor
12,149
1,012
18
2
0
271,404
0
W
Thanatos
12,125
1,010
10
1
0
191,891
0
L
Zeus
10,203
850
13
1
3
98,387
0
W
Cthulhu
13,907
1,159
77
6
4
264,613
1
L
Mercury
11,459
955
16
1
5
219,552
1
L
Danzaburou
9,953
829
26
2
0
117,618
0
W
The Morrigan
15,429
1,286
56
5
0
244,322
0
L
Cthulhu
11,014
918
56
5
0
222,418
0
W
Izanami
12,482
1,040
61
5
2
223,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role