Player Matchup

Thor
Thor
BRUNOFLASH
Thor
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 196L
1,564 Elo+
Solo
Mulan
Mulan
LolikonDD
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,128 Elo+
Solo
Da Ji
Da Ji
LuxsCrza
Da Ji
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Jing Wei
Jing Wei
NHT_Davisiq2005
Jing Wei
Level 9
God Stats
2W - 4L
1,386 SR
Queue Stats
12W - 14L
1,196 Elo+
Party 2
Nemesis
Nemesis
SNC_KAKASHI
Nemesis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 11L
1,196 Elo+
Party 2
Team Averages
Level 10
1,477 SR
1,272 Elo+

VS

Team Averages
Level 18
1,449 SR
1,372 Elo+
King Arthur
King Arthur
Bolchevique1
King Arthur
Level 10
God Stats
2W - 3L
1,320 SR
Queue Stats
28W - 27L
1,446 Elo+
Party 1
Scylla
Scylla
Elhobbit421
Scylla
Level 22
God Stats
11W - 19L
1,199 SR
Queue Stats
25W - 30L
1,266 Elo+
Party 1
Serqet
Serqet
Ezepiedra
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,283 Elo+
Party 1
Jormungandr
Jormungandr
gabreu1
Jormungandr
Level 15
God Stats
2W - 0L
1,724 SR
Queue Stats
30W - 47L
1,388 Elo+
Solo
Discordia
Discordia
nicolas_gabs123
Discordia
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 22L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 5
13,060
1,005
19,644
25,444
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
LolikonDD
Mulan
18
1 / 7 / 6
11,923
917
12,535
18,596
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
LuxsCrza
Da Ji
18
4 / 17 / 7
12,174
936
9,009
23,263
20,866
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Jing Wei
19
1 / 5 / 7
12,023
925
10,118
17,052
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
SNC_KAKASHI
Nemesis
17
2 / 8 / 5
11,574
890
10,247
17,362
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bolchevique1
King Arthur
20
10 / 2 / 29
14,805
1,139
11,079
18,898
18,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
20
19 / 3 / 22
16,262
1,251
39,193
12,675
8,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
Ezepiedra
Serqet
20
13 / 2 / 25
14,480
1,114
18,042
13,272
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
gabreu1
Jormungandr
20
7 / 2 / 28
13,904
1,070
10,793
14,149
18,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
nicolas_gabs123
Discordia
18
0 / 4 / 24
11,407
877
12,891
12,367
4,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
177
13
Kills
49
49
Deaths
13
30
Assists
128
Player
Kills
Deaths
Assists
KDA
L
5
12
5
0.63
W
King Arthur
Bolchevique1
King Arthur
10
2
29
12.25
W
Scylla
19
3
22
10
W
Serqet
Ezepiedra
Serqet
13
2
25
12.75
L
Mulan
LolikonDD
Mulan
1
7
6
0.57
L
Da Ji
LuxsCrza
Da Ji
4
17
7
0.44
L
Jing Wei
1
5
7
0.9
L
Nemesis
SNC_KAKASHI
Nemesis
2
8
5
0.56
W
Jormungandr
gabreu1
Jormungandr
7
2
28
10.5
W
Discordia
nicolas_gabs123
Discordia
0
4
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,553
Damage
91,998
101,717
Taken
71,361
54,879
Mitigated
57,484
6,703
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,644
4,222
0
677
25,444
9,492
0
13,724
11,328
0
32,066
W
King Arthur
Bolchevique1
King Arthur
11,079
3,306
0
6,934
18,898
18,765
0
0
18,751
0
18,094
W
Scylla
39,193
4,648
0
2,990
12,675
8,773
0
169
12,431
51,114
0
W
Serqet
Ezepiedra
Serqet
18,042
7,711
0
1,645
13,272
6,483
0
172
13,000
0
23,406
L
Mulan
LolikonDD
Mulan
12,535
1,751
0
721
18,596
13,376
0
12,527
5,546
387
27,357
L
Da Ji
LuxsCrza
Da Ji
9,009
1,862
0
267
23,263
20,866
0
14,000
7,469
0
10,827
L
Jing Wei
10,118
6,464
0
2,964
17,052
5,006
0
11,613
5,389
0
34,379
L
Nemesis
SNC_KAKASHI
Nemesis
10,247
5,365
0
2,074
17,362
6,139
0
10,482
6,595
0
25,438
W
Jormungandr
gabreu1
Jormungandr
10,793
1,522
0
475
14,149
18,936
0
0
14,024
34,577
0
W
Discordia
nicolas_gabs123
Discordia
12,891
3,284
0
0
12,367
4,527
0
34
12,258
26,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,754
Gold Earned
70,858
134
Minions Killed
154
4
Camps Cleared
4
1,055,981
Distance Traveled
1,113,409
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,060
1,005
30
2
0
242,169
1
W
King Arthur
14,805
1,139
10
1
0
242,903
0
W
Scylla
16,262
1,251
32
2
0
229,015
0
W
Serqet
14,480
1,114
19
1
2
259,537
2
L
Mulan
11,923
917
34
3
2
167,629
0
L
Da Ji
12,174
936
4
0
0
191,081
1
L
Jing Wei
12,023
925
37
3
1
242,017
0
L
Nemesis
11,574
890
29
2
1
213,085
1
W
Jormungandr
13,904
1,070
54
4
1
207,469
0
W
Discordia
11,407
877
39
3
1
174,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role