Player Matchup

Cthulhu
Cthulhu
CrimsonOtachi
Cthulhu
Level 108
God Stats
6W - 8L
1,530 SR
Queue Stats
523W - 519L
1,407 Elo+
Solo
Hel
Hel
ThyponYT
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 2
Anubis
Anubis
ZhØrs3n
Anubis
Level 145
God Stats
48W - 37L
1,655 SR
Queue Stats
174W - 167L
1,529 Elo+
Party 2
Medusa
Medusa
timyr737380
Medusa
Level 64
God Stats
20W - 22L
1,600 SR
Queue Stats
51W - 38L
1,596 Elo+
Solo
Susano
Susano
xRallyx19ESP
Susano
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,799 Elo+
Party 2
Team Averages
Level 106
1,557 SR
1,626 Elo+

VS

Team Averages
Level 140
1,481 SR
1,504 Elo+
Bellona
Bellona
AprilDays
Bellona
Level 160
God Stats
1W - 2L
1,304 SR
Queue Stats
312W - 298L
1,524 Elo+
Party 1
Nemesis
Nemesis
ProjectFury
Nemesis
Level 122
God Stats
18W - 8L
1,713 SR
Queue Stats
129W - 121L
1,465 Elo+
Solo
Persephone
Persephone
nic666
Persephone
Level 150
God Stats
108W - 116L
1,390 SR
Queue Stats
311W - 322L
1,436 Elo+
Solo
Fenrir
Fenrir
双拳难敌十手
Fenrir
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
355W - 298L
1,593 Elo+
Party 1
Chronos
Chronos
须弥山浪荡哥
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 1 / 1
5,969
663
3,197
6,223
3,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 1 / 2
5,194
577
2,272
5,164
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
ZhØrs3n
Anubis
11
2 / 0 / 1
6,078
675
3,369
4,240
2,067
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
9
3 / 1 / 0
5,470
608
3,664
6,142
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
8
0 / 1 / 1
5,080
564
1,073
5,675
1,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AprilDays
Bellona
6
0 / 2 / 0
4,122
458
2,251
3,556
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
ProjectFury
Nemesis
1
0 / 0 / 0
1,839
204
0
0
0
Persephone
nic666
Persephone
6
0 / 2 / 0
3,925
436
2,104
3,882
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 3 / 0
4,811
535
3,601
8,744
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 0 / 0
5,847
650
4,495
5,065
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
4
4
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
AprilDays
Bellona
0
2
0
0
W
Cthulhu
2
1
1
2.5
L
Nemesis
ProjectFury
Nemesis
0
0
0
0
W
0
1
2
1
W
Anubis
ZhØrs3n
Anubis
2
0
1
2.5
L
Persephone
nic666
Persephone
0
2
0
0
W
Medusa
3
1
0
3
W
Susano
0
1
1
0.5
L
1
3
0
0.33
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
12,451
27,444
Taken
21,247
10,428
Mitigated
8,947
13,502
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AprilDays
Bellona
2,251
971
0
1,492
3,556
2,515
0
2,059
1,497
0
12,134
W
Cthulhu
3,197
594
65
3,357
6,223
3,174
122
1,268
4,949
30,344
0
L
Nemesis
ProjectFury
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
2,272
384
1,020
2,887
5,164
1,725
446
746
4,275
16,880
0
W
Anubis
ZhØrs3n
Anubis
3,369
617
0
3,029
4,240
2,067
0
2,002
2,037
37,618
0
L
Persephone
nic666
Persephone
2,104
30
0
1,072
3,882
813
0
2,559
1,322
11,974
0
W
Medusa
3,664
1,460
0
2,945
6,142
1,814
414
1,192
4,875
0
28,114
W
Susano
1,073
249
0
199
5,675
1,648
0
1,145
4,484
0
23,191
L
3,601
549
0
1,880
8,744
4,261
0
3,088
5,656
0
17,601
L
4,495
1,504
0
2,637
5,065
1,358
1,354
1,131
3,934
31,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
20,544
284
Minions Killed
134
0
Camps Cleared
0
896,252
Distance Traveled
559,301
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,122
458
29
3
0
78,627
2
W
Cthulhu
5,969
663
58
6
0
181,266
0
L
Nemesis
1,839
204
0
0
0
0
0
W
Hel
5,194
577
32
4
0
183,054
3
W
Anubis
6,078
675
80
9
0
172,152
2
L
Persephone
3,925
436
15
2
0
108,388
1
W
Medusa
5,470
608
56
6
0
158,563
1
W
Susano
5,080
564
58
6
0
201,217
0
L
Fenrir
4,811
535
29
3
0
198,325
2
L
Chronos
5,847
650
61
7
0
173,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role