Player Matchup

Bakasura
Bakasura
GamerBoy4Ever11
Bakasura
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Cerberus
Cerberus
edennihy
Cerberus
Level 66
God Stats
22W - 12L
1,710 SR
Queue Stats
380W - 351L
1,495 Elo+
Party 1
Vamana
Vamana
hanayama_Brusome
Vamana
Level 97
God Stats
9W - 5L
1,704 SR
Queue Stats
62W - 71L
1,563 Elo+
Party 2
Neith
Neith
impulseNeaxus
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,586 Elo+
Party 2
Janus
Janus
tcbeads
Janus
Level 68
God Stats
9W - 12L
1,446 SR
Queue Stats
221W - 207L
1,484 Elo+
Party 1
Team Averages
Level 83
1,572 SR
1,526 Elo+

VS

Team Averages
Level 59
1,552 SR
1,445 Elo+
Yemoja
Yemoja
AttachedMovie51
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 169L
1,397 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Juanky33
Tsukuyomi
Level 104
God Stats
9W - 9L
1,625 SR
Queue Stats
89W - 68L
1,481 Elo+
Solo
Bellona
Bellona
QcPL_InSaNe
Bellona
Level 51
God Stats
27W - 33L
1,497 SR
Queue Stats
797W - 771L
1,508 Elo+
Solo
Ne Zha
Ne Zha
SquishySlayer37
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 102L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
weaselpower420
Nu Wa
Level 49
God Stats
25W - 28L
1,638 SR
Queue Stats
243W - 304L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 3 / 5
10,216
538
5,657
12,875
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
edennihy
Cerberus
15
2 / 6 / 11
9,555
503
4,676
16,956
12,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
9 / 4 / 3
12,079
636
15,916
18,830
18,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
10 / 4 / 7
11,311
595
15,245
10,731
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
tcbeads
Janus
19
9 / 3 / 5
12,347
650
10,710
9,001
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 4
6,502
342
4,272
8,222
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Juanky33
Tsukuyomi
16
6 / 5 / 3
10,387
547
11,048
15,789
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
QcPL_InSaNe
Bellona
15
5 / 5 / 1
9,315
490
8,311
16,403
15,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 9 / 5
9,137
481
8,416
15,633
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 8 / 2
10,129
533
10,857
12,795
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
32
Kills
20
20
Deaths
32
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Bakasura
2
3
5
1.5
L
Tsukuyomi
Juanky33
Tsukuyomi
6
5
3
1.5
L
Bellona
QcPL_InSaNe
Bellona
5
5
1
1.1
L
4
9
5
0.72
W
Cerberus
edennihy
Cerberus
2
6
11
1.25
W
9
4
3
2.63
W
10
4
7
3.38
W
Janus
tcbeads
Janus
9
3
5
3.83
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,204
Damage
42,904
68,393
Taken
68,842
44,852
Mitigated
35,325
20,747
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
1,070
258
374
8,222
2,056
54
1,220
6,922
16,007
0
W
Bakasura
5,657
4,453
0
6,455
12,875
6,305
736
2,297
10,578
0
56,844
L
Tsukuyomi
Juanky33
Tsukuyomi
11,048
2,070
0
3,573
15,789
6,903
36
1,971
13,689
0
63,099
L
Bellona
QcPL_InSaNe
Bellona
8,311
3,848
0
4,218
16,403
15,273
764
3,247
12,860
0
44,836
L
8,416
2,988
668
2,567
15,633
6,416
529
4,372
10,921
0
34,364
W
Cerberus
edennihy
Cerberus
4,676
76
354
3,082
16,956
12,497
0
4,365
12,591
33,310
0
W
15,916
7,044
0
5,832
18,830
18,450
963
3,755
15,075
0
80,550
W
15,245
7,898
0
3,458
10,731
4,304
306
2,516
8,215
0
66,107
W
Janus
tcbeads
Janus
10,710
277
0
1,566
9,001
3,296
1,939
2,370
6,631
91,188
0
L
10,857
1,886
0
961
12,795
4,677
908
4,437
7,916
58,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,508
Gold Earned
45,470
569
Minions Killed
366
0
Camps Cleared
0
1,803,786
Distance Traveled
1,565,799
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,502
342
25
1
0
175,367
0
W
Bakasura
10,216
538
120
6
0
420,491
2
L
Tsukuyomi
10,387
547
108
6
0
393,495
11
L
Bellona
9,315
490
79
4
0
319,718
2
L
Ne Zha
9,137
481
54
3
0
365,467
3
W
Cerberus
9,555
503
60
3
0
328,041
2
W
Vamana
12,079
636
126
7
0
359,055
0
W
Neith
11,311
595
98
5
0
311,763
5
W
Janus
12,347
650
165
9
0
384,436
8
L
Nu Wa
10,129
533
100
5
0
311,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role