Player Matchup

Fenrir
Fenrir
Gold III
M4rde
Fenrir
Gold III
Level 156
God Stats
6W - 3L
1,768 SR
Queue Stats
80W - 89L
1,514 MMR
Solo
Anhur
Anhur
Bronze III
PregnantFrag
Anhur
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
PrimitveBruh
Chang'e
Gold I
Level 123
God Stats
9W - 2L
1,534 SR
Queue Stats
533W - 523L
1,509 MMR
Solo
Sobek
Sobek
Bronze III
SakuraMatóu
Sobek
Bronze III
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 16L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
nicoaj
Yemoja
Silver II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 114L
1,507 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,560 SR
1,506 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,515 SR
1,512 MMR
Guan Yu
Guan Yu
Bronze III
CaptCrouchwalk
Guan Yu
Bronze III
Level 157
God Stats
2W - 2L
1,713 SR
Queue Stats
34W - 27L
1,498 MMR
Party 1
Discordia
Discordia
Bronze III
DKOMoonman
Discordia
Bronze III
Level 104
God Stats
1W - 1L
1,314 SR
Queue Stats
8W - 12L
1,511 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
DvGrimm
Hou Yi
Bronze III
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 25L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
NBGfishy
Nemesis
Gold III
Level 49
God Stats
7W - 6L
1,548 SR
Queue Stats
63W - 74L
1,551 MMR
Party 2
Ares
Ares
Bronze III
ZarockLive
Ares
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M4rde
Fenrir
20
5 / 7 / 11
14,230
527
12,508
26,560
22,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 2 / 6
15,718
582
32,187
25,587
10,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
PrimitveBruh
Chang'e
20
5 / 6 / 8
14,226
527
14,857
18,660
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 5 / 8
15,352
569
19,905
37,496
52,588
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
nicoaj
Yemoja
18
2 / 3 / 16
13,310
493
10,257
22,493
29,834
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneJanusNu WaSetScylla

VS

Bans
Cu ChulainnCerberusGaneshaDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 5
15,875
588
30,141
29,874
45,088
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
DKOMoonman
Discordia
18
1 / 4 / 6
12,574
466
12,118
12,577
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
DvGrimm
Hou Yi
19
3 / 7 / 4
13,189
488
16,209
23,210
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
NBGfishy
Nemesis
20
7 / 7 / 8
13,851
513
19,449
25,970
12,610
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 8 / 5
11,712
434
13,832
29,484
25,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
51
29
Kills
23
23
Deaths
29
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
10
3
5
4.17
L
Discordia
DKOMoonman
Discordia
1
4
6
1
L
Hou Yi
DvGrimm
Hou Yi
3
7
4
0.71
W
Fenrir
M4rde
Fenrir
5
7
11
1.5
L
Nemesis
NBGfishy
Nemesis
7
7
8
1.57
W
12
2
6
7.5
W
Chang'e
PrimitveBruh
Chang'e
5
6
8
1.5
W
5
5
8
1.8
L
2
8
5
0.56
W
Yemoja
nicoaj
Yemoja
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,714
Damage
91,749
130,796
Taken
121,115
121,576
Mitigated
96,315
63,750
Healing
35,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,141
4,580
4,827
12,861
29,874
45,088
204
10,007
18,963
1,676
112,638
L
Discordia
DKOMoonman
Discordia
12,118
912
0
1,909
12,577
4,309
273
7,914
4,221
87,014
0
L
Hou Yi
DvGrimm
Hou Yi
16,209
7,307
0
4,668
23,210
8,552
1,162
7,644
15,251
0
105,517
W
Fenrir
M4rde
Fenrir
12,508
4,573
0
7,844
26,560
22,862
1,505
5,904
20,409
0
118,908
L
Nemesis
NBGfishy
Nemesis
19,449
11,061
0
8,494
25,970
12,610
0
10,106
15,306
515
109,294
W
32,187
18,749
0
15,317
25,587
10,208
4,411
6,085
19,460
0
158,798
W
Chang'e
PrimitveBruh
Chang'e
14,857
1,144
3,800
6,900
18,660
6,084
275
4,301
13,959
86,893
0
W
19,905
1,418
0
17,581
37,496
52,588
126
6,167
31,094
92,396
0
L
13,832
317
0
2,582
29,484
25,756
0
10,403
18,698
36,167
0
W
Yemoja
nicoaj
Yemoja
10,257
2,460
5,347
6,961
22,493
29,834
925
5,909
16,510
47,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,836
Gold Earned
67,201
692
Minions Killed
678
0
Camps Cleared
0
2,467,504
Distance Traveled
2,588,714
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,875
588
184
7
0
565,658
3
L
Discordia
12,574
466
162
6
0
501,173
10
L
Hou Yi
13,189
488
159
6
0
443,082
4
W
Fenrir
14,230
527
125
5
0
532,135
11
L
Nemesis
13,851
513
148
5
0
558,181
4
W
Anhur
15,718
582
214
8
0
441,486
4
W
Chang'e
14,226
527
148
5
0
486,957
9
W
Sobek
15,352
569
162
6
0
525,679
3
L
Ares
11,712
434
25
1
0
520,620
5
W
Yemoja
13,310
493
43
2
0
481,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role