Player Matchup

Persephone
Persephone
Checkmarks
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
Dion3388
Sun Wukong
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,385 Elo+
Party 1
Ymir
Ymir
FuriousGemini
Ymir
Level 28
God Stats
13W - 27L
1,156 SR
Queue Stats
249W - 256L
1,391 Elo+
Solo
Nemesis
Nemesis
Palskestrikerr
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SynTotta
Hou Yi
Level 12
God Stats
7W - 8L
1,496 SR
Queue Stats
24W - 27L
1,435 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,417 Elo+

VS

Team Averages
Level 20
1,607 SR
1,433 Elo+
Scylla
Scylla
Avedog
Scylla
Level 26
God Stats
9W - 6L
1,593 SR
Queue Stats
62W - 66L
1,479 Elo+
Party 2
Mercury
Mercury
BlametheAdderall
Mercury
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 18L
1,264 Elo+
Solo
Anhur
Anhur
Dangerouskonky
Anhur
Level 16
God Stats
8W - 4L
1,954 SR
Queue Stats
17W - 16L
1,489 Elo+
Party 2
Bellona
Bellona
GWHIZ1219
Bellona
Level 25
God Stats
9W - 4L
1,278 SR
Queue Stats
137W - 161L
1,414 Elo+
Solo
Ares
Ares
TwistedSpazz
Ares
Level 16
God Stats
14W - 5L
1,710 SR
Queue Stats
17W - 15L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Checkmarks
Persephone
12
2 / 3 / 1
7,555
420
3,207
8,056
2,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Dion3388
Sun Wukong
15
2 / 2 / 3
8,713
484
5,149
11,162
6,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 3
7,764
431
5,213
15,135
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 3 / 2
9,589
533
7,103
15,413
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
SynTotta
Hou Yi
13
3 / 4 / 0
7,713
429
10,850
14,897
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Avedog
Scylla
16
4 / 1 / 5
10,239
569
14,526
9,185
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 2
8,484
471
2,371
9,716
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 4
8,609
478
13,819
12,008
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
GWHIZ1219
Bellona
14
2 / 2 / 2
8,599
478
6,039
7,832
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 4
8,333
463
7,086
11,292
10,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
16
16
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Avedog
Scylla
4
1
5
6.5
W
2
6
2
0.5
L
Persephone
Checkmarks
Persephone
2
3
1
0.83
W
4
2
4
3
L
Sun Wukong
Dion3388
Sun Wukong
2
2
3
1.75
L
0
4
3
0.38
W
Bellona
GWHIZ1219
Bellona
2
2
2
1.5
L
4
3
2
1.67
L
Hou Yi
SynTotta
Hou Yi
3
4
0
0.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
43,841
64,663
Taken
50,033
28,027
Mitigated
29,165
17,153
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Avedog
Scylla
14,526
2,319
0
5,480
9,185
3,348
478
1,952
7,233
65,311
0
W
2,371
1,085
0
810
9,716
3,075
516
748
8,968
0
41,333
L
Persephone
Checkmarks
Persephone
3,207
158
0
1,222
8,056
2,753
68
4,583
3,183
22,563
0
W
13,819
6,345
0
6,520
12,008
5,227
1,160
2,658
9,350
0
44,967
L
Sun Wukong
Dion3388
Sun Wukong
5,149
1,232
0
883
11,162
6,703
456
4,859
6,179
0
47,348
L
5,213
929
0
2,536
15,135
8,793
108
5,656
9,455
23,709
0
W
Bellona
GWHIZ1219
Bellona
6,039
1,314
0
692
7,832
7,469
14
472
7,360
0
47,312
L
7,103
3,536
0
7,265
15,413
5,934
0
3,231
12,010
0
76,048
L
Hou Yi
SynTotta
Hou Yi
10,850
5,885
0
5,247
14,897
3,844
513
2,664
12,223
0
54,809
W
7,086
487
521
2,456
11,292
10,046
282
2,590
8,702
30,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
44,264
411
Minions Killed
401
0
Camps Cleared
0
1,535,446
Distance Traveled
1,604,632
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,239
569
128
7
0
324,328
2
W
Mercury
8,484
471
76
4
0
262,445
1
L
Persephone
7,555
420
49
3
0
303,883
0
W
Anhur
8,609
478
83
5
0
299,028
4
L
Sun Wukong
8,713
484
97
5
0
322,593
0
L
Ymir
7,764
431
45
3
0
285,380
5
W
Bellona
8,599
478
85
5
0
362,776
3
L
Nemesis
9,589
533
127
7
0
356,029
0
L
Hou Yi
7,713
429
93
5
0
267,561
0
W
Ares
8,333
463
29
2
0
356,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role