Player Matchup

Artemis
Artemis
Inrang-Y
Artemis
Level 12
God Stats
10W - 1L
1,535 SR
Queue Stats
138W - 125L
1,412 Elo+
Solo
Khepri
Khepri
Paragenesis777
Khepri
Level 21
God Stats
48W - 27L
1,468 SR
Queue Stats
154W - 144L
1,412 Elo+
Solo
Camazotz
Camazotz
TenebrisDelgado
Camazotz
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
148W - 152L
1,160 Elo+
Solo
Nemesis
Nemesis
dice1235
Nemesis
Level 25
God Stats
2W - 1L
1,490 SR
Queue Stats
76W - 59L
1,438 Elo+
Solo
Neith
Neith
m4tch4
Neith
Level 17
God Stats
8W - 9L
1,287 SR
Queue Stats
37W - 70L
1,318 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,348 Elo+

VS

Team Averages
Level 20
1,299 SR
1,183 Elo+
Cthulhu
Cthulhu
Dianelys
Cthulhu
Level 16
God Stats
6W - 25L
1,155 SR
Queue Stats
68W - 123L
1,026 Elo+
Party 1
Cu Chulainn
Cu Chulainn
InvisibleHand22
Cu Chulainn
Level 28
God Stats
3W - 9L
1,285 SR
Queue Stats
115W - 127L
1,407 Elo+
Solo
Ares
Ares
RAQEL22
Ares
Level 6
God Stats
0W - 4L
1,074 SR
Queue Stats
0W - 12L
872 Elo+
Party 1
Artemis
Artemis
Sliceofcheese
Artemis
Level 29
God Stats
8W - 3L
1,768 SR
Queue Stats
50W - 49L
1,510 Elo+
Solo
Scylla
Scylla
zunier22
Scylla
Level 20
God Stats
7W - 19L
1,212 SR
Queue Stats
221W - 299L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Inrang-Y
Artemis
18
15 / 0 / 14
11,319
1,132
20,887
2,912
1,849
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 26
11,572
1,157
8,494
4,585
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
17
4 / 1 / 19
10,005
1,001
10,645
8,339
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
dice1235
Nemesis
18
9 / 0 / 24
11,147
1,115
17,129
5,512
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
m4tch4
Neith
17
6 / 0 / 15
10,637
1,064
8,978
1,496
701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

364

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dianelys
Cthulhu
13
0 / 7 / 0
8,073
807
2,727
15,201
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
InvisibleHand22
Cu Chulainn
14
1 / 9 / 0
8,986
899
6,626
23,830
20,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
RAQEL22
Ares
14
0 / 11 / 1
8,350
835
4,834
21,870
9,428
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
13
0 / 4 / 1
8,000
800
603
4,343
1,248
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
zunier22
Scylla
14
0 / 7 / 1
8,917
892
1,850
12,755
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
4
38
Kills
1
1
Deaths
38
98
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dianelys
Cthulhu
0
7
0
0
W
Artemis
Inrang-Y
Artemis
15
0
14
22
L
Cu Chulainn
InvisibleHand22
Cu Chulainn
1
9
0
0.11
W
4
0
26
17
L
Ares
RAQEL22
Ares
0
11
1
0.05
L
Artemis
0
4
1
0.13
W
Camazotz
4
1
19
13.5
W
Nemesis
dice1235
Nemesis
9
0
24
21
W
Neith
m4tch4
Neith
6
0
15
13.5
L
Scylla
zunier22
Scylla
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,133
Damage
16,640
22,844
Taken
77,999
18,127
Mitigated
42,284
7,904
Healing
1,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dianelys
Cthulhu
2,727
181
0
383
15,201
6,517
0
1,121
13,985
8,934
0
W
Artemis
Inrang-Y
Artemis
20,887
16,708
0
1,507
2,912
1,849
0
1,839
1,073
0
39,616
L
Cu Chulainn
InvisibleHand22
Cu Chulainn
6,626
1,711
0
420
23,830
20,044
0
1,636
21,894
255
36,795
W
8,494
1,508
0
1,042
4,585
6,604
0
2,573
1,937
16,863
0
L
Ares
RAQEL22
Ares
4,834
244
0
77
21,870
9,428
0
2,733
19,112
14,153
0
L
Artemis
603
603
0
0
4,343
1,248
0
743
3,600
0
3,585
W
Camazotz
10,645
4,956
0
3,771
8,339
5,737
0
3,194
5,045
0
18,335
W
Nemesis
dice1235
Nemesis
17,129
11,888
0
963
5,512
3,236
0
1,455
3,926
0
25,079
W
Neith
m4tch4
Neith
8,978
6,063
0
621
1,496
701
0
480
953
0
36,907
L
Scylla
zunier22
Scylla
1,850
878
0
282
12,755
5,047
0
2,261
10,419
7,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,680
Gold Earned
42,326
189
Minions Killed
118
3
Camps Cleared
4
886,694
Distance Traveled
506,191
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,073
807
7
1
1
116,266
0
W
Artemis
11,319
1,132
53
5
0
151,370
1
L
Cu Chulainn
8,986
899
87
9
0
135,653
1
W
Khepri
11,572
1,157
18
2
1
173,302
0
L
Ares
8,350
835
8
1
0
145,177
0
L
Artemis
8,000
800
7
1
2
29,522
0
W
Camazotz
10,005
1,001
17
2
1
189,950
0
W
Nemesis
11,147
1,115
20
2
0
206,335
0
W
Neith
10,637
1,064
81
8
1
165,737
0
L
Scylla
8,917
892
9
1
1
79,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role