Player Matchup

Medusa
Medusa
ArIoLaNiBbLeR
Medusa
Level 6
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AzrialIce
Tsukuyomi
Level 5
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 2
Fenrir
Fenrir
fut_player_newca
Fenrir
Level 10
God Stats
10W - 4L
1,696 SR
Queue Stats
17W - 13L
1,577 Elo+
Solo
Team Averages
Level 7
1,546 SR
1,257 Elo+

VS

Team Averages
Level 59
1,454 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Usually Dyin
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Usually Limp
Tsukuyomi
Level 89
God Stats
2W - 0L
1,362 SR
Queue Stats
10W - 14L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
8,528
609
6,143
9,408
6,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
AzrialIce
Tsukuyomi
10
0 / 7 / 3
7,869
562
5,205
12,743
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
7 / 6 / 1
10,593
757
14,576
15,610
6,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
8 / 2 / 9
10,614
758
9,276
10,807
3,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Usually Dyin
Bellona
12
1 / 4 / 12
9,260
661
5,050
10,475
8,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Usually Limp
Tsukuyomi
15
10 / 2 / 7
10,830
774
14,169
13,132
5,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
19
19
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
2
9
6.25
L
1
6
3
0.42
L
Tsukuyomi
AzrialIce
Tsukuyomi
0
7
3
0.21
W
Bellona
Usually Dyin
Bellona
1
4
12
1.75
W
Tsukuyomi
Usually Limp
Tsukuyomi
10
2
7
6.75
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
28,495
37,761
Taken
34,414
20,458
Mitigated
17,028
2,149
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,276
947
4,143
3,700
10,807
3,478
231
137
10,570
33,004
0
L
6,143
2,568
0
303
9,408
6,619
0
3,645
5,763
171
18,823
L
Tsukuyomi
AzrialIce
Tsukuyomi
5,205
1,166
0
524
12,743
7,082
0
2,504
10,239
0
19,975
W
Bellona
Usually Dyin
Bellona
5,050
1,442
0
224
10,475
8,386
207
0
10,175
0
14,971
W
Tsukuyomi
Usually Limp
Tsukuyomi
14,169
4,461
0
4,113
13,132
5,164
434
79
12,960
0
40,150
L
14,576
2,370
0
1,322
15,610
6,757
0
3,203
12,407
0
46,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
30,704
118
Minions Killed
116
0
Camps Cleared
0
591,181
Distance Traveled
797,665
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,614
758
43
3
0
264,087
2
L
Medusa
8,528
609
32
2
0
181,272
4
L
Tsukuyomi
7,869
562
26
2
0
172,111
0
W
Bellona
9,260
661
35
3
0
243,336
1
W
Tsukuyomi
10,830
774
38
3
0
290,242
3
L
Fenrir
10,593
757
60
4
0
237,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role