Player Matchup

Danzaburou
Danzaburou
FernandoNS05
Danzaburou
Level 25
God Stats
75W - 48L
1,492 SR
Queue Stats
589W - 552L
1,459 Elo+
Party 1
Thor
Thor
Figurado
Thor
Level 7
God Stats
1W - 5L
1,271 SR
Queue Stats
7W - 11L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
REI SACANA
Sun Wukong
Level 24
God Stats
49W - 46L
1,531 SR
Queue Stats
580W - 553L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
Z Pankeka Z
Jormungandr
Level 18
God Stats
20W - 25L
1,218 SR
Queue Stats
102W - 118L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
betoamiranda
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Solo
Team Averages
Level 15
1,402 SR
1,419 Elo+

VS

Team Averages
Level 14
1,448 SR
1,433 Elo+
Vamana
Vamana
Diego-KsBr
Vamana
Level 29
God Stats
4W - 6L
1,443 SR
Queue Stats
233W - 269L
1,419 Elo+
Solo
Loki
Loki
GabrielRosaInter
Loki
Level 15
God Stats
3W - 1L
1,436 SR
Queue Stats
71W - 99L
1,360 Elo+
Party 2
Neith
Neith
Sombrax_17
Neith
Level 13
God Stats
3W - 4L
1,165 SR
Queue Stats
25W - 45L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
sebasv12
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
xXTiroFijoXx
Erlang Shen
Level 6
God Stats
8W - 1L
1,697 SR
Queue Stats
9W - 4L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FernandoNS05
Danzaburou
9
2 / 4 / 3
5,702
475
4,450
6,617
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
9
4 / 5 / 0
6,161
513
3,329
9,227
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
REI SACANA
Sun Wukong
9
1 / 2 / 1
5,254
438
4,140
7,516
3,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Z Pankeka Z
Jormungandr
8
3 / 2 / 2
5,993
499
4,826
7,988
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
betoamiranda
Jing Wei
6
0 / 8 / 0
4,389
366
551
8,033
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Diego-KsBr
Vamana
11
5 / 3 / 1
6,576
548
6,937
9,385
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 0 / 5
7,611
634
7,282
7,157
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
10
1 / 2 / 7
5,848
487
4,699
4,236
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
sebasv12
Baron Samedi
9
3 / 3 / 3
6,154
513
2,778
3,924
1,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xXTiroFijoXx
Erlang Shen
13
4 / 2 / 2
7,440
620
5,099
8,540
4,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
10
Kills
21
21
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
Diego-KsBr
Vamana
5
3
1
1.83
L
Danzaburou
FernandoNS05
Danzaburou
2
4
3
0.88
L
Thor
4
5
0
0.8
W
8
0
5
10.5
L
Sun Wukong
REI SACANA
Sun Wukong
1
2
1
0.75
W
Neith
1
2
7
2.25
L
Jormungandr
Z Pankeka Z
Jormungandr
3
2
2
2
L
Jing Wei
betoamiranda
Jing Wei
0
8
0
0
W
Baron Samedi
sebasv12
Baron Samedi
3
3
3
1.5
W
Erlang Shen
xXTiroFijoXx
Erlang Shen
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,296
Damage
26,795
39,381
Taken
33,242
12,969
Mitigated
12,271
6,233
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Diego-KsBr
Vamana
6,937
3,734
0
4,607
9,385
3,182
165
2,439
6,946
422
27,850
L
Danzaburou
FernandoNS05
Danzaburou
4,450
2,290
0
757
6,617
1,704
0
145
6,472
0
25,197
L
Thor
3,329
894
0
3,114
9,227
2,772
0
714
8,513
0
25,684
W
7,282
3,079
0
3,535
7,157
2,321
1,183
401
6,756
0
35,969
L
Sun Wukong
REI SACANA
Sun Wukong
4,140
1,152
0
773
7,516
3,434
63
426
7,090
0
14,740
W
Neith
4,699
1,271
123
1,960
4,236
1,001
114
1,986
2,250
0
20,870
L
Jormungandr
Z Pankeka Z
Jormungandr
4,826
1,165
0
736
7,988
3,384
0
224
7,764
16,817
0
L
Jing Wei
betoamiranda
Jing Wei
551
551
0
853
8,033
1,675
0
1,593
6,440
0
6,555
W
Baron Samedi
sebasv12
Baron Samedi
2,778
427
346
354
3,924
1,208
1,775
0
3,924
16,296
0
W
Erlang Shen
xXTiroFijoXx
Erlang Shen
5,099
2,757
0
1,879
8,540
4,559
106
0
8,540
0
40,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,499
Gold Earned
33,629
168
Minions Killed
266
0
Camps Cleared
0
1,031,489
Distance Traveled
1,145,768
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,576
548
51
4
0
253,927
0
L
Danzaburou
5,702
475
48
4
0
205,412
4
L
Thor
6,161
513
46
4
0
197,559
0
W
Loki
7,611
634
64
5
0
234,433
0
L
Sun Wukong
5,254
438
32
3
0
218,463
1
W
Neith
5,848
487
40
3
0
228,888
0
L
Jormungandr
5,993
499
29
2
0
242,172
0
L
Jing Wei
4,389
366
13
1
0
167,883
0
W
Baron Samedi
6,154
513
18
2
0
217,850
2
W
Erlang Shen
7,440
620
93
8
0
210,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role