Player Matchup

Bellona
Bellona
Gold IV
ELmatoss_Qc
Bellona
Gold IV
Level 80
God Stats
9W - 13L
1,533 SR
Queue Stats
77W - 89L
1,450 MMR
Party 1
Chronos
Chronos
Gold II
Jazzbi
Chronos
Gold II
Level 130
God Stats
27W - 24L
1,563 SR
Queue Stats
129W - 136L
1,711 MMR
Party 1
Ymir
Ymir
Silver III
Rangers Qc
Ymir
Silver III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,466 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,532 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,684 SR
1,551 MMR
Chang'e
Chang'e
Platinum V
Omni West
Chang'e
Platinum V
Level 125
God Stats
217W - 145L
1,669 SR
Queue Stats
697W - 671L
1,553 MMR
Solo
Heimdallr
Heimdallr
Gold II
SN Symbols
Heimdallr
Gold II
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 92L
1,541 MMR
Solo
Osiris
Osiris
Silver II
SoulReaper21488
Osiris
Silver II
Level 126
God Stats
6W - 2L
1,882 SR
Queue Stats
14W - 17L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELmatoss_Qc
Bellona
12
0 / 7 / 5
9,217
614
7,930
19,478
11,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Jazzbi
Chronos
13
2 / 5 / 2
9,771
651
10,881
17,726
7,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 6 / 1
9,676
645
8,093
21,290
18,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeChaacCthulhuBacchusHera

VS

Bans
HadesDanzaburouCupidMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Omni West
Chang'e
15
7 / 3 / 9
10,922
728
13,132
14,922
6,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
SN Symbols
Heimdallr
14
7 / 3 / 9
10,676
712
27,627
9,862
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 12
10,147
676
8,876
12,339
10,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
18
18
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
ELmatoss_Qc
Bellona
0
7
5
0.36
L
Chronos
Jazzbi
Chronos
2
5
2
0.6
W
Chang'e
Omni West
Chang'e
7
3
9
3.83
L
4
6
1
0.75
W
Heimdallr
SN Symbols
Heimdallr
7
3
9
3.83
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
49,635
58,494
Taken
37,123
36,860
Mitigated
22,638
9,994
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ELmatoss_Qc
Bellona
7,930
1,920
389
1,829
19,478
11,424
27
5,196
14,281
0
29,637
L
Chronos
Jazzbi
Chronos
10,881
1,523
98
4,717
17,726
7,331
54
3,066
14,660
44,532
0
W
Chang'e
Omni West
Chang'e
13,132
155
3,165
5,644
14,922
6,702
792
7,655
7,267
52,087
0
L
8,093
1,221
1,137
1,824
21,290
18,105
0
4,930
16,360
19,556
0
W
Heimdallr
SN Symbols
Heimdallr
27,627
14,120
0
1,690
9,862
5,089
1,752
5,194
4,668
0
49,048
W
8,876
2,826
1,009
3,813
12,339
10,847
1,159
6,219
6,120
0
26,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
31,745
133
Minions Killed
148
0
Camps Cleared
0
900,561
Distance Traveled
763,895
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,217
614
36
2
0
295,040
3
L
Chronos
9,771
651
73
5
0
277,869
3
W
Chang'e
10,922
728
65
4
0
250,367
4
L
Ymir
9,676
645
24
2
0
327,652
3
W
Heimdallr
10,676
712
52
3
0
221,263
0
W
Osiris
10,147
676
31
2
0
292,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role