Player Matchup

Heimdallr
Heimdallr
A_GUY1456
Heimdallr
Level 28
God Stats
1W - 2L
1,564 SR
Queue Stats
48W - 37L
1,404 Elo+
Solo
Scylla
Scylla
Kxrton
Scylla
Level 23
God Stats
20W - 19L
1,506 SR
Queue Stats
27W - 24L
1,550 Elo+
Party 1
Bellona
Bellona
RYC PipeLine
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
TiberiusGracchi
King Arthur
Level 27
God Stats
1W - 3L
1,221 SR
Queue Stats
27W - 30L
1,318 Elo+
Solo
Kukulkan
Kukulkan
XelorM_FR
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,392 Elo+

VS

Team Averages
Level 18
1,488 SR
1,304 Elo+
Thanatos
Thanatos
DaRopBop
Thanatos
Level 13
God Stats
5W - 13L
1,438 SR
Queue Stats
136W - 153L
1,431 Elo+
Solo
Heimdallr
Heimdallr
EternalEmporer
Heimdallr
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
135W - 142L
1,223 Elo+
Solo
Achilles
Achilles
i a lv50 pooter
Achilles
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
499W - 519L
1,365 Elo+
Solo
Ra
Ra
jaggergusti890
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 293L
1,239 Elo+
Solo
Olorun
Olorun
sam-quintana
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A_GUY1456
Heimdallr
18
13 / 3 / 6
11,589
644
16,035
11,707
4,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Kxrton
Scylla
16
10 / 2 / 2
10,670
593
10,650
6,771
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RYC PipeLine
Bellona
13
1 / 4 / 5
8,552
475
3,180
9,895
5,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
TiberiusGracchi
King Arthur
14
5 / 5 / 2
9,348
519
6,821
15,188
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
XelorM_FR
Kukulkan
13
3 / 7 / 5
8,993
500
6,105
9,210
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaRopBop
Thanatos
15
9 / 9 / 3
10,176
565
13,280
20,406
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
EternalEmporer
Heimdallr
12
5 / 10 / 3
7,866
437
8,250
18,149
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
12
4 / 2 / 5
8,519
473
5,538
10,271
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 7 / 1
7,376
410
3,267
12,199
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
4
0 / 5 / 0
5,291
294
151
3,244
570
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
32
Kills
20
21
Deaths
33
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A_GUY1456
Heimdallr
13
3
6
5.33
L
Thanatos
DaRopBop
Thanatos
9
9
3
1.17
L
Heimdallr
EternalEmporer
Heimdallr
5
10
3
0.65
W
Scylla
Kxrton
Scylla
10
2
2
5.5
W
Bellona
RYC PipeLine
Bellona
1
4
5
0.88
W
King Arthur
TiberiusGracchi
King Arthur
5
5
2
1.2
W
Kukulkan
XelorM_FR
Kukulkan
3
7
5
0.79
L
Achilles
4
2
5
3.25
L
2
7
1
0.36
L
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,791
Damage
30,486
52,771
Taken
64,269
23,742
Mitigated
28,821
13,210
Healing
16,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A_GUY1456
Heimdallr
16,035
6,779
0
2,622
11,707
4,854
5,055
1,402
10,274
0
64,852
L
Thanatos
DaRopBop
Thanatos
13,280
4,580
0
11,038
20,406
7,449
0
4,772
15,161
0
52,676
L
Heimdallr
EternalEmporer
Heimdallr
8,250
2,455
0
3,422
18,149
6,256
246
3,984
14,047
0
28,826
W
Scylla
Kxrton
Scylla
10,650
938
119
2,198
6,771
1,596
1,183
275
6,346
44,105
0
W
Bellona
RYC PipeLine
Bellona
3,180
1,222
0
2,217
9,895
5,595
982
403
9,367
0
32,751
W
King Arthur
TiberiusGracchi
King Arthur
6,821
1,038
0
5,054
15,188
8,726
710
122
14,892
0
34,055
W
Kukulkan
XelorM_FR
Kukulkan
6,105
1,590
0
1,000
9,210
2,971
1,017
1,216
7,994
33,174
0
L
Achilles
5,538
1,413
0
601
10,271
9,086
654
2,626
7,152
0
32,742
L
3,267
672
101
835
12,199
5,460
710
4,689
7,353
21,486
0
L
Olorun
151
151
0
17
3,244
570
0
0
3,169
1,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,152
Gold Earned
39,228
346
Minions Killed
233
0
Camps Cleared
0
1,768,408
Distance Traveled
1,420,269
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,589
644
91
5
0
423,288
2
L
Thanatos
10,176
565
87
5
0
338,456
3
L
Heimdallr
7,866
437
46
3
0
365,090
1
W
Scylla
10,670
593
87
5
0
364,926
1
W
Bellona
8,552
475
55
3
0
319,779
1
W
King Arthur
9,348
519
57
3
0
344,643
0
W
Kukulkan
8,993
500
56
3
0
315,772
4
L
Achilles
8,519
473
65
4
0
297,635
3
L
Ra
7,376
410
31
2
0
317,490
3
L
Olorun
5,291
294
4
0
0
101,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role