Player Matchup

Izanami
Izanami
Genxchiro
Izanami
Level 66
God Stats
1W - 3L
1,655 SR
Queue Stats
93W - 92L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Socia1Outcast
Tsukuyomi
Level 49
God Stats
7W - 1L
1,717 SR
Queue Stats
72W - 73L
1,565 Elo+
Party 2
Ah Puch
Ah Puch
UTG Star
Ah Puch
Level 49
God Stats
1W - 2L
1,919 SR
Queue Stats
23W - 16L
1,634 Elo+
Solo
Terra
Terra
VxDoubt
Terra
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
396W - 374L
1,558 Elo+
Party 2
Discordia
Discordia
XxEXCLUS1V3xX
Discordia
Level 97
God Stats
6W - 7L
1,522 SR
Queue Stats
593W - 605L
1,416 Elo+
Party 2
Team Averages
Level 58
1,662 SR
1,560 Elo+

VS

Team Averages
Level 48
1,565 SR
1,454 Elo+
Bacchus
Bacchus
CerebralPaulzy0
Bacchus
Level 33
God Stats
24W - 14L
1,809 SR
Queue Stats
299W - 311L
1,490 Elo+
Party 1
Mulan
Mulan
NostalgicLee
Mulan
Level 67
God Stats
66W - 62L
1,455 SR
Queue Stats
376W - 376L
1,513 Elo+
Solo
Sol
Sol
OneTwoTwoSix
Sol
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 99L
1,571 Elo+
Solo
Rama
Rama
SLothMorT
Rama
Level 63
God Stats
2W - 4L
1,309 SR
Queue Stats
153W - 172L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
simp4faith
Nu Wa
Level 33
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 3L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Genxchiro
Izanami
16
0 / 4 / 6
9,912
901
2,646
14,727
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Socia1Outcast
Tsukuyomi
16
1 / 9 / 6
10,413
947
11,303
19,634
8,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
UTG Star
Ah Puch
17
5 / 4 / 3
11,643
1,058
28,269
12,918
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
VxDoubt
Terra
17
2 / 3 / 3
10,532
957
2,706
19,908
22,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
XxEXCLUS1V3xX
Discordia
17
2 / 5 / 5
10,607
964
13,973
9,615
3,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

129

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 19
12,256
1,114
15,004
16,995
20,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 3 / 15
12,019
1,093
8,806
14,682
12,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 2 / 15
12,315
1,120
15,132
9,752
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
17
4 / 4 / 13
10,901
991
10,340
12,960
5,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
4 / 1 / 19
12,280
1,116
19,821
8,454
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
10
Kills
25
25
Deaths
10
23
Assists
81
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
Izanami
Genxchiro
Izanami
0
4
6
0.75
W
6
3
15
4.5
W
8
2
15
7.75
W
Rama
4
4
13
2.63
L
Tsukuyomi
Socia1Outcast
Tsukuyomi
1
9
6
0.44
L
Ah Puch
UTG Star
Ah Puch
5
4
3
1.63
L
Terra
VxDoubt
Terra
2
3
3
1.17
L
Discordia
XxEXCLUS1V3xX
Discordia
2
5
5
0.9
W
Nu Wa
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,897
Damage
69,103
76,802
Taken
62,843
44,704
Mitigated
45,416
10,348
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,004
1,116
1,026
2,811
16,995
20,919
0
11,317
5,678
26,549
0
L
Izanami
Genxchiro
Izanami
2,646
1,414
0
1,897
14,727
4,954
0
9,843
4,540
0
34,332
W
8,806
1,185
0
224
14,682
12,103
0
10,078
4,604
403
26,564
W
15,132
1,300
1,159
2,811
9,752
3,709
0
6,712
3,040
34,975
0
W
Rama
10,340
8,170
0
0
12,960
5,273
0
10,441
2,519
0
20,650
L
Tsukuyomi
Socia1Outcast
Tsukuyomi
11,303
1,770
742
1,079
19,634
8,733
0
12,212
7,274
0
32,042
L
Ah Puch
UTG Star
Ah Puch
28,269
124
151
2,289
12,918
4,992
0
9,066
3,586
60,943
0
L
Terra
VxDoubt
Terra
2,706
958
2,853
1,337
19,908
22,569
0
10,956
8,578
12,051
0
L
Discordia
XxEXCLUS1V3xX
Discordia
13,973
847
0
0
9,615
3,456
0
6,907
2,464
32,465
0
W
Nu Wa
19,821
3,757
0
1,009
8,454
3,412
0
6,400
2,054
46,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,107
Gold Earned
59,771
233
Minions Killed
251
3
Camps Cleared
3
947,985
Distance Traveled
1,102,513
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,256
1,114
27
2
0
242,914
0
L
Izanami
9,912
901
68
6
0
145,644
0
W
Mulan
12,019
1,093
45
4
0
219,366
3
W
Sol
12,315
1,120
54
5
1
225,809
0
W
Rama
10,901
991
33
3
0
203,647
0
L
Tsukuyomi
10,413
947
34
3
1
188,778
0
L
Ah Puch
11,643
1,058
82
7
2
216,962
2
L
Terra
10,532
957
19
2
0
201,033
0
L
Discordia
10,607
964
30
3
0
195,568
0
W
Nu Wa
12,280
1,116
92
8
2
210,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role