Player Matchup

Chronos
Chronos
Cσηtēηt
Chronos
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 225L
1,446 Elo+
Party 2
Susano
Susano
GideonKurai
Susano
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 61L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
Kirbydude1
Jormungandr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,639 Elo+
Party 2
Neith
Neith
Natsugamer4647
Neith
Level 61
God Stats
0W - 2L
1,392 SR
Queue Stats
20W - 16L
1,316 Elo+
Party 3
Bellona
Bellona
calamardoelserio
Bellona
Level 17
God Stats
0W - 1L
1,435 SR
Queue Stats
17W - 7L
1,609 Elo+
Party 3
Team Averages
Level 60
1,465 SR
1,524 Elo+

VS

Team Averages
Level 83
1,575 SR
1,601 Elo+
Jormungandr
Jormungandr
AnimeTiddies339
Jormungandr
Level 49
God Stats
4W - 5L
1,340 SR
Queue Stats
334W - 243L
1,781 Elo+
Party 4
Artemis
Artemis
Jhona7X
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Kevinproject360
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Prince90
Set
Level 149
God Stats
41W - 30L
1,925 SR
Queue Stats
824W - 676L
1,726 Elo+
Party 4
Ymir
Ymir
Swacher
Ymir
Level 46
God Stats
109W - 75L
1,610 SR
Queue Stats
961W - 998L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cσηtēηt
Chronos
9
0 / 3 / 0
4,977
498
1,133
4,987
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
9
0 / 2 / 0
5,133
513
1,667
6,847
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Kirbydude1
Jormungandr
7
0 / 0 / 0
4,859
486
2,132
3,976
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,495
450
1,869
3,460
919
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,731
573
5,294
7,207
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnimeTiddies339
Jormungandr
10
1 / 1 / 1
5,529
553
3,778
6,569
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Jhona7X
Artemis
9
2 / 0 / 3
5,363
536
3,319
4,349
1,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,381
638
2,622
3,014
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 0 / 3
6,727
673
5,250
6,066
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Swacher
Ymir
9
0 / 0 / 1
5,221
522
1,125
4,898
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnimeTiddies339
Jormungandr
1
1
1
1.5
L
Chronos
Cσηtēηt
Chronos
0
3
0
0
L
Susano
0
2
0
0
W
Artemis
Jhona7X
Artemis
2
0
3
3.5
W
2
0
1
2.5
L
Jormungandr
Kirbydude1
Jormungandr
0
0
0
0
L
0
2
0
0
W
4
0
3
5.5
W
Ymir
Swacher
Ymir
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,095
Damage
16,094
26,477
Taken
24,896
11,281
Mitigated
11,300
10,693
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnimeTiddies339
Jormungandr
3,778
460
0
2,953
6,569
4,080
0
0
6,569
28,583
0
L
Chronos
Cσηtēηt
Chronos
1,133
748
0
1,509
4,987
1,283
569
768
4,097
22,100
0
L
Susano
1,667
129
0
3,508
6,847
1,917
0
524
6,281
0
26,512
W
Artemis
Jhona7X
Artemis
3,319
1,390
0
1,985
4,349
1,234
807
1,028
3,321
0
24,886
W
2,622
552
0
1,379
3,014
992
551
699
2,315
36,635
0
L
Jormungandr
Kirbydude1
Jormungandr
2,132
97
0
1,058
3,976
1,647
0
1,448
2,486
8,410
0
L
1,869
767
0
1,222
3,460
919
76
763
2,659
0
22,259
W
5,250
1,988
0
2,702
6,066
2,320
0
184
5,882
0
40,760
W
Ymir
Swacher
Ymir
1,125
134
111
2,208
4,898
2,674
0
1,354
3,544
19,215
0
L
5,294
2,329
0
3,396
7,207
5,515
0
3,426
3,429
0
28,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
29,221
256
Minions Killed
305
0
Camps Cleared
0
981,864
Distance Traveled
945,713
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,529
553
55
6
0
193,039
0
L
Chronos
4,977
498
54
5
0
172,429
0
L
Susano
5,133
513
63
6
0
234,319
2
W
Artemis
5,363
536
50
5
0
172,479
3
W
Hera
6,381
638
85
9
0
204,937
3
L
Jormungandr
4,859
486
11
1
0
182,288
1
L
Neith
4,495
450
49
5
0
180,951
2
W
Set
6,727
673
79
8
0
226,742
2
W
Ymir
5,221
522
36
4
0
148,516
0
L
Bellona
5,731
573
79
8
0
211,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role