Player Matchup

Athena
Athena
Darth_Clamity
Athena
Level 89
God Stats
11W - 10L
1,688 SR
Queue Stats
152W - 149L
1,536 Elo+
Party 3
Odin
Odin
Stev-Sux
Odin
Level 108
God Stats
16W - 7L
1,724 SR
Queue Stats
294W - 268L
1,531 Elo+
Party 1
Arachne
Arachne
Vampples
Arachne
Level 97
God Stats
23W - 14L
1,627 SR
Queue Stats
169W - 159L
1,534 Elo+
Party 1
Janus
Janus
ZoMbsHoT420
Janus
Level 155
God Stats
1W - 6L
1,530 SR
Queue Stats
42W - 42L
1,440 Elo+
Solo
Skadi
Skadi
eloquentfox
Skadi
Level 89
God Stats
131W - 94L
1,721 SR
Queue Stats
557W - 561L
1,488 Elo+
Party 3
Team Averages
Level 108
1,658 SR
1,506 Elo+

VS

Team Averages
Level 92
1,676 SR
1,498 Elo+
Thor
Thor
DBeerGutted1
Thor
Level 87
God Stats
26W - 24L
1,477 SR
Queue Stats
1,015W - 1,126L
1,301 Elo+
Solo
Cupid
Cupid
XGabe04X
Cupid
Level 121
God Stats
10W - 7L
1,716 SR
Queue Stats
179W - 221L
1,494 Elo+
Solo
Amaterasu
Amaterasu
Xbox_Criminal006
Amaterasu
Level 61
God Stats
29W - 10L
1,793 SR
Queue Stats
685W - 564L
1,678 Elo+
Party 2
Cerberus
Cerberus
ecksbeats
Cerberus
Level 88
God Stats
7W - 8L
1,891 SR
Queue Stats
612W - 640L
1,376 Elo+
Solo
Janus
Janus
is oogabooga
Janus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,980
498
2,163
5,919
1,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
10
2 / 0 / 0
5,935
594
3,268
3,881
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Vampples
Arachne
10
4 / 2 / 2
5,862
586
4,046
5,232
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 3
4,308
431
2,013
4,750
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

8
1 / 0 / 1
5,034
503
3,361
3,479
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,711
571
1,710
5,882
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
XGabe04X
Cupid
9
1 / 1 / 1
5,337
534
2,847
3,464
881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
9
0 / 1 / 0
5,335
534
3,244
6,644
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
ecksbeats
Cerberus
8
1 / 1 / 1
5,222
522
3,179
7,411
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
6,082
608
1,940
3,275
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
6
6
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
0
1
0
0
L
Odin
2
0
0
2
L
Arachne
Vampples
Arachne
4
2
2
2.5
W
Cupid
XGabe04X
Cupid
1
1
1
1.5
W
Amaterasu
0
1
0
0
L
0
3
3
0.5
W
Cerberus
ecksbeats
Cerberus
1
1
1
1.5
L
1
0
1
1.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
12,920
23,261
Taken
26,676
7,688
Mitigated
10,433
6,458
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,710
603
0
250
5,882
1,745
0
860
5,022
0
29,123
L
2,163
263
0
906
5,919
1,503
0
2,048
3,871
12,693
0
L
Odin
3,268
1,571
0
1,941
3,881
1,943
0
0
3,650
0
24,213
L
Arachne
Vampples
Arachne
4,046
2,114
0
1,442
5,232
2,547
0
1,453
3,708
0
21,821
W
Cupid
XGabe04X
Cupid
2,847
1,600
361
1,655
3,464
881
0
911
2,553
0
26,449
W
Amaterasu
3,244
1,544
0
1,715
6,644
4,055
0
0
6,385
0
25,216
L
2,013
299
0
935
4,750
957
0
788
3,860
16,193
0
W
Cerberus
ecksbeats
Cerberus
3,179
85
0
2,903
7,411
2,732
0
1,649
5,762
15,920
0
L
3,361
1,345
0
1,234
3,479
738
0
679
2,800
0
25,911
W
1,940
116
0
180
3,275
1,020
1,060
756
2,494
33,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
27,687
193
Minions Killed
299
0
Camps Cleared
0
969,297
Distance Traveled
966,521
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,711
571
63
6
0
214,151
0
L
Athena
4,980
498
19
2
0
209,388
1
L
Odin
5,935
594
57
6
0
164,982
1
L
Arachne
5,862
586
52
5
0
229,266
0
W
Cupid
5,337
534
68
7
0
161,327
0
W
Amaterasu
5,335
534
56
6
0
217,601
0
L
Janus
4,308
431
17
2
0
175,833
1
W
Cerberus
5,222
522
37
4
0
210,354
3
L
Skadi
5,034
503
48
5
0
189,828
1
W
Janus
6,082
608
75
8
0
163,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role