Player Matchup

Ymir
Ymir
Deepesh_94
Ymir
Level 2
God Stats
9W - 8L
1,825 SR
Queue Stats
11W - 8L
1,819 Elo+
Party 2
Hel
Hel
FatJPG
Hel
Level 6
God Stats
1W - 1L
1,765 SR
Queue Stats
23W - 19L
1,557 Elo+
Party 2
Fenrir
Fenrir
PopcoinMayte
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,553 Elo+
Party 2
Artemis
Artemis
overweightgoose
Artemis
Level 42
God Stats
147W - 173L
1,711 SR
Queue Stats
149W - 178L
1,643 Elo+
Party 3
Bellona
Bellona
rahmdiddlydoo
Bellona
Level 16
God Stats
62W - 52L
1,924 SR
Queue Stats
122W - 146L
1,940 Elo+
Party 3
Team Averages
Level 23
1,745 SR
1,702 Elo+

VS

Team Averages
Level 64
1,564 SR
1,812 Elo+
Danzaburou
Danzaburou
Mackiee
Danzaburou
Level 125
God Stats
11W - 16L
1,500 SR
Queue Stats
160W - 155L
1,804 Elo+
Party 1
Ymir
Ymir
MrCalraycan
Ymir
Level 27
God Stats
25W - 21L
1,716 SR
Queue Stats
167W - 170L
1,617 Elo+
Solo
Apollo
Apollo
Mussellini
Apollo
Level 156
God Stats
2W - 0L
1,602 SR
Queue Stats
65W - 29L
1,814 Elo+
Party 1
Nu Wa
Nu Wa
Noob3223
Nu Wa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,912 Elo+
Party 1
Athena
Athena
ViZuaL RaPiiDz
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
11,314
1,131
11,118
22,824
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
FatJPG
Hel
16
0 / 7 / 7
9,749
975
4,400
17,064
11,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
16
3 / 7 / 6
10,269
1,027
9,532
19,553
12,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 10 / 5
11,128
1,113
17,539
24,238
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
15
2 / 10 / 3
9,410
941
6,103
21,691
17,385
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

13

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mackiee
Danzaburou
18
9 / 2 / 22
12,452
1,245
22,919
9,105
3,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 3 / 27
10,773
1,077
11,489
16,359
18,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Mussellini
Apollo
18
13 / 6 / 19
12,489
1,249
26,022
13,869
5,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Noob3223
Nu Wa
18
7 / 1 / 27
11,981
1,198
25,197
3,731
1,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 25
11,257
1,126
10,622
11,154
11,979
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
158
13
Kills
38
38
Deaths
13
29
Assists
120
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
L
Hel
FatJPG
Hel
0
7
7
0.5
W
Danzaburou
Mackiee
Danzaburou
9
2
22
10
W
3
3
27
5.5
W
Apollo
Mussellini
Apollo
13
6
19
3.75
W
Nu Wa
Noob3223
Nu Wa
7
1
27
20.5
L
Fenrir
3
7
6
0.86
W
6
1
25
18.5
L
6
10
5
0.85
L
Bellona
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,692
Damage
96,249
105,370
Taken
54,218
70,722
Mitigated
40,713
10,729
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,118
1,729
0
996
22,824
21,960
0
10,000
12,824
30,688
0
L
Hel
FatJPG
Hel
4,400
463
3,216
2,849
17,064
11,129
0
8,606
8,458
18,173
0
W
Danzaburou
Mackiee
Danzaburou
22,919
10,744
0
2,114
9,105
3,517
0
2,970
6,135
0
38,522
W
11,489
1,328
0
0
16,359
18,528
0
6,816
9,543
19,635
0
W
Apollo
Mussellini
Apollo
26,022
15,370
0
1,348
13,869
5,603
0
2,801
11,068
0
44,548
W
Nu Wa
Noob3223
Nu Wa
25,197
6,058
0
0
3,731
1,086
0
390
3,341
52,744
0
L
Fenrir
9,532
1,875
0
317
19,553
12,361
0
9,163
10,390
0
17,040
W
10,622
4,850
808
656
11,154
11,979
0
2,541
8,613
21,333
0
L
17,539
11,225
0
3,155
24,238
7,887
0
11,416
12,822
0
35,192
L
Bellona
6,103
1,089
0
196
21,691
17,385
0
8,123
13,568
0
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,870
Gold Earned
58,952
147
Minions Killed
179
4
Camps Cleared
3
883,545
Distance Traveled
895,584
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,314
1,131
37
4
0
170,074
3
L
Hel
9,749
975
34
3
0
174,416
1
W
Danzaburou
12,452
1,245
38
4
0
184,077
0
W
Ymir
10,773
1,077
16
2
0
156,929
0
W
Apollo
12,489
1,249
44
4
1
139,999
0
W
Nu Wa
11,981
1,198
61
6
0
193,577
3
L
Fenrir
10,269
1,027
11
1
1
210,112
1
W
Athena
11,257
1,126
20
2
2
221,002
2
L
Artemis
11,128
1,113
39
4
2
160,534
0
L
Bellona
9,410
941
26
3
1
168,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role