Player Matchup

Ao Kuang
Ao Kuang
Bronze III
Brain
Ao Kuang
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 MMR
Party 4
Discordia
Discordia
Silver III
Gaindhi
Discordia
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,408 MMR
Party 1
Danzaburou
Danzaburou
Gold II
KippenUndBull
Danzaburou
Gold II
Level 64
God Stats
48W - 18L
1,774 SR
Queue Stats
154W - 145L
1,448 MMR
Party 4
Sylvanus
Sylvanus
Gold I
Rekino
Sylvanus
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
rezisar
Bellona
Gold V
Level 102
God Stats
10W - 8L
1,669 SR
Queue Stats
16W - 15L
1,521 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,589 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,440 SR
1,470 MMR
Thanatos
Thanatos
Silver II
Berlando
Thanatos
Silver II
Level 55
God Stats
3W - 4L
1,456 SR
Queue Stats
29W - 46L
1,462 MMR
Solo
Ra
Ra
Gold V
GrooteS
Ra
Gold V
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 126L
1,495 MMR
Party 2
Chaac
Chaac
Gold V
ShadowSidd
Chaac
Gold V
Level 141
God Stats
12W - 4L
1,681 SR
Queue Stats
224W - 217L
1,449 MMR
Party 2
Apollo
Apollo
Silver I
Southy86
Apollo
Silver I
Level 119
God Stats
0W - 2L
1,253 SR
Queue Stats
106W - 105L
1,518 MMR
Party 3
Ymir
Ymir
Silver II
gwalkerr
Ymir
Silver II
Level 109
God Stats
2W - 3L
1,309 SR
Queue Stats
133W - 136L
1,425 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brain
Ao Kuang
20
6 / 2 / 7
13,669
570
15,662
25,717
13,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Gaindhi
Discordia
20
8 / 2 / 3
14,170
590
13,900
10,637
5,012
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KippenUndBull
Danzaburou
20
6 / 4 / 9
14,967
624
19,731
20,068
9,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Rekino
Sylvanus
18
2 / 2 / 13
12,585
524
8,549
21,102
27,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
rezisar
Bellona
20
4 / 0 / 3
15,208
634
17,062
24,646
23,047
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArachneNu WaErlang ShenScyllaJanus

VS

Bans
CthulhuThothTsukuyomiPersephoneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Berlando
Thanatos
15
2 / 6 / 2
10,033
418
9,084
18,454
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 7 / 1
10,336
431
8,319
17,284
6,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
0 / 3 / 0
11,347
473
16,121
22,018
29,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Southy86
Apollo
19
5 / 5 / 2
12,324
514
17,037
16,271
6,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
2 / 5 / 7
10,630
443
10,173
23,492
21,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
26
Kills
10
10
Deaths
26
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Berlando
Thanatos
2
6
2
0.5
W
Ao Kuang
Brain
Ao Kuang
6
2
7
4.75
W
Discordia
Gaindhi
Discordia
8
2
3
4.75
L
1
7
1
0.21
W
Danzaburou
KippenUndBull
Danzaburou
6
4
9
2.63
W
Sylvanus
Rekino
Sylvanus
2
2
13
4.25
L
Chaac
0
3
0
0
L
Apollo
Southy86
Apollo
5
5
2
1.2
L
Ymir
2
5
7
1.1
W
Bellona
rezisar
Bellona
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,904
Damage
60,734
102,170
Taken
97,519
78,318
Mitigated
74,611
57,979
Healing
39,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Berlando
Thanatos
9,084
2,504
0
10,003
18,454
10,052
0
8,443
9,894
0
69,625
W
Ao Kuang
Brain
Ao Kuang
15,662
3,842
0
13,069
25,717
13,461
1,391
5,567
19,908
106,980
0
W
Discordia
Gaindhi
Discordia
13,900
1,183
0
2,864
10,637
5,012
2,759
2,413
8,052
124,315
0
L
8,319
944
1,055
5,388
17,284
6,769
0
12,996
3,892
76,977
0
W
Danzaburou
KippenUndBull
Danzaburou
19,731
9,999
0
9,860
20,068
9,486
5,254
3,824
16,175
0
117,780
W
Sylvanus
Rekino
Sylvanus
8,549
1,441
5,391
10,246
21,102
27,312
1,282
6,939
13,898
30,176
0
L
Chaac
16,121
1,403
0
11,636
22,018
29,500
237
1,319
20,699
0
93,565
L
Apollo
Southy86
Apollo
17,037
11,812
0
7,337
16,271
6,636
666
2,967
13,236
0
89,316
L
Ymir
10,173
1,256
0
4,544
23,492
21,654
0
11,567
11,687
41,873
0
W
Bellona
rezisar
Bellona
17,062
9,951
0
16,549
24,646
23,047
2,292
326
23,216
313
108,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,599
Gold Earned
54,670
738
Minions Killed
667
0
Camps Cleared
0
2,271,915
Distance Traveled
2,098,347
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,033
418
110
5
0
433,231
9
W
Ao Kuang
13,669
570
162
7
0
500,261
2
W
Discordia
14,170
590
190
8
0
447,583
3
L
Ra
10,336
431
160
7
0
396,625
3
W
Danzaburou
14,967
624
154
6
0
397,785
7
W
Sylvanus
12,585
524
30
1
0
442,444
10
L
Chaac
11,347
473
187
8
0
446,750
2
L
Apollo
12,324
514
161
7
0
428,543
5
L
Ymir
10,630
443
49
2
0
393,198
12
W
Bellona
15,208
634
202
8
0
483,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role