Player Matchup

Bacchus
Bacchus
Marcizoid
Bacchus
Level 18
God Stats
1W - 0L
1,771 SR
Queue Stats
5W - 5L
1,163 Elo+
Solo
Jing Wei
Jing Wei
OnxEyedKing
Jing Wei
Level 24
God Stats
20W - 22L
1,315 SR
Queue Stats
553W - 523L
1,301 Elo+
Solo
Artemis
Artemis
PumpkinRhino262
Artemis
Level 17
God Stats
10W - 6L
1,821 SR
Queue Stats
160W - 201L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
Qaky
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 143L
1,500 Elo+
Party 1
Medusa
Medusa
richster25
Medusa
Level 18
God Stats
1W - 0L
1,308 SR
Queue Stats
3W - 5L
1,343 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,319 Elo+

VS

Team Averages
Level 23
1,536 SR
1,354 Elo+
Cerberus
Cerberus
Carl0s44life
Cerberus
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 174L
1,085 Elo+
Solo
Tsukuyomi
Tsukuyomi
DA GREATDREAMER
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,327 Elo+
Solo
Neith
Neith
Gee-Hook
Neith
Level 4
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 5L
1,234 Elo+
Solo
Anhur
Anhur
King Lion37
Anhur
Level 29
God Stats
16W - 18L
1,882 SR
Queue Stats
37W - 56L
1,754 Elo+
Solo
Artemis
Artemis
TrueCard0286
Artemis
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 114L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Marcizoid
Bacchus
19
10 / 4 / 4
13,080
503
10,225
21,020
11,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
OnxEyedKing
Jing Wei
18
6 / 8 / 5
12,026
463
14,770
21,166
6,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 3 / 2
12,242
471
11,070
15,816
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Qaky
Kukulkan
15
0 / 8 / 7
9,726
374
6,783
10,482
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
richster25
Medusa
16
3 / 10 / 6
10,959
422
13,105
24,211
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carl0s44life
Cerberus
17
9 / 3 / 6
12,572
484
14,903
21,939
21,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
DA GREATDREAMER
Tsukuyomi
17
9 / 10 / 8
11,878
457
17,612
21,593
9,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Gee-Hook
Neith
17
1 / 11 / 5
11,200
431
13,709
16,418
6,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
12 / 4 / 5
12,816
493
16,059
13,496
5,979
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
TrueCard0286
Artemis
12
2 / 3 / 7
9,527
366
8,436
9,733
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
64
27
Kills
33
33
Deaths
31
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Carl0s44life
Cerberus
9
3
6
4
L
Tsukuyomi
DA GREATDREAMER
Tsukuyomi
9
10
8
1.3
L
Neith
Gee-Hook
Neith
1
11
5
0.32
L
12
4
5
3.63
W
Bacchus
Marcizoid
Bacchus
10
4
4
3
W
Jing Wei
OnxEyedKing
Jing Wei
6
8
5
1.06
W
8
3
2
3
W
Kukulkan
Qaky
Kukulkan
0
8
7
0.44
L
Artemis
TrueCard0286
Artemis
2
3
7
1.83
W
Medusa
richster25
Medusa
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
70,719
92,695
Taken
83,179
34,306
Mitigated
46,828
18,610
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Carl0s44life
Cerberus
14,903
1,117
0
4,590
21,939
21,592
0
2,299
19,640
55,142
0
L
Tsukuyomi
DA GREATDREAMER
Tsukuyomi
17,612
6,473
0
3,477
21,593
9,764
0
4,849
16,744
0
62,975
L
Neith
Gee-Hook
Neith
13,709
7,276
0
2,390
16,418
6,291
3,559
5,136
11,282
0
65,359
L
16,059
6,931
99
2,567
13,496
5,979
1,124
3,257
10,239
0
55,777
W
Bacchus
Marcizoid
Bacchus
10,225
1,285
0
0
21,020
11,102
0
1,643
19,377
39,925
0
W
Jing Wei
OnxEyedKing
Jing Wei
14,770
9,705
1,088
4,296
21,166
6,983
1,445
5,093
16,073
0
73,304
W
11,070
5,232
0
6,570
15,816
5,713
1,771
1,530
14,286
0
58,128
W
Kukulkan
Qaky
Kukulkan
6,783
1,044
0
0
10,482
2,961
523
748
9,734
30,182
0
L
Artemis
TrueCard0286
Artemis
8,436
3,159
0
3,859
9,733
3,202
0
1,467
8,266
0
34,751
W
Medusa
richster25
Medusa
13,105
6,539
0
6,656
24,211
7,547
3,016
5,889
18,322
0
51,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,033
Gold Earned
57,993
406
Minions Killed
413
0
Camps Cleared
0
2,165,288
Distance Traveled
1,891,719
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,572
484
86
3
0
480,516
1
L
Tsukuyomi
11,878
457
81
3
0
425,741
0
L
Neith
11,200
431
109
4
0
367,133
1
L
Anhur
12,816
493
82
3
0
364,240
1
W
Bacchus
13,080
503
64
2
0
522,540
2
W
Jing Wei
12,026
463
122
5
0
461,764
7
W
Artemis
12,242
471
91
4
0
407,554
2
W
Kukulkan
9,726
374
56
2
0
369,601
3
L
Artemis
9,527
366
55
2
0
254,089
1
W
Medusa
10,959
422
73
3
0
403,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role