Player Matchup

Baron Samedi
Baron Samedi
DoubleV400-10
Baron Samedi
Level 67
God Stats
16W - 19L
1,308 SR
Queue Stats
119W - 212L
1,073 Elo+
Party 1
Neith
Neith
LS4B_Noos
Neith
Level 43
God Stats
2W - 2L
1,178 SR
Queue Stats
14W - 40L
1,005 Elo+
Party 1
Ymir
Ymir
ZeocKsi
Ymir
Level 32
God Stats
4W - 6L
1,390 SR
Queue Stats
10W - 36L
1,142 Elo+
Party 1
Team Averages
Level 47
1,292 SR
1,073 Elo+

VS

Team Averages
Level 70
1,496 SR
1,360 Elo+
Ra
Ra
A_akin
Ra
Level 50
God Stats
0W - 1L
1,581 SR
Queue Stats
35W - 40L
1,432 Elo+
Solo
Chiron
Chiron
EL_-T1BURON
Chiron
Level 73
God Stats
2W - 4L
1,400 SR
Queue Stats
114W - 178L
1,331 Elo+
Solo
Osiris
Osiris
vap926
Osiris
Level 87
God Stats
1W - 4L
1,508 SR
Queue Stats
73W - 115L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoubleV400-10
Baron Samedi
10
1 / 0 / 6
6,968
697
5,351
7,388
3,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
LS4B_Noos
Neith
10
4 / 1 / 3
7,424
742
4,229
4,455
1,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
ZeocKsi
Ymir
10
3 / 0 / 5
7,082
708
3,372
5,175
2,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 0 / 1
6,508
651
4,123
2,955
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
9
1 / 6 / 0
6,597
660
5,280
8,648
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
vap926
Osiris
7
0 / 2 / 0
5,666
567
2,024
4,689
3,264
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
0
0
1
0.5
W
Baron Samedi
DoubleV400-10
Baron Samedi
1
0
6
4
L
Chiron
1
6
0
0.17
W
Neith
LS4B_Noos
Neith
4
1
3
5.5
W
Ymir
ZeocKsi
Ymir
3
0
5
5.5
L
Osiris
vap926
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,952
Damage
11,427
17,018
Taken
16,292
6,977
Mitigated
8,169
5,869
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,123
317
678
1,450
2,955
929
0
1,405
1,550
25,696
0
W
Baron Samedi
DoubleV400-10
Baron Samedi
5,351
387
364
3,552
7,388
3,512
76
1,430
5,598
27,751
0
L
Chiron
5,280
2,498
373
1,521
8,648
3,976
0
5,176
3,472
0
24,548
W
Neith
LS4B_Noos
Neith
4,229
1,677
0
885
4,455
1,395
1,095
801
3,434
0
26,476
W
Ymir
ZeocKsi
Ymir
3,372
459
417
651
5,175
2,070
0
1,158
3,801
16,454
0
L
Osiris
vap926
Osiris
2,024
408
357
246
4,689
3,264
0
2,156
2,533
0
4,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,474
Gold Earned
18,771
103
Minions Killed
99
0
Camps Cleared
0
554,532
Distance Traveled
437,456
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,508
651
50
5
0
187,809
3
W
Baron Samedi
6,968
697
31
3
0
179,147
0
L
Chiron
6,597
660
37
4
0
137,041
3
W
Neith
7,424
742
40
4
0
172,417
0
W
Ymir
7,082
708
32
3
0
202,968
1
L
Osiris
5,666
567
12
1
0
112,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role