Player Matchup

Chaac
Chaac
Deynai
Chaac
Level 6
God Stats
4W - 3L
1,780 SR
Queue Stats
159W - 111L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
Drekzo
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,604 Elo+
Party 3
Hun Batz
Hun Batz
MALFER8
Hun Batz
Level 18
God Stats
4W - 2L
1,526 SR
Queue Stats
42W - 36L
1,453 Elo+
Party 3
Apollo
Apollo
Narkz
Apollo
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
148W - 109L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
Xywok
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 53L
1,393 Elo+
Party 1
Team Averages
Level 23
1,561 SR
1,476 Elo+

VS

Team Averages
Level 25
1,568 SR
1,484 Elo+
Kukulkan
Kukulkan
IVIoRteStar
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Camazotz
Camazotz
Ironmiki95
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,493 Elo+
Party 2
Izanami
Izanami
Kuraraaa
Izanami
Level 13
God Stats
2W - 8L
1,623 SR
Queue Stats
6W - 16L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Lordyuka
Sun Wukong
Level 24
God Stats
3W - 9L
1,715 SR
Queue Stats
35W - 51L
1,478 Elo+
Solo
Danzaburou
Danzaburou
hoidraar
Danzaburou
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 71L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deynai
Chaac
14
4 / 2 / 4
8,838
520
8,875
12,361
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Drekzo
The Morrigan
17
13 / 2 / 5
10,894
641
13,774
8,447
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MALFER8
Hun Batz
16
8 / 3 / 5
10,483
617
8,195
10,571
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Narkz
Apollo
16
4 / 0 / 7
9,968
586
8,610
8,980
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Xywok
Kuzenbo
13
2 / 1 / 11
8,961
527
5,125
12,569
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IVIoRteStar
Kukulkan
14
3 / 5 / 1
8,194
482
10,854
9,533
3,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Ironmiki95
Camazotz
9
1 / 10 / 1
6,512
383
3,046
15,627
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Kuraraaa
Izanami
11
1 / 7 / 1
6,966
410
2,857
11,188
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Lordyuka
Sun Wukong
12
1 / 3 / 4
7,541
444
3,431
12,342
5,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
hoidraar
Danzaburou
13
1 / 6 / 1
7,717
454
3,182
11,615
3,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
31
Kills
7
8
Deaths
31
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Deynai
Chaac
4
2
4
3
W
The Morrigan
Drekzo
The Morrigan
13
2
5
7.75
L
Kukulkan
IVIoRteStar
Kukulkan
3
5
1
0.7
L
Camazotz
Ironmiki95
Camazotz
1
10
1
0.15
L
Izanami
Kuraraaa
Izanami
1
7
1
0.21
L
Sun Wukong
Lordyuka
Sun Wukong
1
3
4
1
W
Hun Batz
MALFER8
Hun Batz
8
3
5
3.5
W
Apollo
Narkz
Apollo
4
0
7
7.5
W
Kuzenbo
Xywok
Kuzenbo
2
1
11
7.5
L
Danzaburou
hoidraar
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,579
Damage
23,370
52,928
Taken
60,305
34,993
Mitigated
19,180
16,983
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Deynai
Chaac
8,875
1,347
0
3,554
12,361
11,611
1,008
3,609
8,752
0
42,316
W
The Morrigan
Drekzo
The Morrigan
13,774
2,689
0
1,801
8,447
3,587
1,928
1,562
6,660
62,132
5,742
L
Kukulkan
IVIoRteStar
Kukulkan
10,854
943
0
973
9,533
3,317
99
2,985
6,311
44,459
0
L
Camazotz
Ironmiki95
Camazotz
3,046
955
0
3,649
15,627
4,524
376
4,225
11,204
0
23,416
L
Izanami
Kuraraaa
Izanami
2,857
1,471
0
1,649
11,188
2,737
596
1,127
10,001
0
29,571
L
Sun Wukong
Lordyuka
Sun Wukong
3,431
912
0
1,648
12,342
5,093
261
1,596
10,294
0
30,082
W
Hun Batz
MALFER8
Hun Batz
8,195
3,091
0
2,536
10,571
4,517
3,160
1,080
9,491
0
57,900
W
Apollo
Narkz
Apollo
8,610
3,892
0
4,521
8,980
3,447
4,256
2,824
6,156
0
67,901
W
Kuzenbo
Xywok
Kuzenbo
5,125
2,494
0
4,571
12,569
11,831
937
1,779
9,824
25,257
0
L
Danzaburou
hoidraar
Danzaburou
3,182
895
0
2,967
11,615
3,509
175
4,791
6,685
0
35,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
36,930
480
Minions Killed
287
0
Camps Cleared
0
1,648,546
Distance Traveled
1,325,305
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,838
520
84
5
0
305,047
1
W
The Morrigan
10,894
641
124
7
0
309,679
3
L
Kukulkan
8,194
482
75
4
0
292,058
0
L
Camazotz
6,512
383
44
3
0
248,281
0
L
Izanami
6,966
410
51
3
0
185,147
6
L
Sun Wukong
7,541
444
51
3
0
300,115
0
W
Hun Batz
10,483
617
116
7
0
349,952
0
W
Apollo
9,968
586
117
7
0
347,644
3
W
Kuzenbo
8,961
527
39
2
0
336,224
7
L
Danzaburou
7,717
454
66
4
0
299,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role