Player Matchup

Sol
Sol
BattleBoo4041
Sol
Level 59
God Stats
9W - 6L
1,717 SR
Queue Stats
33W - 26L
1,449 Elo+
Party 3
King Arthur
King Arthur
KareeemCheese
King Arthur
Level 29
God Stats
14W - 12L
1,669 SR
Queue Stats
65W - 58L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
Perfectedist
Danzaburou
Level 29
God Stats
39W - 38L
1,596 SR
Queue Stats
115W - 120L
1,593 Elo+
Party 1
Kali
Kali
ShRImP5088
Kali
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 10L
1,688 Elo+
Party 3
Artemis
Artemis
fluffybunny13
Artemis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 17L
1,863 Elo+
Party 3
Team Averages
Level 27
1,596 SR
1,642 Elo+

VS

Team Averages
Level 23
1,599 SR
1,486 Elo+
Aphrodite
Aphrodite
Elias7231
Aphrodite
Level 30
God Stats
3W - 4L
1,489 SR
Queue Stats
3W - 5L
1,603 Elo+
Solo
Chang'e
Chang'e
LangetManmanw
Chang'e
Level 29
God Stats
10W - 7L
1,707 SR
Queue Stats
37W - 31L
1,664 Elo+
Solo
Freya
Freya
MrBunHavingFun
Freya
Level 29
God Stats
2W - 3L
1,765 SR
Queue Stats
31W - 24L
1,705 Elo+
Solo
Janus
Janus
Ovular Triangle
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 115L
1,076 Elo+
Party 2
Cernunnos
Cernunnos
Wavy Prism28
Cernunnos
Level 17
God Stats
15W - 15L
1,532 SR
Queue Stats
207W - 188L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
7,510
469
5,941
8,550
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
KareeemCheese
King Arthur
12
2 / 4 / 0
7,088
443
1,395
7,459
6,411
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Perfectedist
Danzaburou
13
6 / 5 / 5
8,597
537
7,491
11,162
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 3 / 10
9,520
595
10,884
15,793
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
16
15 / 2 / 5
10,166
635
22,572
16,298
5,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elias7231
Aphrodite
13
5 / 5 / 4
8,422
526
8,274
14,956
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
13
4 / 6 / 2
8,205
513
12,263
13,564
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 7 / 0
8,018
501
9,651
16,041
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 5 / 5
6,762
423
4,047
8,419
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Wavy Prism28
Cernunnos
11
2 / 7 / 5
7,368
461
8,790
14,178
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
30
Kills
17
17
Deaths
30
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Aphrodite
Elias7231
Aphrodite
5
5
4
1.4
W
King Arthur
KareeemCheese
King Arthur
2
4
0
0.5
L
Chang'e
4
6
2
0.83
L
6
7
0
0.86
L
0
5
5
0.5
W
Danzaburou
Perfectedist
Danzaburou
6
5
5
1.7
W
6
3
10
3.67
L
Cernunnos
Wavy Prism28
Cernunnos
2
7
5
0.64
W
Artemis
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,283
Damage
43,025
59,262
Taken
67,158
24,851
Mitigated
22,091
20,201
Healing
24,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,941
1,146
0
1,924
8,550
3,251
271
6,395
1,849
25,202
711
L
Aphrodite
Elias7231
Aphrodite
8,274
811
2,206
7,147
14,956
5,324
248
1,415
13,541
37,443
0
W
King Arthur
KareeemCheese
King Arthur
1,395
232
0
0
7,459
6,411
120
4,690
2,583
2,391
22,840
L
Chang'e
12,263
584
515
4,526
13,564
4,226
0
1,261
12,303
48,502
0
L
9,651
3,941
0
5,647
16,041
6,005
461
2,057
13,984
32,544
0
L
4,047
441
0
686
8,419
2,234
25
700
7,719
28,963
0
W
Danzaburou
Perfectedist
Danzaburou
7,491
3,477
0
1,683
11,162
3,584
584
6,851
3,874
0
31,212
W
10,884
6,082
0
7,230
15,793
5,694
0
7,542
7,975
0
52,377
L
Cernunnos
Wavy Prism28
Cernunnos
8,790
4,495
0
3,479
14,178
4,302
558
505
13,673
0
32,726
W
Artemis
22,572
15,036
0
9,364
16,298
5,911
279
7,178
8,746
0
61,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,881
Gold Earned
38,775
333
Minions Killed
307
0
Camps Cleared
0
1,448,172
Distance Traveled
1,268,577
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,510
469
48
3
0
287,822
7
L
Aphrodite
8,422
526
80
5
0
279,621
2
W
King Arthur
7,088
443
51
3
0
251,936
1
L
Chang'e
8,205
513
80
5
0
270,442
4
L
Freya
8,018
501
46
3
0
225,316
1
L
Janus
6,762
423
60
4
0
243,532
0
W
Danzaburou
8,597
537
63
4
0
292,816
2
W
Kali
9,520
595
100
6
0
318,784
1
L
Cernunnos
7,368
461
41
3
0
249,666
1
W
Artemis
10,166
635
71
4
0
296,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role