Player Matchup

Baron Samedi
Baron Samedi
AkumaTetsuo
Baron Samedi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 52L
1,444 Elo+
Solo
Nemesis
Nemesis
KXLLXD
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Sol
Sol
Orzic
Sol
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 135L
1,489 Elo+
Solo
Chaac
Chaac
Unholyghost729
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,500 Elo+
Party 2
Ra
Ra
theinmortal1323
Ra
Level 27
God Stats
53W - 34L
1,650 SR
Queue Stats
868W - 1,013L
1,413 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,469 Elo+

VS

Team Averages
Level 11
1,488 SR
1,434 Elo+
Yemoja
Yemoja
Devo97
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Ra
Ra
Gooser9
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 143L
1,355 Elo+
Party 1
Olorun
Olorun
Kniveris
Olorun
Level 8
God Stats
9W - 7L
1,506 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 1
King Arthur
King Arthur
Spooky413
King Arthur
Level 28
God Stats
4W - 2L
1,523 SR
Queue Stats
62W - 46L
1,446 Elo+
Solo
Cupid
Cupid
chazvinder
Cupid
Level 7
God Stats
13W - 6L
1,410 SR
Queue Stats
190W - 130L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkumaTetsuo
Baron Samedi
13
0 / 1 / 0
7,864
786
1,059
1,071
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KXLLXD
Nemesis
12
0 / 1 / 0
7,710
771
274
826
192
Sol
Orzic
Sol
16
3 / 1 / 3
10,102
1,010
16,138
10,881
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 9 / 5
9,423
942
7,286
21,466
19,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 6 / 2
10,079
1,008
11,935
12,184
5,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

152

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Devo97
Yemoja
16
0 / 1 / 9
10,157
1,016
2,384
5,819
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
9 / 3 / 6
11,193
1,119
12,716
8,129
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Kniveris
Olorun
17
4 / 2 / 10
10,522
1,052
11,680
9,489
4,074
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Spooky413
King Arthur
16
2 / 0 / 10
9,536
954
4,284
9,712
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
16
3 / 1 / 8
9,631
963
10,502
8,161
3,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
18
18
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AkumaTetsuo
Baron Samedi
0
1
0
0
W
Yemoja
Devo97
Yemoja
0
1
9
4.5
W
9
3
6
4
L
Nemesis
KXLLXD
Nemesis
0
1
0
0
W
Olorun
Kniveris
Olorun
4
2
10
4.5
L
Sol
Orzic
Sol
3
1
3
4.5
W
King Arthur
Spooky413
King Arthur
2
0
10
7
L
2
9
5
0.5
W
Cupid
3
1
8
7
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
41,566
46,428
Taken
41,310
30,701
Mitigated
22,591
8,654
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AkumaTetsuo
Baron Samedi
1,059
161
106
213
1,071
358
0
773
298
2,600
0
W
Yemoja
Devo97
Yemoja
2,384
865
1,182
1,047
5,819
5,022
0
4,234
1,510
12,713
0
W
12,716
679
3,144
2,751
8,129
3,520
0
6,002
2,052
40,618
0
L
Nemesis
KXLLXD
Nemesis
274
161
0
100
826
192
0
255
546
0
274
W
Olorun
Kniveris
Olorun
11,680
5,869
1,139
2,853
9,489
4,074
0
7,274
2,140
24,122
0
L
Sol
Orzic
Sol
16,138
5,399
0
4,406
10,881
4,397
0
8,331
2,550
33,926
0
W
King Arthur
Spooky413
King Arthur
4,284
830
0
1,534
9,712
6,730
0
6,398
3,193
0
19,368
L
7,286
3,765
0
2,460
21,466
19,810
0
10,685
10,506
0
12,782
W
Cupid
10,502
5,810
135
2,157
8,161
3,245
0
5,224
2,762
0
19,542
L
11,935
203
182
1,187
12,184
5,944
0
6,736
5,348
50,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
51,039
141
Minions Killed
187
1
Camps Cleared
1
529,250
Distance Traveled
857,391
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,864
786
4
0
0
25,754
0
W
Yemoja
10,157
1,016
12
1
0
159,511
0
W
Ra
11,193
1,119
75
8
1
192,669
0
L
Nemesis
7,710
771
0
0
0
23,565
0
W
Olorun
10,522
1,052
35
4
0
161,106
1
L
Sol
10,102
1,010
41
4
0
171,676
0
W
King Arthur
9,536
954
37
4
0
193,730
0
L
Chaac
9,423
942
5
1
0
147,947
0
W
Cupid
9,631
963
28
3
0
150,375
1
L
Ra
10,079
1,008
91
9
1
160,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role