Player Matchup

Izanami
Izanami
DamagedSight
Izanami
Level 124
God Stats
9W - 3L
1,723 SR
Queue Stats
22W - 30L
1,538 Elo+
Party 1
Fafnir
Fafnir
Koruptic
Fafnir
Level 110
God Stats
10W - 4L
1,456 SR
Queue Stats
34W - 34L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
Ryzespacito
Erlang Shen
Level 62
God Stats
7W - 2L
2,025 SR
Queue Stats
66W - 71L
1,523 Elo+
Party 1
Hera
Hera
iboogiealex
Hera
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 23L
1,533 Elo+
Party 2
Mercury
Mercury
zaelclouds
Mercury
Level 96
God Stats
1W - 0L
1,290 SR
Queue Stats
20W - 20L
1,505 Elo+
Party 2
Team Averages
Level 98
1,599 SR
1,510 Elo+

VS

Team Averages
Level 101
1,500 SR
1,494 Elo+
Sobek
Sobek
Blak17
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GenieW
Pele
Level 82
God Stats
5W - 7L
1,500 SR
Queue Stats
220W - 208L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
Jaramillosk8
Danzaburou
Level 66
God Stats
7W - 6L
1,500 SR
Queue Stats
265W - 281L
1,393 Elo+
Solo
King Arthur
King Arthur
PartiaIIy
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Sebby158
Thoth
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
450W - 426L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DamagedSight
Izanami
10
1 / 4 / 6
5,902
537
7,540
6,819
1,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Koruptic
Fafnir
11
6 / 2 / 1
6,645
604
5,315
7,761
4,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Ryzespacito
Erlang Shen
11
2 / 3 / 3
6,395
581
4,521
5,643
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,889
535
1,854
3,484
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
zaelclouds
Mercury
12
5 / 4 / 1
6,936
631
5,155
6,570
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blak17
Sobek
9
1 / 3 / 5
5,527
502
3,330
9,702
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Pele
GenieW
Pele
11
4 / 2 / 2
6,456
587
4,647
8,196
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Jaramillosk8
Danzaburou
9
5 / 4 / 0
6,002
546
5,452
7,402
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
PartiaIIy
King Arthur
9
3 / 3 / 1
5,760
524
3,593
7,177
2,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
Sebby158
Thoth
10
0 / 3 / 0
5,866
533
1,577
5,563
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
13
14
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
Blak17
Sobek
1
3
5
1.17
W
Izanami
DamagedSight
Izanami
1
4
6
1
L
Pele
GenieW
Pele
4
2
2
2.5
L
Danzaburou
Jaramillosk8
Danzaburou
5
4
0
1.25
W
Fafnir
Koruptic
Fafnir
6
2
1
3.25
L
King Arthur
PartiaIIy
King Arthur
3
3
1
1.17
W
Erlang Shen
Ryzespacito
Erlang Shen
2
3
3
1.17
L
Thoth
Sebby158
Thoth
0
3
0
0
W
1
1
1
1.5
W
Mercury
zaelclouds
Mercury
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
18,599
30,277
Taken
38,040
13,903
Mitigated
14,951
5,026
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Blak17
Sobek
3,330
258
0
3,816
9,702
6,407
0
2,047
7,655
15,940
0
W
Izanami
DamagedSight
Izanami
7,540
5,524
0
1,482
6,819
1,622
122
1,465
5,354
0
35,098
L
Pele
GenieW
Pele
4,647
1,689
0
2,774
8,196
2,316
0
676
7,520
0
32,657
L
Danzaburou
Jaramillosk8
Danzaburou
5,452
2,065
0
2,738
7,402
1,960
0
2,692
4,710
0
29,961
W
Fafnir
Koruptic
Fafnir
5,315
1,279
399
1,965
7,761
4,946
0
1,598
6,163
18,916
0
L
King Arthur
PartiaIIy
King Arthur
3,593
946
0
1,440
7,177
2,436
0
0
7,177
0
26,422
W
Erlang Shen
Ryzespacito
Erlang Shen
4,521
2,599
0
930
5,643
4,506
1,614
0
5,643
0
27,775
L
Thoth
Sebby158
Thoth
1,577
48
0
1,726
5,563
1,832
0
1,754
3,809
33,552
0
W
1,854
168
0
0
3,484
979
256
1,321
2,163
28,467
0
W
Mercury
zaelclouds
Mercury
5,155
3,220
0
250
6,570
1,850
176
523
6,047
0
33,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
29,611
299
Minions Killed
259
0
Camps Cleared
0
1,016,481
Distance Traveled
933,044
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,527
502
19
2
0
212,554
5
W
Izanami
5,902
537
81
7
0
186,286
0
L
Pele
6,456
587
68
6
0
221,237
1
L
Danzaburou
6,002
546
47
4
0
175,017
3
W
Fafnir
6,645
604
25
2
0
210,058
2
L
King Arthur
5,760
524
53
5
0
133,569
0
W
Erlang Shen
6,395
581
58
5
0
202,618
1
L
Thoth
5,866
533
72
7
0
190,667
5
W
Hera
5,889
535
66
6
0
191,400
4
W
Mercury
6,936
631
69
6
0
226,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role