Player Matchup

King Arthur
King Arthur
Drakilos
King Arthur
Level 17
God Stats
4W - 2L
1,750 SR
Queue Stats
23W - 33L
1,327 Elo+
Party 2
Baba Yaga
Baba Yaga
Rattenfänge
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,085 Elo+
Party 2
Sobek
Sobek
Skydraus
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
Triplliks
Danzaburou
Level 29
God Stats
5W - 6L
1,509 SR
Queue Stats
77W - 113L
1,312 Elo+
Solo
Thor
Thor
samedirules
Thor
Level 29
God Stats
2W - 6L
1,405 SR
Queue Stats
124W - 154L
1,457 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,306 Elo+

VS

Team Averages
Level 29
1,527 SR
1,431 Elo+
Skadi
Skadi
Chipu98
Skadi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 23L
1,460 Elo+
Party 1
Ymir
Ymir
HeroicMushroom
Ymir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,602 Elo+
Party 1
Bellona
Bellona
MadAsy
Bellona
Level 26
God Stats
5W - 4L
1,609 SR
Queue Stats
10W - 9L
1,473 Elo+
Party 1
Fenrir
Fenrir
shmiku
Fenrir
Level 42
God Stats
14W - 14L
1,655 SR
Queue Stats
19W - 23L
1,460 Elo+
Party 1
Discordia
Discordia
t4im0u
Discordia
Level 22
God Stats
2W - 3L
1,369 SR
Queue Stats
18W - 24L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drakilos
King Arthur
11
1 / 8 / 0
6,815
426
4,547
17,707
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Rattenfänge
Baba Yaga
11
0 / 7 / 2
6,982
436
5,084
8,218
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Skydraus
Sobek
10
1 / 10 / 3
6,463
404
2,796
20,111
13,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Triplliks
Danzaburou
12
2 / 8 / 3
7,600
475
7,354
13,080
4,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 9 / 1
8,707
544
5,545
14,710
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chipu98
Skadi
14
6 / 3 / 18
8,569
536
15,992
9,060
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
11 / 0 / 14
10,142
634
12,209
9,993
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
MadAsy
Bellona
13
5 / 1 / 9
8,282
518
6,023
7,707
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
shmiku
Fenrir
16
18 / 3 / 6
9,971
623
18,847
14,177
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
t4im0u
Discordia
13
2 / 1 / 9
8,270
517
5,014
4,005
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
7
Kills
42
42
Deaths
8
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Skadi
Chipu98
Skadi
6
3
18
5
L
King Arthur
Drakilos
King Arthur
1
8
0
0.13
W
11
0
14
18
W
Bellona
MadAsy
Bellona
5
1
9
9.5
L
Baba Yaga
Rattenfänge
Baba Yaga
0
7
2
0.14
L
Sobek
Skydraus
Sobek
1
10
3
0.25
L
Danzaburou
Triplliks
Danzaburou
2
8
3
0.44
L
3
9
1
0.39
W
Fenrir
shmiku
Fenrir
18
3
6
7
W
Discordia
t4im0u
Discordia
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,326
Damage
58,085
73,826
Taken
44,942
38,235
Mitigated
26,361
15,330
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Chipu98
Skadi
15,992
6,871
0
2,551
9,060
3,107
2,243
1,806
7,233
0
38,338
L
King Arthur
Drakilos
King Arthur
4,547
913
0
3,771
17,707
12,337
72
2,348
15,039
0
22,159
W
12,209
2,200
1,122
3,175
9,993
9,278
495
2,009
7,891
42,401
0
W
Bellona
MadAsy
Bellona
6,023
1,435
0
1,620
7,707
5,625
1,056
835
6,576
0
31,471
L
Baba Yaga
Rattenfänge
Baba Yaga
5,084
370
0
1,004
8,218
2,904
1,378
1,686
6,507
35,297
0
L
Sobek
Skydraus
Sobek
2,796
518
0
3,909
20,111
13,181
0
8,129
11,982
12,667
0
L
Danzaburou
Triplliks
Danzaburou
7,354
2,559
270
2,984
13,080
4,715
0
3,837
9,243
0
35,456
L
5,545
1,547
0
3,392
14,710
5,098
0
1,223
13,412
0
42,099
W
Fenrir
shmiku
Fenrir
18,847
5,656
649
5,044
14,177
6,743
993
1,375
12,627
0
55,161
W
Discordia
t4im0u
Discordia
5,014
485
0
0
4,005
1,608
521
1,787
2,218
41,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
45,234
268
Minions Killed
346
0
Camps Cleared
0
1,281,941
Distance Traveled
1,469,946
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,569
536
60
4
0
270,521
1
L
King Arthur
6,815
426
41
3
0
254,922
0
W
Ymir
10,142
634
65
4
0
293,689
1
W
Bellona
8,282
518
57
4
0
325,781
3
L
Baba Yaga
6,982
436
59
4
0
268,213
1
L
Sobek
6,463
404
23
1
0
266,621
0
L
Danzaburou
7,600
475
65
4
0
231,282
0
L
Thor
8,707
544
80
5
0
260,903
3
W
Fenrir
9,971
623
87
5
0
327,634
0
W
Discordia
8,270
517
77
5
0
252,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role