Player Matchup

Izanami
Izanami
CRYSxKapKan
Izanami
Level 28
God Stats
20W - 20L
1,524 SR
Queue Stats
91W - 99L
1,441 Elo+
Solo
Bellona
Bellona
Intaglio
Bellona
Level 18
God Stats
2W - 2L
1,697 SR
Queue Stats
38W - 44L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
VanDoedel
Kukulkan
Level 27
God Stats
14W - 16L
1,182 SR
Queue Stats
197W - 259L
1,452 Elo+
Party 1
Ra
Ra
Z1rumo
Ra
Level 16
God Stats
4W - 2L
1,717 SR
Queue Stats
57W - 105L
1,254 Elo+
Party 1
Ganesha
Ganesha
rammelilli
Ganesha
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 157L
1,431 Elo+
Party 1
Team Averages
Level 23
1,524 SR
1,401 Elo+

VS

Team Averages
Level 13
1,422 SR
1,422 Elo+
Da Ji
Da Ji
AAOniZuKaa
Da Ji
Level 6
God Stats
12W - 7L
1,560 SR
Queue Stats
68W - 60L
1,307 Elo+
Party 3
Ymir
Ymir
Boudbeuhh
Ymir
Level 8
God Stats
0W - 8L
1,148 SR
Queue Stats
69W - 59L
1,336 Elo+
Party 3
Ao Kuang
Ao Kuang
DrAgressive
Ao Kuang
Level 23
God Stats
10W - 13L
1,493 SR
Queue Stats
15W - 16L
1,526 Elo+
Party 2
Ra
Ra
Nicobraah
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Thanatos
Thanatos
NoctoDark
Thanatos
Level 25
God Stats
7W - 3L
1,410 SR
Queue Stats
16W - 18L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CRYSxKapKan
Izanami
20
14 / 4 / 14
14,683
1,224
29,470
9,196
4,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Intaglio
Bellona
19
5 / 8 / 18
12,835
1,070
19,693
21,375
21,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
VanDoedel
Kukulkan
20
14 / 6 / 15
15,182
1,265
47,530
11,810
5,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
18
2 / 5 / 12
11,614
968
14,064
10,198
4,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
rammelilli
Ganesha
20
0 / 6 / 26
12,164
1,014
8,806
24,851
30,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
8 / 9 / 15
13,414
1,118
17,232
27,395
11,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
20
5 / 5 / 18
13,201
1,100
13,727
27,945
33,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
DrAgressive
Ao Kuang
18
7 / 5 / 12
12,577
1,048
14,245
33,604
12,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 11 / 12
11,090
924
10,185
20,521
7,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
NoctoDark
Thanatos
18
6 / 5 / 13
12,879
1,073
11,919
18,843
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
97
35
Kills
27
29
Deaths
35
85
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Da Ji
8
9
15
1.72
L
Ymir
5
5
18
2.8
W
Izanami
CRYSxKapKan
Izanami
14
4
14
5.25
L
Ao Kuang
DrAgressive
Ao Kuang
7
5
12
2.6
W
Bellona
Intaglio
Bellona
5
8
18
1.75
L
1
11
12
0.64
L
Thanatos
NoctoDark
Thanatos
6
5
13
2.5
W
Kukulkan
VanDoedel
Kukulkan
14
6
15
3.58
W
Ra
2
5
12
1.6
W
Ganesha
rammelilli
Ganesha
0
6
26
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,563
Damage
67,308
77,430
Taken
128,308
67,128
Mitigated
73,294
7,384
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
17,232
5,154
0
1,244
27,395
11,317
0
14,943
12,452
0
36,062
L
Ymir
13,727
2,527
0
0
27,945
33,872
0
16,817
11,128
35,490
0
W
Izanami
CRYSxKapKan
Izanami
29,470
24,244
0
1,965
9,196
4,102
0
5,599
3,597
0
50,777
L
Ao Kuang
DrAgressive
Ao Kuang
14,245
3,370
0
10,211
33,604
12,898
0
17,687
15,917
22,175
0
W
Bellona
Intaglio
Bellona
19,693
6,407
0
1,126
21,375
21,758
0
9,895
11,480
0
33,104
L
10,185
1,687
1,296
0
20,521
7,771
0
11,161
9,360
26,899
0
L
Thanatos
NoctoDark
Thanatos
11,919
2,962
0
5,840
18,843
7,436
0
9,792
9,051
0
20,180
W
Kukulkan
VanDoedel
Kukulkan
47,530
2,743
0
355
11,810
5,820
0
4,491
7,319
71,229
0
W
Ra
14,064
2,110
932
494
10,198
4,622
0
4,899
5,299
42,181
0
W
Ganesha
rammelilli
Ganesha
8,806
804
806
1,706
24,851
30,826
0
13,273
11,578
18,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,478
Gold Earned
63,161
217
Minions Killed
180
5
Camps Cleared
5
1,005,990
Distance Traveled
1,059,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,414
1,118
47
4
1
221,251
0
L
Ymir
13,201
1,100
59
5
1
210,672
0
W
Izanami
14,683
1,224
52
4
2
217,210
0
L
Ao Kuang
12,577
1,048
11
1
0
195,106
0
W
Bellona
12,835
1,070
33
3
1
222,742
0
L
Ra
11,090
924
43
4
0
178,895
0
L
Thanatos
12,879
1,073
20
2
3
253,682
0
W
Kukulkan
15,182
1,265
61
5
0
213,508
0
W
Ra
11,614
968
71
6
2
181,005
2
W
Ganesha
12,164
1,014
0
0
0
171,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role