Player Matchup

Tsukuyomi
Tsukuyomi
KyrXsia_
Tsukuyomi
Level 25
God Stats
72W - 57L
1,768 SR
Queue Stats
208W - 219L
1,402 Elo+
Party 3
Amaterasu
Amaterasu
Niyosk
Amaterasu
Level 14
God Stats
3W - 4L
1,591 SR
Queue Stats
223W - 230L
1,353 Elo+
Party 3
Hachiman
Hachiman
OT KeNDi
Hachiman
Level 28
God Stats
2W - 2L
1,220 SR
Queue Stats
14W - 9L
1,502 Elo+
Solo
Jormungandr
Jormungandr
TwiiX_qUicKScOpE
Jormungandr
Level 43
God Stats
7W - 8L
1,055 SR
Queue Stats
99W - 117L
1,315 Elo+
Party 1
Ganesha
Ganesha
zImCryptiX
Ganesha
Level 13
God Stats
8W - 13L
1,765 SR
Queue Stats
77W - 87L
1,738 Elo+
Party 1
Team Averages
Level 25
1,480 SR
1,462 Elo+

VS

Team Averages
Level 26
1,497 SR
1,630 Elo+
Pele
Pele
Coach_BigAl
Pele
Level 42
God Stats
4W - 5L
1,204 SR
Queue Stats
205W - 240L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
Mr_Blobby999
Cthulhu
Level 13
God Stats
12W - 6L
1,671 SR
Queue Stats
25W - 12L
1,627 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Owenbehan1
Cu Chulainn
Level 21
God Stats
8W - 3L
1,500 SR
Queue Stats
49W - 48L
1,650 Elo+
Party 2
Cernunnos
Cernunnos
Saltiest_Rob
Cernunnos
Level 28
God Stats
6W - 7L
1,362 SR
Queue Stats
112W - 129L
1,642 Elo+
Party 2
Jormungandr
Jormungandr
magpiedowd
Jormungandr
Level 25
God Stats
12W - 11L
1,746 SR
Queue Stats
89W - 102L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KyrXsia_
Tsukuyomi
14
2 / 8 / 1
9,253
421
8,697
18,766
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Niyosk
Amaterasu
12
0 / 6 / 3
8,224
374
6,686
21,566
7,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
OT KeNDi
Hachiman
14
0 / 4 / 1
8,287
377
5,796
12,485
3,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TwiiX_qUicKScOpE
Jormungandr
16
6 / 4 / 0
10,444
475
13,590
19,104
18,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
zImCryptiX
Ganesha
14
0 / 2 / 1
8,824
401
4,291
11,271
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 0
13,282
604
25,141
18,426
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Mr_Blobby999
Cthulhu
15
0 / 0 / 4
9,392
427
5,444
9,353
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Owenbehan1
Cu Chulainn
16
1 / 3 / 7
10,413
473
5,334
13,967
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Saltiest_Rob
Cernunnos
16
3 / 0 / 6
10,227
465
8,584
10,250
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
magpiedowd
Jormungandr
16
0 / 5 / 4
10,842
493
11,585
15,652
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
23
24
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
19
1
0
19
L
Tsukuyomi
KyrXsia_
Tsukuyomi
2
8
1
0.31
W
Cthulhu
Mr_Blobby999
Cthulhu
0
0
4
2
L
Amaterasu
Niyosk
Amaterasu
0
6
3
0.25
L
Hachiman
OT KeNDi
Hachiman
0
4
1
0.13
W
Cu Chulainn
Owenbehan1
Cu Chulainn
1
3
7
1.5
W
Cernunnos
Saltiest_Rob
Cernunnos
3
0
6
6
L
Jormungandr
TwiiX_qUicKScOpE
Jormungandr
6
4
0
1.5
W
Jormungandr
magpiedowd
Jormungandr
0
5
4
0.4
L
Ganesha
zImCryptiX
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,060
Damage
56,088
83,192
Taken
67,648
41,328
Mitigated
40,557
26,055
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,141
9,120
0
7,285
18,426
7,114
0
5,447
12,754
0
120,386
L
Tsukuyomi
KyrXsia_
Tsukuyomi
8,697
1,957
147
6,720
18,766
5,973
382
3,991
14,503
0
60,150
W
Cthulhu
Mr_Blobby999
Cthulhu
5,444
166
421
1,429
9,353
7,872
59
2,239
7,064
44,293
0
L
Amaterasu
Niyosk
Amaterasu
6,686
5,012
295
7,507
21,566
7,582
414
5,765
15,377
0
37,529
L
Hachiman
OT KeNDi
Hachiman
5,796
2,254
0
4,240
12,485
3,947
603
1,639
10,596
0
49,985
W
Cu Chulainn
Owenbehan1
Cu Chulainn
5,334
1,684
0
639
13,967
9,318
2,606
5,885
7,682
0
40,635
W
Cernunnos
Saltiest_Rob
Cernunnos
8,584
1,633
0
4,899
10,250
3,732
1,103
1,439
8,811
0
51,720
L
Jormungandr
TwiiX_qUicKScOpE
Jormungandr
13,590
3,905
0
3,554
19,104
18,485
320
2,464
16,153
60,835
0
W
Jormungandr
magpiedowd
Jormungandr
11,585
1,438
0
601
15,652
12,521
1,181
2,213
13,287
63,684
0
L
Ganesha
zImCryptiX
Ganesha
4,291
259
0
3,592
11,271
5,341
0
2,061
8,935
29,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,032
Gold Earned
54,156
412
Minions Killed
480
0
Camps Cleared
0
2,000,859
Distance Traveled
2,107,602
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,282
604
145
7
0
468,567
2
L
Tsukuyomi
9,253
421
101
5
0
375,741
1
W
Cthulhu
9,392
427
58
3
0
426,726
2
L
Amaterasu
8,224
374
77
4
0
404,790
0
L
Hachiman
8,287
377
123
6
0
373,390
0
W
Cu Chulainn
10,413
473
70
3
0
407,461
3
W
Cernunnos
10,227
465
96
4
0
422,075
3
L
Jormungandr
10,444
475
104
5
0
380,502
1
W
Jormungandr
10,842
493
111
5
0
382,773
0
L
Ganesha
8,824
401
7
0
0
466,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role