Player Matchup

Izanami
Izanami
JesusWhiteClaw
Izanami
Level 28
God Stats
17W - 3L
1,876 SR
Queue Stats
92W - 106L
1,725 Elo+
Party 1
Discordia
Discordia
KoleIzKool
Discordia
Level 69
God Stats
21W - 11L
1,795 SR
Queue Stats
72W - 72L
1,725 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WetBusinessman
Cu Chulainn
Level 128
God Stats
9W - 3L
1,438 SR
Queue Stats
58W - 69L
1,640 Elo+
Party 1
Team Averages
Level 75
1,703 SR
1,697 Elo+

VS

Team Averages
Level 24
1,660 SR
1,440 Elo+
Cthulhu
Cthulhu
BigShipNitt
Cthulhu
Level 61
God Stats
2W - 1L
1,979 SR
Queue Stats
5W - 6L
1,320 Elo+
Party 2
Set
Set
Fr0ostii
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
MondeeGaming
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 14
9,629
741
8,024
6,433
2,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
KoleIzKool
Discordia
13
6 / 1 / 12
9,871
759
9,845
6,505
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
WetBusinessman
Cu Chulainn
14
13 / 0 / 9
10,714
824
10,985
12,241
10,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigShipNitt
Cthulhu
10
1 / 7 / 0
8,068
621
8,214
14,849
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 2
7,616
586
2,936
9,088
4,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 9 / 1
7,753
596
4,470
10,244
3,567
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
23
Kills
2
2
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigShipNitt
Cthulhu
1
7
0
0.14
L
0
7
2
0.14
W
4
1
14
11
W
Discordia
KoleIzKool
Discordia
6
1
12
12
L
1
9
1
0.17
W
Cu Chulainn
WetBusinessman
Cu Chulainn
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
15,620
25,179
Taken
34,181
15,189
Mitigated
22,429
3,636
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigShipNitt
Cthulhu
8,214
512
0
442
14,849
14,751
0
3,379
11,196
27,543
0
L
2,936
1,140
0
870
9,088
4,111
407
2,626
6,190
0
18,792
W
8,024
5,972
0
442
6,433
2,220
787
2,591
3,842
0
45,441
W
Discordia
KoleIzKool
Discordia
9,845
685
315
2,062
6,505
2,180
985
2,814
3,691
32,065
0
L
4,470
1,702
0
1,043
10,244
3,567
663
3,058
6,914
0
12,517
W
Cu Chulainn
WetBusinessman
Cu Chulainn
10,985
2,451
0
817
12,241
10,789
1,087
3,145
9,096
0
45,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
23,437
171
Minions Killed
82
0
Camps Cleared
0
742,016
Distance Traveled
586,227
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,068
621
30
2
0
214,949
2
L
Set
7,616
586
43
3
0
206,859
4
W
Izanami
9,629
741
74
6
0
230,043
2
W
Discordia
9,871
759
48
4
0
233,979
2
L
Neith
7,753
596
9
1
0
164,419
3
W
Cu Chulainn
10,714
824
49
4
0
277,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role