Player Matchup

Pele
Pele
Kiritoplayer102
Pele
Level 47
God Stats
10W - 15L
1,236 SR
Queue Stats
695W - 784L
1,432 Elo+
Solo
Zeus
Zeus
SilentWar07
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 228L
1,478 Elo+
Solo
Freya
Freya
Titan_743
Freya
Level 120
God Stats
2W - 1L
1,774 SR
Queue Stats
163W - 175L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
fatboiii99
Guan Yu
Level 89
God Stats
3W - 1L
1,774 SR
Queue Stats
189W - 244L
1,500 Elo+
Party 1
Set
Set
xXBatman_KnowzXx
Set
Level 87
God Stats
20W - 21L
1,404 SR
Queue Stats
210W - 259L
1,425 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,473 Elo+

VS

Team Averages
Level 97
1,631 SR
1,561 Elo+
Ra
Ra
AlanB 01
Ra
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 123L
1,475 Elo+
Solo
Ravana
Ravana
BakuGogo
Ravana
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
Crapnschitz
Cthulhu
Level 104
God Stats
8W - 3L
1,726 SR
Queue Stats
45W - 35L
1,666 Elo+
Party 2
Sun Wukong
Sun Wukong
SummerrSalt
Sun Wukong
Level 123
God Stats
13W - 5L
1,889 SR
Queue Stats
215W - 204L
1,506 Elo+
Party 2
Skadi
Skadi
TapBeaver
Skadi
Level 44
God Stats
19W - 16L
1,538 SR
Queue Stats
52W - 41L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,897
536
2,235
7,499
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
6,652
605
4,543
4,215
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Titan_743
Freya
9
1 / 4 / 1
5,046
459
4,413
7,027
2,046
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
fatboiii99
Guan Yu
9
0 / 5 / 2
5,268
479
2,027
10,268
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,571
506
3,306
7,986
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,869
624
1,145
6,221
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
BakuGogo
Ravana
11
5 / 0 / 0
6,629
603
3,638
2,123
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Crapnschitz
Cthulhu
11
5 / 0 / 5
6,380
580
7,389
5,177
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
SummerrSalt
Sun Wukong
12
4 / 0 / 0
6,977
634
4,872
7,060
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
TapBeaver
Skadi
10
3 / 2 / 5
6,028
548
5,641
6,228
1,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
18
18
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Ravana
BakuGogo
Ravana
5
0
0
5
W
Cthulhu
Crapnschitz
Cthulhu
5
0
5
7.5
L
1
1
0
1
L
2
3
0
0.67
W
Sun Wukong
SummerrSalt
Sun Wukong
4
0
0
4
W
Skadi
TapBeaver
Skadi
3
2
5
2.75
L
Freya
Titan_743
Freya
1
4
1
0.38
L
Guan Yu
fatboiii99
Guan Yu
0
5
2
0.2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
22,685
36,995
Taken
26,809
14,083
Mitigated
11,190
11,505
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,145
226
244
2,645
6,221
2,217
110
3,832
2,111
34,714
0
W
Ravana
BakuGogo
Ravana
3,638
872
0
787
2,123
1,365
0
405
1,690
0
42,221
W
Cthulhu
Crapnschitz
Cthulhu
7,389
542
163
1,904
5,177
1,575
190
2,273
2,904
22,442
0
L
2,235
176
0
3,516
7,499
2,198
0
1,427
6,027
0
32,512
L
4,543
824
0
870
4,215
1,209
155
779
3,394
34,885
0
W
Sun Wukong
SummerrSalt
Sun Wukong
4,872
1,184
0
3,110
7,060
4,645
635
0
6,785
0
37,302
W
Skadi
TapBeaver
Skadi
5,641
3,347
0
1,670
6,228
1,388
444
2,140
4,088
0
30,491
L
Freya
Titan_743
Freya
4,413
1,468
0
1,383
7,027
2,046
0
3,438
3,589
18,267
0
L
Guan Yu
fatboiii99
Guan Yu
2,027
374
816
2,761
10,268
4,363
0
2,828
7,440
0
19,235
L
3,306
1,486
0
2,159
7,986
4,267
0
0
7,636
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
32,883
300
Minions Killed
318
0
Camps Cleared
0
1,040,956
Distance Traveled
1,119,310
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,869
624
97
9
0
224,994
5
W
Ravana
6,629
603
69
6
0
254,158
2
W
Cthulhu
6,380
580
30
3
0
251,977
3
L
Pele
5,897
536
71
6
0
236,028
4
L
Zeus
6,652
605
94
9
0
177,568
4
W
Sun Wukong
6,977
634
69
6
0
212,945
1
W
Skadi
6,028
548
53
5
0
175,236
1
L
Freya
5,046
459
39
4
0
218,046
0
L
Guan Yu
5,268
479
34
3
0
207,256
0
L
Set
5,571
506
62
6
0
202,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role