Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DAVEY DAVE 924
Ah Muzen Cab
Level 76
God Stats
2W - 2L
1,808 SR
Queue Stats
3W - 4L
1,653 Elo+
Party 1
Kuzenbo
Kuzenbo
MiStEr LeGaCy
Kuzenbo
Level 62
God Stats
11W - 6L
1,736 SR
Queue Stats
13W - 11L
1,671 Elo+
Party 1
Hera
Hera
MiStEr MaGiiC
Hera
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,671 Elo+
Party 1
Team Averages
Level 74
1,681 SR
1,665 Elo+

VS

Team Averages
Level 100
1,585 SR
1,536 Elo+
Nox
Nox
AGuyAtTheMall
Nox
Level 100
God Stats
5W - 5L
1,715 SR
Queue Stats
138W - 125L
1,574 Elo+
Party 2
Hercules
Hercules
EL CHAPO SQUAAA
Hercules
Level 134
God Stats
8W - 14L
1,468 SR
Queue Stats
153W - 152L
1,527 Elo+
Party 2
Nemesis
Nemesis
sam_17gamer
Nemesis
Level 67
God Stats
78W - 74L
1,571 SR
Queue Stats
180W - 188L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DAVEY DAVE 924
Ah Muzen Cab
14
3 / 5 / 4
10,963
645
7,824
12,376
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
14
1 / 2 / 7
10,372
610
4,590
15,259
14,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
5 / 2 / 4
11,775
693
11,963
7,125
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
11,372
669
11,283
7,584
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
14
4 / 5 / 4
11,121
654
12,396
19,941
18,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
sam_17gamer
Nemesis
12
1 / 2 / 5
10,180
599
3,683
6,195
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
9
9
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Ah Muzen Cab
DAVEY DAVE 924
Ah Muzen Cab
3
5
4
1
L
Hercules
4
5
4
1.2
W
Kuzenbo
1
2
7
2.25
W
5
2
4
3.5
L
Nemesis
sam_17gamer
Nemesis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
27,362
34,760
Taken
33,720
22,353
Mitigated
24,413
4,409
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,283
207
0
296
7,584
2,749
349
5,325
2,259
54,897
0
W
Ah Muzen Cab
DAVEY DAVE 924
Ah Muzen Cab
7,824
5,613
0
3,188
12,376
4,920
999
3,154
9,222
0
38,383
L
Hercules
12,396
3,425
0
4,013
19,941
18,415
82
7,601
12,340
0
61,577
W
Kuzenbo
4,590
1,716
0
750
15,259
14,356
0
6,101
9,158
25,407
0
W
11,963
1,630
0
471
7,125
3,077
269
2,094
5,031
62,326
0
L
Nemesis
sam_17gamer
Nemesis
3,683
1,113
0
248
6,195
3,249
235
3,758
2,437
0
43,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
32,673
194
Minions Killed
259
0
Camps Cleared
0
938,657
Distance Traveled
960,363
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,372
669
98
6
0
348,868
3
W
Ah Muzen Cab
10,963
645
65
4
0
308,817
1
L
Hercules
11,121
654
81
5
0
318,872
5
W
Kuzenbo
10,372
610
20
1
0
323,366
1
W
Hera
11,775
693
109
6
0
306,474
1
L
Nemesis
10,180
599
80
5
0
292,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role