Player Matchup

Loki
Loki
Egehan_CHB19
Loki
Level 26
God Stats
8W - 4L
1,226 SR
Queue Stats
8W - 6L
1,064 Elo+
Party 1
Jormungandr
Jormungandr
Ix ARRON X
Jormungandr
Level 6
God Stats
4W - 0L
1,678 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 3
Rama
Rama
SnowyAnt99
Rama
Level 27
God Stats
14W - 11L
1,524 SR
Queue Stats
19W - 18L
1,449 Elo+
Party 3
Xbalanque
Xbalanque
big d1rty thumb
Xbalanque
Level 17
God Stats
11W - 19L
1,262 SR
Queue Stats
16W - 27L
1,258 Elo+
Party 3
Bellona
Bellona
xDER-KRANx
Bellona
Level 3
God Stats
2W - 4L
1,226 SR
Queue Stats
3W - 4L
1,064 Elo+
Party 1
Team Averages
Level 16
1,383 SR
1,257 Elo+

VS

Team Averages
Level 12
1,574 SR
1,411 Elo+
Ullr
Ullr
Askram
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Odin
Odin
DragonGhoul2066
Odin
Level 16
God Stats
1W - 4L
1,711 SR
Queue Stats
104W - 116L
1,295 Elo+
Party 2
Cerberus
Cerberus
DramaSpy
Cerberus
Level 12
God Stats
79W - 61L
1,445 SR
Queue Stats
403W - 439L
1,258 Elo+
Solo
Yemoja
Yemoja
RubyRED2066
Yemoja
Level 12
God Stats
2W - 3L
1,711 SR
Queue Stats
66W - 97L
1,328 Elo+
Party 2
Neith
Neith
mercury16
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 17
11,920
1,084
11,459
7,672
3,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Ix ARRON X
Jormungandr
18
1 / 0 / 23
10,751
977
10,742
8,341
6,127
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 1 / 19
13,471
1,225
35,802
10,382
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
big d1rty thumb
Xbalanque
16
5 / 4 / 8
10,506
955
14,545
10,279
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
xDER-KRANx
Bellona
17
9 / 1 / 13
11,528
1,048
13,313
12,550
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

322

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Askram
Ullr
15
1 / 11 / 3
9,525
866
7,595
19,597
9,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 2
10,462
951
12,513
23,884
28,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
DramaSpy
Cerberus
16
1 / 8 / 5
10,772
979
11,836
30,785
34,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
16
0 / 3 / 2
10,373
943
3,759
11,661
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
mercury16
Neith
15
2 / 4 / 1
9,930
903
2,604
9,083
3,985

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
32
Kills
6
7
Deaths
33
80
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
Askram
Ullr
1
11
3
0.23
L
2
7
2
0.43
L
Cerberus
DramaSpy
Cerberus
1
8
5
0.44
W
6
1
17
14.5
W
Jormungandr
Ix ARRON X
Jormungandr
1
0
23
12.5
L
Yemoja
0
3
2
0.33
W
11
1
19
20.5
W
Xbalanque
big d1rty thumb
Xbalanque
5
4
8
2.25
L
Neith
mercury16
Neith
2
4
1
0.63
W
Bellona
xDER-KRANx
Bellona
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,861
Damage
38,307
49,224
Taken
95,010
28,717
Mitigated
89,255
7,121
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Askram
Ullr
7,595
5,787
0
453
19,597
9,107
0
2,643
16,811
0
21,591
L
12,513
5,521
0
511
23,884
28,968
0
2,263
21,346
0
20,114
L
Cerberus
DramaSpy
Cerberus
11,836
526
0
2,080
30,785
34,475
0
2,493
28,092
23,407
0
W
11,459
6,796
755
1,442
7,672
3,082
0
1,747
5,022
0
31,023
W
Jormungandr
Ix ARRON X
Jormungandr
10,742
2,578
705
813
8,341
6,127
0
3,599
4,642
24,893
0
L
Yemoja
3,759
1,207
1,646
874
11,661
12,720
0
2,394
9,217
21,682
0
W
35,802
27,373
1,118
755
10,382
3,807
0
3,089
7,068
0
47,807
W
Xbalanque
big d1rty thumb
Xbalanque
14,545
10,611
0
772
10,279
3,536
0
3,321
6,808
0
19,746
L
Neith
mercury16
Neith
2,604
789
0
316
9,083
3,985
0
1,031
7,977
0
6,772
W
Bellona
xDER-KRANx
Bellona
13,313
4,416
0
761
12,550
12,165
0
3,839
8,335
82
23,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,176
Gold Earned
51,062
155
Minions Killed
119
1
Camps Cleared
1
1,039,353
Distance Traveled
903,714
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,525
866
27
2
1
148,568
1
L
Odin
10,462
951
13
1
0
216,938
0
L
Cerberus
10,772
979
36
3
0
203,687
2
W
Loki
11,920
1,084
55
5
1
211,417
0
W
Jormungandr
10,751
977
31
3
0
216,782
0
L
Yemoja
10,373
943
34
3
0
190,556
0
W
Rama
13,471
1,225
26
2
0
190,808
0
W
Xbalanque
10,506
955
16
1
0
181,375
0
L
Neith
9,930
903
9
1
0
143,965
0
W
Bellona
11,528
1,048
27
2
0
238,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role