Player Matchup

Erlang Shen
Erlang Shen
Garnota
Erlang Shen
Level 38
God Stats
4W - 2L
1,448 SR
Queue Stats
124W - 79L
1,690 Elo+
Party 1
Sun Wukong
Sun Wukong
Muntanya
Sun Wukong
Level 69
God Stats
21W - 21L
1,430 SR
Queue Stats
543W - 367L
1,682 Elo+
Party 1
Guan Yu
Guan Yu
RoyalFear
Guan Yu
Level 156
God Stats
2W - 1L
1,704 SR
Queue Stats
385W - 334L
1,491 Elo+
Solo
Team Averages
Level 88
1,527 SR
1,621 Elo+

VS

Team Averages
Level 125
1,508 SR
1,577 Elo+
Fafnir
Fafnir
Hastenet
Fafnir
Level 138
God Stats
0W - 1L
1,292 SR
Queue Stats
18W - 29L
1,667 Elo+
Solo
Discordia
Discordia
Paul938
Discordia
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,564 Elo+
Solo
Apollo
Apollo
Zazhu
Apollo
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
29W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Garnota
Erlang Shen
14
2 / 3 / 5
10,430
614
13,775
18,894
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Muntanya
Sun Wukong
14
1 / 1 / 8
10,317
607
15,831
20,300
20,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
RoyalFear
Guan Yu
16
7 / 1 / 3
11,621
684
13,959
22,580
20,946
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hastenet
Fafnir
12
0 / 3 / 3
10,815
636
10,787
19,829
24,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Paul938
Discordia
14
3 / 5 / 2
10,457
615
22,712
14,373
5,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Zazhu
Apollo
14
2 / 2 / 2
10,579
622
16,201
15,674
11,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Garnota
Erlang Shen
2
3
5
1.5
L
Fafnir
Hastenet
Fafnir
0
3
3
0.5
W
Sun Wukong
Muntanya
Sun Wukong
1
1
8
5
L
Discordia
Paul938
Discordia
3
5
2
0.8
W
Guan Yu
RoyalFear
Guan Yu
7
1
3
8.5
L
Apollo
Zazhu
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,565
Damage
49,700
61,774
Taken
49,876
50,399
Mitigated
41,896
26,739
Healing
22,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Garnota
Erlang Shen
13,775
7,148
0
6,273
18,894
8,650
817
9,848
9,046
0
66,186
L
Fafnir
Hastenet
Fafnir
10,787
4,001
0
7,457
19,829
24,610
0
15
19,814
27,299
0
W
Sun Wukong
Muntanya
Sun Wukong
15,831
2,701
957
3,361
20,300
20,803
0
11,794
8,506
0
28,672
L
Discordia
Paul938
Discordia
22,712
2,304
1,768
6,719
14,373
5,768
0
16
14,357
63,016
0
W
Guan Yu
RoyalFear
Guan Yu
13,959
2,608
8,099
8,049
22,580
20,946
297
11,973
10,607
0
49,538
L
Apollo
Zazhu
Apollo
16,201
11,210
0
6,353
15,674
11,518
0
5
15,669
0
76,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
31,851
190
Minions Killed
219
0
Camps Cleared
0
1,002,589
Distance Traveled
893,826
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,430
614
96
6
0
336,577
3
L
Fafnir
10,815
636
21
1
0
312,631
6
W
Sun Wukong
10,317
607
26
2
0
329,225
0
L
Discordia
10,457
615
80
5
0
274,696
6
W
Guan Yu
11,621
684
68
4
0
336,787
1
L
Apollo
10,579
622
118
7
0
306,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role