Player Matchup

Apollo
Apollo
AzureApollo13
Apollo
Level 71
God Stats
4W - 6L
1,569 SR
Queue Stats
298W - 299L
1,576 Elo+
Solo
Chaac
Chaac
NzT_T10_Patinha
Chaac
Level 106
God Stats
6W - 6L
1,739 SR
Queue Stats
96W - 89L
1,479 Elo+
Solo
Aphrodite
Aphrodite
SpitZ BirdZ
Aphrodite
Level 67
God Stats
11W - 12L
1,418 SR
Queue Stats
111W - 102L
1,550 Elo+
Solo
Scylla
Scylla
WIN DAILY8547
Scylla
Level 67
God Stats
2W - 4L
1,270 SR
Queue Stats
193W - 181L
1,530 Elo+
Solo
Chang'e
Chang'e
sharknado21
Chang'e
Level 139
God Stats
25W - 20L
1,500 SR
Queue Stats
159W - 186L
1,416 Elo+
Solo
Team Averages
Level 90
1,499 SR
1,510 Elo+

VS

Team Averages
Level 88
1,500 SR
1,393 Elo+
Sol
Sol
Bazzanellas
Sol
Level 66
God Stats
2W - 9L
1,304 SR
Queue Stats
558W - 545L
1,449 Elo+
Solo
Danzaburou
Danzaburou
FAM0US_D3ADLINE
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,138 Elo+
Solo
Cthulhu
Cthulhu
SkillfulGames87
Cthulhu
Level 59
God Stats
11W - 8L
1,670 SR
Queue Stats
158W - 141L
1,444 Elo+
Solo
The Morrigan
The Morrigan
TheBoyWonder758
The Morrigan
Level 143
God Stats
2W - 1L
1,813 SR
Queue Stats
215W - 212L
1,513 Elo+
Solo
Odin
Odin
crazedcadee
Odin
Level 89
God Stats
59W - 40L
1,212 SR
Queue Stats
213W - 196L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,889
430
7,143
12,287
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 2 / 4
10,505
457
12,456
25,926
14,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
SpitZ BirdZ
Aphrodite
18
4 / 2 / 8
11,102
483
8,580
13,973
10,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 2 / 3
13,162
572
12,748
13,515
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
sharknado21
Chang'e
18
4 / 4 / 0
10,782
469
6,991
15,712
11,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
11,013
479
9,678
12,646
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FAM0US_D3ADLINE
Danzaburou
12
0 / 6 / 0
8,018
349
5,394
13,302
3,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 3 / 0
10,226
445
13,021
15,693
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

The Morrigan
TheBoyWonder758
The Morrigan
18
6 / 7 / 1
11,384
495
7,955
17,655
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 2 / 5
11,626
505
16,376
16,322
17,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
11
11
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
3
3
0.5
L
Danzaburou
FAM0US_D3ADLINE
Danzaburou
0
6
0
0
W
4
2
4
3
L
3
3
0
1
W
Aphrodite
SpitZ BirdZ
Aphrodite
4
2
8
4
L
The Morrigan
TheBoyWonder758
The Morrigan
6
7
1
0.93
W
7
2
3
4.25
L
2
2
5
2.25
W
Chang'e
sharknado21
Chang'e
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,918
Damage
52,424
81,413
Taken
75,618
47,530
Mitigated
45,775
41,202
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,143
3,806
0
2,896
12,287
4,814
2,396
4,451
7,772
0
50,716
L
9,678
1,607
0
2,528
12,646
4,625
2,342
5,912
6,554
67,596
0
L
Danzaburou
FAM0US_D3ADLINE
Danzaburou
5,394
1,525
0
4,804
13,302
3,787
720
4,486
8,782
0
40,573
W
12,456
2,139
0
11,083
25,926
14,561
106
8,283
17,158
0
82,492
L
13,021
407
795
4,589
15,693
12,173
210
6,547
9,062
45,217
0
W
Aphrodite
SpitZ BirdZ
Aphrodite
8,580
1,003
6,447
9,847
13,973
10,673
102
6,984
6,817
55,737
0
L
The Morrigan
TheBoyWonder758
The Morrigan
7,955
1,603
0
4,950
17,655
7,440
86
5,251
12,221
74,063
1,048
W
12,748
1,469
0
3,172
13,515
5,646
178
7,647
5,395
96,261
0
L
16,376
1,014
0
2,908
16,322
17,750
0
5,685
10,605
19,819
56,179
W
Chang'e
sharknado21
Chang'e
6,991
128
1,344
6,413
15,712
11,836
690
5,343
9,769
49,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,440
Gold Earned
52,267
609
Minions Killed
548
0
Camps Cleared
0
2,042,121
Distance Traveled
1,981,088
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,889
430
71
3
0
346,579
4
L
Sol
11,013
479
159
7
0
367,650
4
L
Danzaburou
8,018
349
81
4
0
349,694
7
W
Chaac
10,505
457
131
6
0
467,252
4
L
Cthulhu
10,226
445
60
3
0
433,153
4
W
Aphrodite
11,102
483
105
5
0
450,378
5
L
The Morrigan
11,384
495
110
5
0
399,422
1
W
Scylla
13,162
572
200
9
0
400,399
0
L
Odin
11,626
505
138
6
0
431,169
1
W
Chang'e
10,782
469
102
4
0
377,513
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role